100% Achievement guide [UPDATED]

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Level 10 Adventurer This achievement is easily obtained by normal playthrough since you won't reach any ending below this level NOTE: The achievement says "Level 10 Adventurer" but you don't need to do it with the Adventurer class specifically Level 20 Adventurer This can be a little tricky, you may not reach this level even at the end of the run because the Sky Eater may show up before. If this happens then you should enter either the King's Castle or the Underworld and then you can level up all the way up if you can handle the enemies there. The Bell of the Dead will be very useful for early game. It increases experience rewards at cost of attracting undead enemies. NOTE: The achievement says "Level 20 Adventurer" but you don't need to do it with the Adventurer class specifically Obtain 200 gems Very easy achievement, just bank 200 gems across playthroughs. By just playing and doing any ending you should get around 150 gems. Fully upgrade a skill Upgrade any of your skills up to level 5. Its really easy to achieve, just upgrade any of your current skills on the skill menu, it doesn't necessarily has to be a spell. Get 1000 gold This achievement requires you to have a 1000 gold in your inventory. This isn't particularily hard. A very good tip may be unlocking the Large Backpack first and using it to pick up every single vauable item you see. I mostly end up the majority of my runs with +1200 gold very easily. Some legendary items increases gold finding like Moorv's Helm You may find this items in your late game since they are mostly dropped from beacon bosses, so it's not recommended. This increases only the gold dropped by enemies, not the gold you get from selling items. Since your gold income is almost mostly from selling stuff this items shouldn't be used for economy propouses. Activated all Guardian Beacons When you feel strong enough you should activate all three Beacons by killing the three Guardiands . You can see where they are by looking up the Map of Kingsway , the beacons are gray platform icons. Note: The map becomes available after you read the letter "The King's Castle" when you reach level 3. You can retrieve the map in the Guild's Storage . Activated all Monoliths Traveling across the land you will encounter Monoliths. You will have to activate all five Monoliths by offering a blue glowing item. Note: You can use any magical item, even a simple unenchated orb will work. This will make the monolith glow in blue, giving you a skill point but making that monolith unable to use again, so perform any other offerings you want before activating the fifth. Learn an ancient spell Acquire all 3 Ritual Books, they will be waiting inside mountain dungeons. Since the ascended edition update these places now don't have a boss, instead they have a Ritual Site which will contain the book in it. Complete all 3 mountains to get all books. You won't be able to read those books until you become ascended, but don't worry, the books themselves aren't heavy. You can easily carry them, otherwise you can store them at the guild. To become ascended you must acquire all 3 Feather of Transform from Ascended achievement, they will be dropped from the last boss of each Graveyard. Consume them to become ascended. After this just read all three books to get the Ascension Gate spell and you will get the achievement. Highest possible reputation You will have to reach the best reputation level with a character. In order to do this you will have to perform any good action you can. Since there isn't a lot of desicions that can change your reputation you will have to focus on helping wanderers, talking to them and never fight them back. Also dropping coins at the fountains doesn't seem to affect reputation. Lowest possible reputation You will have to reach the worst reputation level with a character. In order to do this you will have to perform any evil action you can. Since there isn't a lot of desicions that can change your reputation you will have to focus on killing wanderers. If you encounter a wanderer in danger I've found the best to help him first and kill them after. This seems to be the best since the reputation lowers way more than leaving the wanderer with the enemy. Also dropping coins at the fountains doesn't seem to affect reputation. Note: Is way easier to achieve this by choosing the Demonblood because you will start with much less reputation, making you closer to your goal. This also allows you to fight the wanderers from the beginning of the game. Saved the world as the Adventurer Reach any of the 5 endings as the Adventurer class. This class is the recommended for new players since is the easiest to play, but anyways i'll leave some hints if you're having problems: The Adventurer will have available many spells of every class, but will never have any of its best spells. At end game you will have a decent amount of damage, health and mana, so you may want to use every element of the character. Trying to base your Adventurer like a Mage will result in a very mana hungry character, don't try to ignore your melee attacks. Personally using Heal makes the whole run alot easier. Saved the world as the Warrior Reach any of the 5 endings as the Warrior class. This class completely based on the basic attack. I'll leave some hints if you're having problems. The two best spells for the Warrior are Bolster and Strong Attack , those can be combined together. Spend most of your skill points on passive skills. The best initial combination of skills are Bolster and Vigilance . Vigilance should be leveled quick to level 2, since this will make you hit the enemy twice before its first attack. WIth a decent weapon and enough Strength you will kill most of enemies in one or two hits without recieving any damage, saving you tons of healing consumables. Its a good option to have a good shield at early and mid game to make your health last longer, but on late game it will be better to spend on Dual Wield . Dont worry about tanking, you will have tons of health at high levels. Saved the world as the Mage Reach any of the 5 endings as the Mage class. This class completely based on magic spells. This one has a very difficult early game but the easiest end game. I'll leave some hints if you're having problems: At the beginning you will have a very low mana pool and no mana regeneration in combat so stick to basic attacks, only use spells against tough enemies and compromising situations. The best spells for damage are Burn at early game, Fireball for mid game and Apocalypse for late game. The skills should only be spent on maximizing the current spells you are using. Keep using the same spell until you stop one/two shotting enemies, keep an eye on your mana consumption. YOU CAN REPACE YOUR BASIC ATTACK AND BLOCK WITH SPELLS. Never replace the Run Away movement, mostly because running out of mana would mean instant death . Always keep some mana potions in your inventory. This may sound obvious but most of your deaths using a Mage will be exclusively by the lack of mana. Saved the world as the Rogue Reach any of the 5 endings as the Rogue class. Many people think the Rogue is a high agility class, but having only agility is completely useless. I'll leave some hints if you're having problems: The early game has nothing interesting to offer, but as soon as you get Bandage V you will be almost immortal, since you will lose less health than the amount renegerated. Bandage V works for every enemy killed, meaning battles like Giant Jellys will end up regenerating 36% of your health. The Rogue is not a full agility class, throwing all of your stat points to agility will result in a useless character, only spend on agility when you need it. If you want attack speed at the start level up your Vigilance to level 2 or even 3. Some people choose to use orbs instead of shields to increase damage output. Blocking with shields may not be very useful

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GHub Platform · автор23.08.2026, 02:14:23

Level 10 Adventurer This achievement is easily obtained by normal playthrough since you won't reach any ending below this level NOTE: The achievement says "Level 10 Adventurer" but you don't need to do it with the Adventurer class specifically Level 20 Adventurer This…

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