Stoneshard Economy and tips

GHub Platform · Гайд · 0 ответов · 15 просмотров

Guide is more about an index for the prices for each merchant and a TLDR about which is best to buy and sell to for max profit, I just started a new run so there will be mistakes and missing content until I find it so any help is much obliged. The best way to use the guide is to use the Ctrl+F function ; I'll add the best trade goods to sell or buy to the merchant and where to find them, including what else they buy. Will make a excel spreadsheet similar to the one in the info graphic section but updated to Beast & Sages. The table of the each commodity in the infographic section is their price without any demand or price fluctuations; base price Note: thinking of making a weapon guide for each weaponry tree If I get bored again after updating this to Beast & Sages. I realised that most of the time when I get bored of my current games, I usually look at the guides first and then do the 2 hr play-test to see if I keep it or refund it. From my experience, Stone shard takes more than 2 hrs to really get into it and find the click to get into the game but the new £20 ($25), may scare some people off. The average playthrough normally last 20-30 hrs to max a character out in 1 or 2 skill trees. If you are just a little curious, I recommend watching Splattercatgamming's video to get a sense of the game and Okmall for his variety of builds in his playthroughs. If you want get get invested into the game, join the discord to see the WIP, updates and mods made by the community (also available on Nexus). https://discord.gg/stoneshard As of today, after the rags to riches update, the game feels fully complete; the mechanics are there, couple dozen builds to use and has roguelite elements included with the caravan in each save. For a game still in early access , It feels like the full package. All builds/skill trees are viable in Stonehard. Some builds such as dual wielding and geomancy have a rough start or use risky skills and are not beginner friendly. Other than those if you having trouble picking, start with sword and shield or spear, being beginner friendly builds you can learn the dynamics of the game with no trouble. Starting off in Osbrook, regardless of starting character, talk to each merchant in the town square, they will give side jobs and what they sell, head to the herbalist on the south side of the town and buy healing items or do the quest, this depends on the character and class but bandages and the rope recipe are essential to stop bleeding and material to make hemp into splints, before going to any contract location Do not request for more money on a first playthrough or at least the first ever contract. Try to do quest normally to get a grip on how much time you need to do each quest since each contract has different enemies, the game is hard and unforgiving . This will give you a chance to retreat mid dive to sleep which heals every body part and get food to continue where you left off. As said in dialogue when accepting contracts, there are different quest givers in each region which give either more rep or money. Recommend more money; it is better and doesn’t really slow down rep gains. On the topic of dungeon types, each present different and harder challenges but give better rewards. Bandits/brigands – Is the easiest but ramps up in difficulty. Rabble are easy to deal with but past Mannshire specialist enemies appear, crooks (rogues) and man catchers being first manageable spikes but in Denbrie and Rotten Willow, mages, mage hunters, trappers basically hard counters to most builds will start appearing; crossbowmen who deal 70% to your chest, magehunters that can seal spells for 10 turns and knights that tank most slashing damage are a few situations you will face. Cultists/Proselytes - average to hard difficulty, easy earlier on but get difficult at and after Mannshire, harbingers (screaming lady) are annoying since you can backpedal until it wears off but can be fatal if fighting another enemy or mini-boss. Bleed is also common debuff from certain cultist enemies and spells from mini-bosses can give flat increase to pain or pain over time. Make sure you have splints and bandages, extra to be careful and pain relief items like herbal extract or alcohol. Undead - average to very hard difficulty - these dungeons are some of the worst in the game, each undead can stay alive after fatal damage. 75% after receiving a death blow and replenishing their health to full, while they lose body parts and less effective, they can still be a major problem. In Mannshire, ghast will give flat pain increase, monks will kite and harass , ghouls are especially a problem since they bleed and feed off of dead bodies to turn into larger ghouls, however this difficulty comes with great reward in the form of tombs needing a crowbar to open to more loot and ancient coins that sell for a lot considering its ease of collecting by breaking pots which can also drop other valuables and gems. Preparations should include crowbar, health items, antitoxins, extra if going to a poisoned crypt, extra purses. Recommended level for each dungeon difficulty 1 skull - 1 - 5 2 skull - 5 - 13 ( depends on which skills you unlocked like resourcefulness or self-repair) 3 skulls - 13-16 Later in the game, typically dungeons without contracts and around the edges of the map 4 skulls - 16+ NOTE, 5 skull dungeons are not supposed to make profit, they give a chance to obtain unique gear from either the boss or dungeon loot. They give the best loot but repairing late game gear (tier 4-5) is expensive. Hunger is no problem after the Rags to Riches update, you can find lentils and leeks everywhere on field maps to make lentil soup or green salad, campfires can be made from sticks. An early pot is in Inns or from the first quest in the campfire. WARNING before buying or picking armour for their resistances and protection, remember that each value is 1/4 of the total protection to the whole body. This means for protection the average value is used to reduce incoming attacks unless a skill that targets a body part is used. More importantly, resistances from accessories like rings give the full value of their resistances since they aren't included into the equation. Psyche is very important to maintain in the game with psyche like optimism, second wind and heroism being game changers in unfavourable situations. Management of it will become second nature after 1 playthrough. Other psyche do have their pros but always come with drawbacks :high sanity and morale will not With Beast & Sage update, Food has become more important in morale and sanity management , with certain foods giving diet morale and situational sanity .foods I recommend using which should always be good. Mead Daytaler Stew – Miller in Osbrook Meat omelette – Kendrick’s homestead by Benbrie Fruit soup – Mannshire during a festival Most salads with the respective stats Sweet pastry - Brynn Baker The Salads or anything that gives psyche stats and fills the least hunger are the best to fulfil diet moral and situational sanity. Best I found is the Pastry from the Baker and Fruit soup/salad can be made on the go. Daytaler Stew and Meat omelette are my go-to foods to take in dungeon dives, early game and mid to late respectively. They give about 25% hunger and hunger resistance for a while and give psyche stats but that’s secondary: more maintenance of psyche than recovery. My goal at the start of any playthrough is getting the chicken coop upgrade and as many dried meat i can get, usually 1 or 2 at the start, travel to Kendrick's homestead and get the omelette recipe. This got me through my first 3-6 contracts but can't fulfil the dietary needs, so made salads and bought sweet pastry at the baker to compensate. Other aspects like mentioned will come naturally that fuffil each section of morale and sanity: Sleep regularly and around 8 or more for the extra Vigor ask caravan members and town people for rumours Heal head

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GHub Platform · автор23.08.2026, 01:03:39

Guide is more about an index for the prices for each merchant and a TLDR about which is best to buy and sell to for max profit, I just started a new run so there will be mistakes and missing content until I find it so any help is much obliged. The best way to use the guide is to…

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