100% Achievement House Flipper 2 + DLC (EN/FR)
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This is just the beginning. Complete your first mission. Throw a garbage bag into a trash can 3 times in a row. Throw away three garbage bags in a row. Remember to keep three for one of your missions. Meet an old acquaintance. Unlocked after answering your first phone call. One person's waste doesn't always make another person happy. Try selling a trash bag with Flipper's tool. Unlock all tools in story mode. when the tool wheel is complete (progress in the game to have them all). Who says an outdoor trash can has to be outside? Bring a trash can inside, and throw your trash bags in it. As per the instructions Make your first assembly It's nicer to know who you're working for. Pick up and answer the phone when a customer calls you. Do not hang up or disconnect until the call is over. Use the flipper tool to copy and paste an object's style five times. Copy and paste five objects. The best in the industry. Sell a house. You don't need to clean it; you can sell it right away. They have sentimental value. Own three houses at the same time. The starting house counts, so only two need be purchased. Earn your first million. Sell homes and increase buyer offers with upgrades to progress faster. Complete all Suburbs missions in full. Complete all missions in the Pinnacove district. No stain can escape you. Clean 3000 stains. If you complete all missions with three stars, you should be able to collect this trophy without any problems. Spend your first million. Buy the most expensive houses, the most expensive furniture. This color looked better in the store. Use the "change style" tool of the Flipper tool on 50 objects. The end of the story. Complete story mode. No mission can escape you, even in the heart of the forest. Complete all missions in Coralroot Forest. Why sell a house when you can move into it? Buy a house, then move your office into that house. On the coast, even missions are more fun! Complete all missions in Crayfish Coast. Travel 42 km. Avoid jumping and run instead of walking. Travel 8,848 m with your paint roller. Cover a total distance of 8,848 meters with your brush. This achievement takes a long time to complete. The most efficient method is to build a long wall three blocks high, set your brush to "large" (using the corresponding upgrade), and then paint repeatedly over the same area. You don't waste paint by going over an area that has already been painted. Find Reva's diary. Find Reva Ghosal's journal in the "More Light" mission. It's located upstairs in her bedroom, hidden behind a cardboard box on the floor near the bed. Throw a garbage bag into a trash can 10 m away. Buy two ladders (they look like scaffolding) to reach the necessary height, then simply drop the garbage bag into the dumpster at the very bottom. Sell 5 houses. There is no need to clean the houses: you can resell them immediately after purchasing them. This mission reminds me of something... Replay a mission. Let your imagination run wild. In Creation mode, build a house (a floor, four walls, a door and a roof are enough). You really like putting together furniture, don't you? Do all the assemblies. Complete a mission in less than 5 minutes. You don't need to collect all the stars; just one is enough. Play the very first mission for ease. Connect 20 objects to a switch and flip it. Connect 20 lights to a single switch with the Electrical tool, then turn it on. Spray an electrical outlet. Use the spray on an electrical outlet. Put a laptop in the refrigerator. Place a PC in a refrigerator. You can do this right in the starting house, at the very beginning of the game. Unlock all upgrades. Unlock all available upgrades. Tip: To activate Flipper Vision, you must hold a tool, trash bag, or brush. This can take some time, so it's recommended to do it in Story Mode. To clean up, someone has to make a mess. In Create mode, use the tool to create dirt and debris inside a house. Are there still many like this? Collect all 9 statuettes of Bessie, the game's mascot. They are scattered throughout the various missions. Unlock all achievements. …As well as a golden statuette in Bessie's honor. Hopefully this guide has helped you, head over to my profile to see my other game guides! Finish the first job from the Scooby-Doo DLC. You will need to complete the 1st mission of the DLC Clean all signs of Captain Barnacle's presence in the Reed's house. In the 2nd mission, you will have to completely clean the house. Move the office to a house from the Scooby-Doo DLC. You just need to move the office to a property in the Scooby-Doo DLC Buy and put 30 knight-related items on a single property. You can place the same item 30 times. Buy 100 items from Staroche company. The achievement will unlock itself by doing the missions. Finish the last job from Scooby-Doo DLC. You will need to complete the 6 DLC missions. Those paintings really are suspicious, aren't they? You will have to put the 2 paintings face to face as in the image below Buy all haunted properties from Scooby-Doo DLC. You will need to purchase all DLC properties. Dirty Laundromat = 320.000 Sinking Business = 839.000 Closed amusement park = 1.220.000 Victorian mansion = 1.400.000 Auctioned auction house = 1.300.000 Double trouble = 1.810.000 [Optional] House with a bunker = 300.000 Collect all clues leading to the mystery of Captain Barnacle. 1st clue: (1 mission) The clue is hidden in the attic. 2nd clue: (2 mission) The clue is on the ground, next to the camera. 3rd clue: (3 mission) the clue is behind the diner, hidden in the bushes. 4th clue: (4 mission) The clue is in the garden, hidden under the bushes. 5th clue: (5 mission) In the basement, under a desk. Create a riddle using the “Edit wiring” tool and locking. You need to go into Creative Mode to do this. Build a wall and then a door, Store > Interior > Wiring > Lock > Locking key then place it against the wall, and finally connect the key to the door. Climb really high, take a seat and look at the night sky. You will need to go to the 5th mission and go up to the roof. Open every locked door in all jobs and houses-to-buy from the Scooby-Doo DLC. (If you are unable to open a door with a key or keypad, you can use the "electricity" tool to disconnect the door) [OPTIONAL] In this mission, you'll need to find the code written in a notebook hidden in the house, deep inside, behind a piece of furniture. Once you've found the code, you'll be able to open the garage door. Once inside, go to the back of the bunker and find the key in the piece of furniture, then open the hatch above. ------------------------------------------------------------------ In the first mission You'll need a code to open the safe. The code is located downstairs in the room with barrels and fishing rods. Tap the bookcase on the right, and the code will be written on the floor. Once you've entered the code, the safe will open with the attic key. ------------------------------------------------------------------ In the 4th mission (Fishing Museum) You will need to open the door to a room. The key is located on the counter next to the cash register at the museum entrance. ------------------------------------------------------------------ In the 5th mission (The Manor) [Round Key] The key found here is used to open the trapdoor above. [Purple Key] The key in the basement office is used to open the door at the end of the hallway [Red Key] The key in the cabinet is used to open the one behind it. [Heart Key] The key in the box is used to open the door on the left. [Square Key] The key in the box is used to open the door. ------------------------------------------------------------------ In the 6th mission (Haunted House) You will need to find some numbers to open the door on the second floor. Once you have opened the door, go to the next ones, you will see a slightly broken wall, put a door to go through. On
ИсточникGHub Platform · автор26.08.2026, 00:34:28
This is just the beginning. Complete your first mission. Throw a garbage bag into a trash can 3 times in a row. Throw away three garbage bags in a row. Remember to keep three for one of your missions. Meet an old acquaintance. Unlocked after answering your first phone call. On…
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