Achievment Guide
GHub Platform · Гайд · 0 ответов · 13 просмотров

Name of a save in chronological order. Not needed for any achievement, but it's useful to know exact moment when the achievement obtainable. Achievement itself . Loyalty(appreciation) to White Dog, Black Dog, White Cat, Black cat . I skipped choices that irrelevant for achievements. Some choices are approved by Black Dog or White Dog. Same with White and Black Cats choices. Siding with Black Dog and White Dog are simple: if Ankou do or speak something that one of them approve, Ankou receive negative points(White Dog) or positive points(Black Dog). If by the end of the first act Ankou has a positive number or neutral, Black Dog side is triggered. If negative number acquired, than it's gonna be White Dog side. Simple as that. As for White and Black Cats. There are no achievements related to them and there are no changes in the story, except, maybe, minor changes in dialogs. Main requirement for Anarchist achievement is siding with White Dog and accepting rat spy's proposal(and Black Cat approval with it). As far as I understand, either only this choice is relevant for Anarchist ending(not tested) or gathering all 4 Black Cat's approvals(guaranteed). In any way, it shouldn't be a problem, if you're following this guide. Just keep in mind which side you prefer. Act 1 - Home Nasty - possibly missable. Speak with Nasty for the first time. Speak with Black Dog. Break a window ( +Black Dog ) or eat the food ( no rep ). Departure - story related. Take coins in the cracked wall near the bus stop( necessary for Black Cat approval ) Expectedly unexpected behavior - story related. Act 1 - Bus Depot Look for three coins near the wall. Ankou can give them to the driver. Unsuccessfully. Pick up coins and put them in the bus, left from your current position. ( +Black Cat ) If Ankou hasn't been caught( +White Cat ). If Ankou has been caught at least once( no rep ). Act 1 - Dream Real Fisherman - missable. Catch all 4 objects from Black Dog's acid pool. Adventure - story related. Act 1 - New Home Graveyard Keeper - missable. Consider the picture near the wooden cross as trash. Connoisseur of Modern Art - missable. Consider the picture near the wooden cross as art. Act 1 - Cronus's Camp Speak with Black Dog. Free the bunny and destroy all traps( +Black Dog ) or leave it be/ignore Black Dog( no rep ) Act 1 - Bunker The Exorcist - missable. Interact with a body and repeat White Dog's prayer. Than hold space button and free dead crow's spirit. First - story related. All over again - story related. Act 1 - Castle Environs Act 1 - Dungeon Speak with Black Dog. "No! God is guilty"( +White Dog ) or "Yes, I think you're right"( +Black Dog ) Act 1 - Temple Interact with reliquary in the church. Open it( +Black Dog ) or don't open it ( +White Dog ). The Gray God - story related. Choices in the conversation with Gray God: "I'll decide what to do myself"( +Black Dog ) or "I'll obey them"( +White Dog ). Hardworking Gravedigger - missable. Make 6 crosses. Act 1 - Hecate's Home Act 1 - Underground Act 1 - Second Dream Fjiel's Secret - story related. Dialog with Hemah. Agree( +Black Cat ) or disagree( +White Cat ) with them. Mausoleum - story related. Act 1 - Third Dream - Black Dog or Act 1 - Third Dream White Dog . Victory of the Absurd - missable. Story related if Ankou sided with Black Dog. Detective - missable. Ankou sided with White Dog. !Important! Speak with the spy twice. Accept spy's proposal if you want to receive Anarchist achievement later. Triumph of Meaning - missable. Story related if Ankou sided with White Dog. Act 2 - New Home Act 2 - Private Quarter Act 2 - Asterope's Home On the Other Side - missable. Inside Asterope's home. Look at the mirror long enough. Second - story related. Sleight of Hand - missable. After Ankou emptied bucket in the river, take a branch from a tree a little further to the right and catch round yellow object from the river. Do it fast, before it's gone. Load your last save, if necessary. Act 2 - New Home Act 2 - Court Revolutionary Egg Yolk - story related. Act 2 - City Someone Else's Happiness - story related. Third?.. - story related. Act 2 - Dream Stubborn Fool - story related. Anarchist - ending. stay with rats. As I mentioned before, receive all 4 Black Cat's approvals including rat spy's proposal. Monarch - ending. stay with rats. Triggered even if Ankou has 2 Black Cat's approvals excluding rat spy's proposal(or hasn't received it by siding with Black Dog) and if Ankou hasn't put coins in the bus. Didn't wake up - missable. Refuse to try something else after the credits. Why don't you love me? - story related. Refuse to stay with rats. He'll always be in my heart - story related. Short after the previous one. Act 3 - ... Happy Ending - ending. happy indeed! Return - ending. accept the demons. --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=3786667136
ИсточникGHub Platform · автор23.08.2026, 06:57:54
Name of a save in chronological order. Not needed for any achievement, but it's useful to know exact moment when the achievement obtainable. Achievement itself . Loyalty(appreciation) to White Dog, Black Dog, White Cat, Black cat . I skipped choices that irrelevant for achievemen…
Войдите, чтобы писать в группе