All Evolutions
GHub Platform · Гайд · 0 ответов · 15 просмотров

Vampire Lord (Also works with Dark instead of Bleed ) Each hit inflicts 3 stacks of bleed. Heals 1 health and consumes all stacks when hitting an enemy with at least 10 stacks of bleed Leech Attaches up to 1 leech onto enemies it hits, which adds 2 stacks of bleed per second (max 24 stacks) Virus (Also works with Cell and Ghost instead of Bleed ) Applies 1 stack of disease to units it hits (max 8 stacks). Disease lasts for 6 seconds. Each stack of disease deals 3-6 damage per second and diseased units have a 15% chance of passing a stack to undiseased nearby enemies each second. Berserk (Also works with Burn instead of Bleed ) Each hit has a 30% chance of causing enemies to go berserk for 6 seconds. Berserk enemies deal 15-24 damage to adjacent enemies every second Sacrifice Inflicts 4 stacks of bleed (max 15 stacks) and applies curse to hit enemies. Cursed enemies are dealt 50-100 after being hit 5 times. Hemorrhage Inflicts 3 stacks of bleed. When hitting an enemy with 12 stacks of bleed or more, consume all stacks of bleed to deal 20% of their current health Leech Attaches up to 1 leech on to enemies it hits, which adds 2 stacks of bleed per second (max 24 stacks) Maggot Infest enemies on hit with maggots. When they die, they explode into 1-2 baby balls Spider Queen Has a 25% chance of birthing an Egg Sac each time it hits an enemy Mosquito King Spawns a mosquito each time it hits an enemy. Mosquitos attack a random enemy, dealing 80-120 damage each. If a mosquito kills an enemy, they steal 1 health Bomb Explodes when hitting an enemy, dealing 150-300 damage to nearby enemies. Has a 3 seconds cooldown before it can be shot again. Magma Emits lava blobs over time. Enemies who walk into lava blobs are dealt 15-30 damage and gain 1 stack of burn (max 3 stacks). Burn lasts for 3 seconds, dealing 3-8 damage per stack per second. This ball and its lava blobs also deal 6-12 damage to nearby units. Inferno Applies 1 stack of burn every second to all enemies within a 2 tile radius. Burn lasts for 6 seconds, dealing 3-7 damage per stack per second Berserk Each hit has a 30% chance of causing enemies to go berserk for 6 seconds. Berserk enemies deal 15-24 damage to adjacent enemies every second. Sun Blind all enemies in view and add 1 stack of burn every second (max 5 stacks). Burn lasts for 6 seconds and deals 6-12 damage per stack per second. Frozen Flame Add 1 stack of frostburn on hit for 20 seconds (max 4 stacks). Frostburnt units are dealt 8-12 damage per stack per second and receive 25% more damage from other sources. Maggot Infest enemies on hit with maggots. When they die, they explode into 1-2 baby balls Overgrowth Applies 1 stack of overgrowth. Upon reaching 3, consume all stacksw and deal 0-200 damage to all enemies in a 3x3 tile square Radiation Beam (Also works with Poison instead of Cell ) Emit a radiation beam on hit that deals 24-48 damage and applies 1 stack of radiation (max 5 stacks). Radiation lasts for 15 seconds and cause enemies to receive 10% more damage from all sources per stack Voluptuous Egg Sac Explodes into 2-3 egg sacs on hitting an enemy. Has a 3 second cooldown before it can be shot again Virus (Also works with Bleed and Ghost instead of Cell ) Applies 1 stack of disease to units it hits (max 8 stacks). Disease lasts for 6 seconds. Each stack of disease deals 3-6 damage per second and diseased units have a 15% chance of passing a stack to undiseased nearby enemies each second. Succubus Each hit has a 4% chance of charming the enemy for 9 second. Heals 1 when hitting a charmed enemy Berserk (Also works with Bleed) Each hit has a 30% chance of causing enemies to go berserk for 6 seconds. Berserk enemies deal 15-24 damage to adjacent enemies every second. Incubus Each hit has a 4% chance of charming the enemy for 9 seconds. Charmed enemies curse nearby enemies. Cursed enemies are dealt 100-200 after being hit 5 times. Lovestruck (also works with Lightning instead of Light ) Inflicts lovestruck on hit enemies for 20 seconds. Lovestruck units have a 50% chance of healing you for 5 health when they attack. Vampire Lord (Also works with Bleed instead of Dark ) Each hit inflicts 3 stacks of bleed. Heals 1 health and consumes all stacks when hitting an enemy with at least 10 stacks of bleed. Assassin (Also works with Ghost instead of Dark ) Passes through the front of enemies, but not the back. Backstabs deal 30% bonus damage. Phantom Curse enemies on hit. Cursed enemies are dealth 100-200 damage after being hit 5 times. Sacrifice Inflicts 4 stacks of bleed (max 15 stacks) and applies curse on hit to enemies. Cursed enemies are dealt 50-100 after being hit 5 times. Incubus Each hit has a 4% chance of charming the enemy for 9 seconds. Charmed enemies curse nearby enemies. Cursed enemies are dealt 100-200 after being hit 5 times. Black Hole Instantly kills the first non-boss enemy that it hits, but destroyed itself afterwards. Has a 7 second cooldown before it can be shot again. Noxious (Also works with Poison instead of Dark ) Passes through enemies and applies 3 stacks of poisonh to enearby enemies within a 2 tile radius. Poison lasts for 4 seconds and each stack deals 1-3 damage per second. Flicker Deals 1-7 damage to every enemy on screen ever 1.4 seconds Magma Emits lava blobs over time. Enemies who walk into lava blobs are dealt 15-30 damage and gain 1 stack of burn (max 3 stacks). Burn lasts for 3 seconds, dealing 3-8 damage per stack per second. This ball and its lava blobs also deal 6-12 damage to nearby units. Swamp Leaves behind tar blobs over time. Enemies who walk into tar blobs are dealt 15-30, are slowed by 50% for 7 seconds and gain 1 stack of poison (max 8 stacks). Each stack of poison deals 1-3 damage per second. This ball and its tar blobs also deal 6-12 damage to nearby units Glacier Releases glacial spikes over time that deal 15-30 damage to enemies that touch them and freeze them for 2.0 seconds. This ball and its glacial spikes also deal 6-12 damage to nearby units Sandstorm Goes through enemies and is surrounded by a raging storm dealing 10-20 damage per second and blinding nearby enemies for 3 seconds Overgrowth Applies 1 stack of overgrowth. Upon reaching 3, consume all stacks and deal 0-200 damage to all enemies in a 3x3 tile square Spider Queen Has a 25% chance of birthing an Egg Sac each time it hits an enemy Mosquito Swarm Explodes into 3-6 mosquitos. Mosquitos attack random enemies, dealing 80-120 damage each. If a mosquito kills an enemy, they steal 1 health Shotgun Shoots 3-7 iron baby balls after hitting a wall. Iron baby balls move at 200% speed but are destroyed upon hitting anything Voluptuous Egg Sac Explodes into 2-3 egg sacs on hitting an enemy. Has a 3 second cooldown before it can be shot again Wraith Freezes any enemy it passes through for 0.8 seconds Blizzard (Also works with Wind instead of Lightning ) Freezes all enemies within a 2 tile radius for 0.8 seconds, dealing 1-50 damage Freeze Ray (Works with both Lasers ) Emits a freeze ray when hitting an enemy, dealing 20-50 to all enemies in its path, with a 10% chance of freezing them for 10.0 seconds Frozen Flame Add 1 stack of frostburn on hit for 20 seconds (max 4 stacks). Frostburnt units are dealt 8-12 damage per stack per second and receive 25% more damage from other source. Galcier Releases glacial spikes over time that deal 15-30 to enemies that touch them and freeze them for 2.0 seconds. This ball and its glacial spikes also deal 6-12 damage to nearby units Wraith Freezes any enemy it passes through for 0.8 seconds Assassin (Also works with Dark instead of Ghost ) Passes through the front of enemies, but not the back. Backstabss deal 30% bonus damage Virus (Also works with Cell and Bleed instead of Ghost ) Applies 1 stack of disease to units it hits (max 8 staccks). Disease lasts for 6 seconds. Each stack of disease deals 3-6 damage per second and diseased units have a 15% chance of passing a stack to undiseased nearby ene
ИсточникGHub Platform · автор23.08.2026, 00:03:14
Vampire Lord (Also works with Dark instead of Bleed ) Each hit inflicts 3 stacks of bleed. Heals 1 health and consumes all stacks when hitting an enemy with at least 10 stacks of bleed Leech Attaches up to 1 leech onto enemies it hits, which adds 2 stacks of bleed per second (max…
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