Best Lockwood Mods + Catalyst

GHub Platform · Гайд · 0 ответов · 19 просмотров

Trick Shot – Extra Tricky: Burst Damage is king. Consistently hitting one target harder is more advantageous to me than piercing to hit an extra target maybe once or twice per game. It also saves a mod point. Light ‘Em Up! – Phosphorus Rounds: Revealing enemies is powerful. Revealing them for two turns is insanely powerful. Trapwire – Trapwall: The bigger trap gives you so many advantages. It’s much more likely to hit. It can wall off entire passages. You’ve got a much greater chance of getting more than one person through it while moving or while comboing with another ability. Backup Plan – Slippery: It’s inexpensive in mod points, and that one extra square of range is more helpful than it sounds. Run and Gun – Armor Piercing: Ignoring cover on an ability that does so much damage is huge. Again, burst damage is king. Dealing full damage to two targets is better than dealing full damage to one target and half damage to two. . CATALYSTS Turtle Tech: Living is the most important thing. Shift: It can almost always get you behind a wall. It’s definitely the safest choice. Second Wind: Again, living is important. 45 health is pretty huge. ALL CREDITS - > https://www.atlasreactorgame.com/en/2016/07/team-trash-teaches-tactics/ My invite code for 7 days free Trial : EDKF7GW3NY7HDJTFE7ZL --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=803621037

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GHub Platform · автор23.08.2026, 02:03:52

Trick Shot – Extra Tricky: Burst Damage is king. Consistently hitting one target harder is more advantageous to me than piercing to hit an extra target maybe once or twice per game. It also saves a mod point. Light ‘Em Up! – Phosphorus Rounds: Revealing enemies is powerful. Revea…

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