Tips for S ranking Psycho Taxi

GHub Platform · Гайд · 0 ответов · 19 просмотров

This is a wordy, but generally helpful guide to S rank the new Psycho Taxi minigame. Keep in mind: there is NO achievement for it, it is NOT required for 100%, hell there isn't even a reward for doing it outside the coins you earn delivering people. You're PURELY doing this for bragging rights and maybe a screenshot that will get 3 likes. But if you're a real Taxipilled Vroommaxxer like me, then you want it DONE. So here's how ya do it. This section is NOT necessary to play or beat the mini-game. All you need is the cartridge in the arcade level and then drive up to the arcade cabinet left of that levels entrance. However, you're going to have a significantly better time AFTER getting very familiar with your movement and the game + extras gives you what you need. 1. Learn all your tech I'll put it in the next section for those who want a reminder, but PLEASE wait until after you've beaten the game. I won't say much else, but simply put: you have all the tools you need very early in the game, and gradually you'll discover them. The game also puts in soft checkpoints VIA nps to tell you (in the hub area). 2. Beat the Game Self explanatory. This gives you the experience and tools you need 3. Get all the gears Alot of the bonus gears will have to do precise tricks, boosts, and movement. This will help you ace it. Again, this section is ENTIRELY movement tech. Skip it if you've finished the game OR haven't at least finished it (seen the credits) cause half the fun of this game is LEARNING naturally what you can do. Srsly you will ruin a great chunk of fun if you spoil all except the last movement tech. Yo mama. Accelerate: Go forward. Works in the air and ground Reverse: Go backwards. Works in the air and ground Accelerate + reverse: quick turn. Useful for tight turns, but unnecessary for most of the game and this mini game. Spin: spin then dash. Good for launching off ramps, NOT faster then just pressing gas on the ground. Even in its other variant SUPER spin: If you accelerate RIGHT after a spin, you'll be LAUNCHED with WAY more speed. This will give you RIDICULOUS height off a ramp. Take time to practice this, as basically almost every boost you do should be super boosted in this minigame. -> Reminder: super boosting is NOT faster then just accelerating. It's good if you're at a standstill, but if you're already going full speed and AREN'T in the air, just driving with accelerate is faster. -> does not give additional speed when combined with a speed arrow. Just drive into it normally. Flip: Press Accelerate whilst spinning to flip upside down. This gives you a short hop. - You can either flip AGAIN in midair to jump and boost over small obstacles, or hit the ground to bounce and give you even more air over medium obstacles. You can also flip and cancel in the air for a double jump in ANY direction. Again, useful for getting over stuff; but don't use it unnecessarily. Recovering from a spin or hopping upright takes time and momentum. Backflip: Press REVERSE whilst spinning to do a backflip. this gives you a LARGE hop that can clear most obstacles on its own. HOWEVER: you can only use this back flip straight back, or left / right by holding that direction when you hit reverse in the spin (this is based on where your camera is pointing). You can chain this into a second back flip as well; this can clear very large obstacles when done right, but its tricky to do and requires a bit of practice. Wall climb: If you have enough speed and hold accelerate off a jump: your tires can grip onto a wall and trade a LOT of speed for some vertical. This is especially powerful to use off a super boost. There's a few walls you can climb around the map to make things easier. Wall jump: The trickiest trick in the game, and one the game doesn't even tell you about! - If you're wall climbing and hold straight left / right whilst accelerating: you'll JUMP in that respective direction. I have not found any gears requiring this, nor any particularly useful shortcuts with it. Its also super f*cking difficult to control. If you find a trick with it then feel free to comment, but otherwise I literally didn't use it once in my winning run. That's it. Again, doing 2 and 3 will give you the brush you need to win Psycho Taxi. But here's it all listed out for those needing reminder. AND yo daddy. 1. Play it a few times. Self explanatory. There's so many people, routes, boosts, timers, and locations that there's no rhyme or reason telling it all to you. Plus you'll learn and possibly discover better routes and tech with your own playtime. I even recommend building up a timer and then exploring a bit during a run. Finding hidden people, timers, and routes is much easier when you're intentionally doing so. Here's a few good shortcuts / tips I know of: - You go fastest on the ground holding accelerate. I've tested it and the fastest way to get anywhere is usually driving in a straight line whilst turning as little as possible. Now it is faster to GET to max speed from standstill VIA a super boost, but once you're going, just hit the gas and dodge. - NEVER use fire hydrants. They suck. They kill all your momentum and take your ground jump. Its ALWAYS faster to just spin cancel / backflip cancel over something than it is to use a fire hydrant. Hell, some even make certain jumps / routes HARDER than if you just double jump. Idk why they're here. - Near the park landing spot, there's a few small rocks located along that wall. If you can angle your car right you can super boost straight up the wall back to the center area. Practice it a few times and this'll give you 2 - 3 easy "Psychotic" times. - The tornado's can be used to easily get to the second level if needed. Though don't use them over a good super boost ramp. - Hit speed arrows anytime you can. This gives you a boost in a straight line, but be careful cause you CANT brake out of it, even if you let go of the gas. (There's one person who stands near some speed arrows and you're going to fly past her once or twice before you learn) -> if you're going downhill on the side with the speed arrows, you can release accelerate and tap the break lightly to slow down enough to NOT jump over it & hit it down. This is MUCH faster than boosting down or jumping over them full speed. - The fastest way to pick a person up is to stop holding gas just before getting to them. Aim left or right before you get them so you don't accidentally hit them. --> IF YOU REMEMBER WHERE THE PERSONS DROP OFF POINT IS: Point your taxi in the right direction FIRST before you pick them up. This can turn a lot of nice's into greats, and even get you more "psychotic"'s. - the fastest way to drop a person off is to release accelerate and hit brake in the landing zone! Your taxi comes to a full stop for like half a second, which is enough to trigger the drop off animation. This saves like milliseconds btw, but it can add up. 2. Get difficult people first There's a few people who are either hard to get to OR require you to cross the map. I recommend getting these people quickly, as a few of them alone can be run enders if a certain jump doesn't line up. -> Special shoutout to the twin tower troublemakers. These 2 require you to get on top of the 2 buildings near the start. The best, and most consistent way, to get them up is via super boosting on the large ramp to their side, then driving up the wall of the adjacent building. You can do a spin cancel into a backflip to get up easily if you get the air (it will just not work sometimes; keep firing.) --> for the muscular dude near the Marco's pizza spot (on top of the small building nearby), you CAN super boost off the double ramped building nearby and launch straight onto the roofs of the large building. But you only really have one shot and you need a GOOD launch. Make sure to jump off the FIRST ramp touching the ground, the second roof ramp rarely gave me the needed height. If

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GHub Platform · автор23.08.2026, 04:56:00

This is a wordy, but generally helpful guide to S rank the new Psycho Taxi minigame. Keep in mind: there is NO achievement for it, it is NOT required for 100%, hell there isn't even a reward for doing it outside the coins you earn delivering people. You're PURELY doing this for b…

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