0.7 General guide
GHub Platform · Гайд · 0 ответов · 20 просмотров

Hello im probably first player on 0.7 beta test who was maxed and was way ahead .I start almost from scratch. 150 lvl general 2 characters lvl 20 others lvl 10. Im usualy play Normal mode and Endless in all difficulties. I try to tell how i manage to do this and most effective details about synergy and builds to you can survive at least 30 min in D3 in ednless swamp and reach lvl 100. Also how start with every survivor and some details about Evolutions and base game mechanics and general way in progress. I do not have many time and im doing this because some one ask about guide in official Discord server. I be add information when i have a time for guide. And this guide be not small. English not my native. Sry for mistakes. First badge what you wana at start is Medic badge. Why? 0.7 version change scaling of armor and changes in general tree decrease meta progression Hp regen from 20 to 5 per second.At start you do not have HP regen at all. so its most important thing to you rigth now. 1.SO first target be leveling your medic to you can upgrade healing Badge to max. its give 5 hp regen. And its be Permamently in your start util you maxe Hp regen in Gereral meta progression. 2 If you good player and Healing already open to you 20m runs.you realy wana Crit chance badge From SWAT. Why? This badge give 20% for weapons and 20% for ability for ALL characters in run. If we count this in how much Military traning player need to have same numbers... its REALY HUGE damage boost and REALY expencive. 3.If you still can not survive or you open 3rd badge slot => you need tank Armor +health dabge. its tremendasly decrease incoming damage and we NEED this as badge any way. its makes runs insanely stable and open way to start play in D2 and D3. 4.last badges....Engi badges. Both. Ability range +ability duration and Weapon CDR +ability CDR. when you complite general brance HP regen we wana replase HP regen.Why them?Again. You need realy huge amount of MTtraning to reach this bonuses on every character. And also due balance changes abilitys now out damage weapons in High difficulty and in general all ability make more damage then weapon. So universal setup for any team composition looks like this. Tank badge : Armor+ Health Swat badge : Crit chance Engi badge : Ability CDR + Weapon CDR Engi badge : Ability Duration + Ability range and this setup all around good and make start and in general as any character realy good and all ability and weapons work realy well and in same time you team not Glass canon. DO NOT UPGRADE BADGES WHAT YOU DO NOT USE.ITS WASTE. WORKS ONLY BADGES WHAT YOU TAKE IN RUN.DO NOT WASTE YOU CHARACTER POINT. DO NOT USE LEVELING BADGE. this badge only looks good, but in reality its decrease your main stats (cuz you do not take what important and have High efficiency) and your be much weaker, what decrease your perfomance in run dramasticaly. Tags sistem was added in 0.7 You can find effect of every tag in top left corner in Run. Every ability and weapon have tags. Every lvl up add tag on top. +1 tag give => 2% damage for any thing with same tag, 1% chance to apply effect on 10 tags all you kit with same tag start apply or work special effect every tag above 10 also increase Chance to use special tag effect +1% What tag does? Every tag effect unice. I just make a Shot description. Kinetick = increase incoming damage to enemy,special Decrease enemy damage Bleed= DoT in % of enemy health, special tag increase usual effect damage 5 times. Explosive = increase AoE range and make full damage to all enemys in range. Fire = DoT, Special have chance to spread fire. Frost =slow down,special instakill enemy on any next hit. Toxic = DoT and slow down,Special increase exlosion AoE range Electric = stun,special give chance to do serios damage Also in game now items what give to tag additional effect or double duration. And they REALY strong . Do not underestimate them. now player to be more effective must think about team tags and learn every ability. Almost any evolution add another damage type tag to ability.And that a game changer actualy. As example. Huntress bear traps. they a bleed.Evolution make Traps shot freeze arrows.If you play in Frost build (frost bow + Frost flask +frost experiment 21 and also have Ghost in team or Tank with saw blades or Pyro with Big axe) you have High frost tag and high Bleed tag. Frost tag have a chance to Freeze enemy and next source of damage kill enemy no matter what, and becaus you have High bleed tag you have High chance to apply Bleed on enemy. if we combine this 2 tags=> traps Freezing enemy and instakill part of enemy cuz Bleed DoT applied to them nd make damage on Freezed targets. If we add here Frost item what make Freeze anemy spread freezing,this composition became insanely effective and also Crown cotrol source. First of all. you must understand : every point in node increase its cost, but not increase given stats. This mean you DO NOT wana MAX any node. Only important.if you wana be strong 5/5 node be only for EXP , MONEY,ARMOR, HP regen and you must do them first. you start upgrade least 5/5 only after you can upgrade all other nodes to 4/5 What we need at first? like a say before. : EXP,MONEY, ARMOR, HP regen,Specialization what be next? you must have invicibility frames at leas 3/5 to just do not take multy hits from enemy. you need separate points to this stats (cuz you use my badge adwise): weapon attack speed 4/5 and weapon crit damage 3/5. its hadrly increase your First lvl prefomance with just a gun.my badges do not have crit damage and attack speed. take banish 2/5 and rerols 2/5 to you can just be free in you build construction. after we have good first level perfomance . You need CDR 3/5 ,ability Crit damage 3/5,ability duration 3/5,ability range 3/5. Ability have over all better damage then guns due AoE. Cuz most guns a single target. and after that my adwise be 5/5 range and 5/5 CDR. What this start do to you? you have A realy good mix to all abilities on every characters work realy well, you have a realy good lvl 1, and realy powerfull early game. after that you increase all nodes what i mentioned above from 3/5 to 4/5. After start put points in other nodes.First ones in this stage must be Weapon Crit chance and ability crit chance.last ones must be Weapon damage and ability damage.cuz they give only +2% per lvl (Only ONE item in run benefit you more the all Damage modes combined.thats why its last nodes what you wana upgrade) and only after that you start leveling all nodes to 3/5 after 4/5 all and only in end 5/5. what take to survive on even D3 at first levels? Heli one time and max turrets. after weapon. you can banish grenades in beginig. they nish . when you be stronger in general and explore how game work you can use them correctly. in Meta progression order: Pistol (realy weak.need better start) Turrets usual node+ turrets Evo Crit badge Ricochet usual node +Evo (realy high benefit) Sniper rifle (if you play it.Realy high benefit from node to weapon perfomance) Hiden synergy or What you do not know: Ricochet actualy benefit from ABILITY damage and ABILITY crit chance and damage. Sniper rifle insanely good with swat turrets and Engi full electo build. Cuz only enemy what can survive is elite and Bosses and sniper rifle solve this problem) Sniper rifle aiming AI actualy prefer Elites and boses more then usual zombie Grenades Domino + Synergy with Engi (chance to EMP on grenage) Explosive turrets work insanely good with Tank taunting mines and Pyro molotov +Huntress Heli now weak ability.its insanely good but only in Higher difficulty. Do not take ricoshe more then once utill you have Assault rifle or Sniper rifle. what take to survive on even D3 at first levels? Saw drones. max as fast as can. Evolve into double circle. second priority its Weapon and after mines.Take taunting mines.They just MUCH better. belive me. Banish bombardment unless you do Explosive build or Toxic. Low DPS
ИсточникGHub Platform · автор23.08.2026, 06:53:04
Hello im probably first player on 0.7 beta test who was maxed and was way ahead .I start almost from scratch. 150 lvl general 2 characters lvl 20 others lvl 10. Im usualy play Normal mode and Endless in all difficulties. I try to tell how i manage to do this and most effective de…
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