Character and Ability Guide
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This game has you 'transforming' into a variety of creatures and characters. Each of them modifies your stats in some way, as well as providing a passive ability, a signature skill, and 1-2 additional abilities they will learn as they advance. Characters are ranked based on your achievements with them, starting at F, then proceeding to D, C, B, A, and the top rank of S. For all characters, they start at F rank with their passive ability and their signature attack. They gain access to their first additional attack at D rank. Those who get a second additional attack ability will learn it at B rank. To advance in rank, you must complete Form Quests while in that form. These quests can involve using it's abilities in a unique way, or using abilities borrowed from other forms. Note: You can not complete Form Quests while in Legendary Dungeons (the storyline dungeons, basically). In addition to the abilities a form learns, the form can equip up to 3 passive abilities from other forms. The first passive slot is unlocked via story progression, while the second and third will be unlocked after that first, once you hit level 20 and 30. At the same time, you gain the ability to equip any learned abilities and attacks from other forms EXCEPT for the signature attack it started with. The signature attack for each ability is also their method to regain mana, while other learned and borrowed attacks will cost mana to use. For forms that only learn one additional attack, they will still have to wait for rank B to unlock the last attack slot and equip another ability. You CAN remove the attacks a form learns other then the signature attack. This allows you to customize each of the forms with only the starting attack and passive being fixed. In addition to the abilities learned from your form, you can purchase abilities from the shopkeeper. These are purely passive abilities, and can also be equiped in a forms passive ability slots. Certain passive abilities will not become available for sale until you proceed far enough in the storyline. All abilities, including signature abilities, can be leveled up. Each can be leveled up three times (from rank 1 to ranke 4). This can change the mana gain or cost, increase status effect rates, increase damage, or have other effects. Where applicable in this guide, I will try to indicate what the values change by listing the values separated by a '/'. Abilities can be leveled up only if the relative form is high enough rank. You need rank D for level 2, B for level 3, and S for level 4. The other element of forms that is fixed is their attributes. Each form makes an adjustment to your base attack, defense, and other attributes. Some forms are better at defense, offense, physical, or magical. Abilities from other forms could change their damage output when you change forms due to these stat adjustments. Pay attention to attack abilities damage types. Slash and Blunt damage types use/target Physical attack/defense. Light and Dark damage types use/target Magical attack/defense. This works for enemies attacks against you as well. You can tell the damage by the symbol on your abilities, and enemy damage to you by the color of the damage numbers. Green = Slash Brown = Blunt Yellow = Light Purple = Dark Some abilities also try to inflict status effects. Most will give a +# of the status effect when hitting with that attack or ability. When the # increases to 100, the status will come into effect, so most of them will require multiple hits to actually inflict the status. Poison - Deals Dark damage every second for the duration Stun - Short duration unable to act (around 1 or 2 seconds) Slow - Speed reduced by 50 for the duration Burn - Deals Light damage every second for the duration. Fear - Enemy will run away from you for the duration. (automatically inflicted on enemies 10 or more levels below you. Note: you can not progress Form Quests against enemies this weak) Infect - Enemies with Infect will become zombie familiars when they die. This debuff is always applied at +100 when hit and will not expire. A few other terms common among abilities to know: Impact - Some abilities can cause Impact. This causes creatures knocked back by that attack to suffer blunt damage if hitting objects or another creature. Familiar - Some abilities create minions for the character. All minions are referred to as familiars in this game. Any ability affecting familiars will affect any created minions, including Zombies, Demons, and Animals. For the purposes of this guide, Health, Mana, Atk, and Def will be shown for each form based on having 100 of each in the base 'Nobody' form. These values all change through level up or acquisition of mana potions during the game, so do not represent absolute values for each form. Speed, and Crit % are fixed for each form. Unlock: Start This is your default form. Unlike most forms, this form will not learn any new abilities, nor does it start with a signature passive. That means one of the passive slots will always be empty. It's attributes are also the weakest out of all forms except Egg. Unlike most forms, Nobody's rank increasing form quests are directly related to progressing the storyline. Name Stat Unlock: Story Your first learned form. The rat is tiny, and can pass through narrow passages. It is a dark element focused form, and while it's default range is short, it's small size makes it easier to avoid enemy attacks. Name Stat Unlock: Rat Rank D A human knight with a sword and shield. Physically tough but magically weak. Name Stat Unlock: Rat Rank C Egg is a bit unique since it's Form Quests have nothing to do with it's abilities. Instead, there are five giant nests to seek out on the map. Each must be visited by the egg to raise it's rank. Reaching S rank here is required to access the Dragon form, so it's well worth it to seek them out. Will likely be your first S rank form. Name Stat Unlock: Rat Rank D Your first ranged attacker, she has a bow and knows how to use it. Name Stat Unlock: Guard Rank D The horse is the fastest creature in your arsenal of forms, and fairly tough as well. However, it's signature attack hits behind it instead of forward, so you may need to use the fixed facing button to make sure you're attacking the right way. Name Stat Unlock: Guard Rank C No, this is not a fireball spewing wizard. This is a stage magician, with cards up his sleeves and rabbits in his top hat. His abilities are a more chance based, each one having a chance for a bigger or more damaging effect. Name Stat Unlock: Ranger Rank D A slimy slug. Like the rat, this is a small creature so it can pass through narrow passages. The slowest of all your forms, it leaves a trail of slime that will rapidly accumulate the Slow debuff on enemies. It also ties with Rogue for the highest crit rate among all your forms. Name Stat Unlock: Ranger Rank C Fresh from the gym, he's still got his weights. The physically strongest and highest HP form, but relatively weak defense. Good at leveraging attacks with knockback to get the most out of his passive. Name Stat Unlock: Horse Rank D One of two aquatic forms, it can enter water and gains a speed boost while in the water. Has the best defense stats among your forms, though relatively low HP. It's small, and can fit in narrow areas. Name Stat Unlock: Horse Rank A + Magician Rank A A powerful light attacker, matches the bodybuilder in physical attack power. However, his abilities tend to be Light magic aside from his signature move. They use a lot of mana and his signature move's restore rate is slow. Name Stat Unlock: Magician Rank D An undead zombie, this form is constantly losing health. Don't use this form for long distance traversal. It tries to sustain itself with it's passive to steal HP when it hurts creatures, but that alone is generally not enough. Can easily get a hoard of zombie familiars however. Name Stat Unlock: Slug Rank D An aquatic creature, it can enter water and
ИсточникGHub Platform · автор22.08.2026, 23:53:14
This game has you 'transforming' into a variety of creatures and characters. Each of them modifies your stats in some way, as well as providing a passive ability, a signature skill, and 1-2 additional abilities they will learn as they advance. Characters are ranked based on your…
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