TV1000 Team Builds
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Humans Newbie friendly 5 Linemen 2 Catchers 1 Throwers 4 Blitzers 3 Re-rolls No Apo Total 970k You're missing the Ogre, which is non-essential. And with 30k still in the bank you should be able to buy an Apothecary after the first game. If you want you can skip 1 lineman and get a 2nd thrower. Grindul's build 1 Ogre 1 Thrower 1 Catcher 4 Blitzers 4 Linemen 3 Re-rolls No Apo Total 980k. This gives a solid starting passing game as well as the strength of the ogre and full blitzers. Gilky's Evil Twin 1 Ogre 4 Blitzers 1 Thrower 5 Linemen 3 Re-rolls No Apo Total 960k Grindul's build 3 Black Orcs 4 Blitzers 1 Thrower 3 Linemen 3 Re-rolls No Apo Total 1000k The rerolls are twice the price after team creation, so it makes more sense to save 80k for a Black Orc than 120k for another Reroll. diogenes's build 4 Black Orcs 4 Blitzers 2 Linemen 1 Goblin 3 Re-rolls No Apo Total 1000k Throw goblins 1 Troll 2 Black Orc Blockers 2 Blitzers 3 Linemen 4 Goblins 3 Rerolls 1 Apo Total 990k This is probably a horrible build, but you'll get to throw lots of goblins at players. (Took this one from fumbbl) Common 5 Blockers 2 Runners 2 Blitzers 2 Troll Slayers 3 Rerolls No Apo Total 1,000k You're once again starting without an Apothecary, but you're getting everything else and 3 rerolls. 4 Gutter Runners 2 Stormvermin / Blitzers 4 Gutter Runners 1 Thrower 4 Lineman 3 Rerolls 1 Apothecary Total 1000k Starting with 4 Gutter Runners means you'll be really fast and mobile. But the low strength on the Gutter runners means you might take a beating. You'll probably still win as long as you just run away. Gilky's Evil Twin's build 1 Rat Ogre 2 Stormvermin / Blitzers 2 Gutter Runners 1 Thrower 5 Linerats 3 Rerolls No Apo Total 990k Weedbrood's build 1 Rat Ogre 2 Stormvermin / Blitzers 2 Gutter Runners 6 Linerats 2 Rerolls 1 Apo Total 960k Swap lineman for Gutter runners while you lvl up,lineman are gonna die or get injured anyway. All elf-teams have really expensive players, which means you won't be able to buy everything you need. Common 6 Linemen 1 Thrower 2 Blitzers 2 Catchers 2 Rerolls Total 990k With 2 catchers you'll have an easy time scoring. Get an Apothecary as soon as you can. With Agi 4 anyone can catch-build 8 Linemen 1 Thrower 2 Blitzers 3 Rerolls Total 1000k The catchers are really good, but you can live without them. cKnoor's funtime elf-build 11 Lineelf 4 Re-rolls (or you could do 3 Re-rolls and 1 Apo) Total 970k The lineelves have a really strong statline and with every piece the same you can build them any way you want. Once you get more money you can buy positionals if you want. Peter.ka.johansson's build 4 Blitzer 1 Runner 6 Lineman 2 Rerolls Total 1000k A classic build for experienced coaches, you start with only 2 rerolls and no Apo, so make sure you don't roll 1s Newbie friendly-ish 3 Blitzer 7 Lineman 1 Witch Elf 2 Rerolls Total 1000k We are swapping 1 Blitzer for a Witch elf and remove the Runner as Dump-Off is a skill that's hard to get right when you're a beginner. cKnoor's funtime elf-build 11 Lineelf 4 Re-rolls (or you could do 3 Re-rolls and 1 Apo) Total 970k Exactly the same as the High Elf build, but you can get funner pieces once you get enough money to buy more elves. Get everything, except Apo 4 Blitzers 4 Blockers 3 Linemen 2 Rerolls Total 980k This is what I (cKnoor) started with. It's ok, but 2 rerolls makes it hard at first. Newbie friendly 3 Blitzers 4 Blockers 4 Linemen 3 Rerolls Total 980k We are swapping one Blitzer for one extra reroll. The Blitzers are really good, but Brettonians have a hard time in the early games as they have no skills to handle the ball. Newbie friendly 7 Beastmen 4 Chaos Warriors 3 Rerolls Total 1000K You get most of what you need by skipping the Big Guy. Minotaur build 7 Beastmen 3 Chaos Warriors 1 Minotaur 2 Rerolls Total 990k With the Big Guy you're forced to make some hard choices when it comes to rerolls and Chaos Warriors. On the other hand if you want to play with the Minotaur you might as well get it early. Can almost afford an Apo-build 2 Wardancers 9 Linemen 2 Rerolls Total 970k No apo, but more rerolls 1 Wardancer 10 Linemen 3 Rerolls Total 970k Look a Treeman 1 Treeman 1 Wardancer 9 Linemen 2 Rerolls Total 970k Wood Elves don't need a Big Guy, but you can buy one if you want I guess. Common 1 Kroxigor 4 Skinks 6 Saurus 2 Rerolls No Apo Total 980k This allows you to start with all the high strength pieces. But with no Apo for the first game or two you might lose a skink early and be sad. Newbie friendly 5 Skinks 6 Saurus 3 Rerolls No Apo Total 960k You'll miss out on the Big Guy but get an extra reroll. Which is nice if you are a beginner. Safety build? 6 Skinks 5 Saurus 3 Rerolls 1 Apo You're losing out on strength on the team but you do get 3 rerolls and 1 Apothecary. I haven't tried this build but it seems pretty risky, and it might take a while before you get your last Saurus and the Krox. Two pieces you want on your team. Semi safe start. 2 Ulfwereners 2 of either Blitzers or Runners or 1 of each 7 Linemen 3 Rerolls 1 Apothecary Snow Troll build 2 Ulfwereners 1 Snow Troll 8 Linemen 3 Rerolls 1 Apothecary Enough players to stay of the pitch build 2 Ulfwereners 11 Linemen 3 Rerolls 1 Apothecary All of these build have the Ulfwereners and the Apo, with AV7 on everyone else and no reliable dodge away you need so extra security to make sure you have enough players on the pitch in the second half. Classic start 2 Mummies 2 Wights 3 Ghouls 4 Zombies or Skeletons 3 Rerolls More Ghouls, less rerolls 2 Mummies 2 Wights 4 Ghouls 3 Zombies or Skeletons 2 Rerolls In general you can mix and match the Zombies and Skeletons, if you are putting them on the LoS zombies are a bit better. I prefer to have a Skeleton or two since they have higher movement and can more easily find fouling targets. Get the Golems 1 Werewolf 2 Flesh Golems 2 Wights 1 Ghoul 5 Zombies 3 Rerolls Skip the flesh golems 2 Werewolves 2 Wights 2 Ghouls 5 Zombies 3 Rerolls You can get ghouls later 2 Werewolves 2 Flesh Golems 2 Wights 5 Zombies 2 Rerolls I kind of like skipping the ghouls early since they are the easiest to level up. On the other hand, by doing that you only have 4 players with ag3. 3 RR and a Beast 6 Rotters 1 Pestigor 3 Nurgle Warriors 1 Beast of Nurgle 3 Rerolls 2 rerolls, if you believe that Nuffle smiles upon you 1 Beast of Nurgle 4 Nurgle Warriors 1 Pestigors 5 Rotters 2 Rerolls The boring build without the beast 3 Nurgle Warriors 3 Pestigors 5 Rotters 3 Rerolls For Nurgle I prefer to get The Beast early since she's hard to level up, 3 rerolls are also needed since they have no skills to start with. The slowly but surely spend all your money buying Pestigors --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=523344387
ИсточникGHub Platform · автор23.08.2026, 06:01:46
Humans Newbie friendly 5 Linemen 2 Catchers 1 Throwers 4 Blitzers 3 Re-rolls No Apo Total 970k You're missing the Ogre, which is non-essential. And with 30k still in the bank you should be able to buy an Apothecary after the first game. If you want you can skip 1 lineman and get…
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