F1 2014 Full Guide (Now with a Car Setup section!)
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Welocme to thiscomplete full guide on the latest installment in the Formula 1 series by Codemasters. Just a quick note is that this guide will be in development for quite a while as I experiment with all sorts of setups on the cars and lines through corners, as well as adjusting to and learning the new circuits and the new car physics. So I'm sorry if what your looking for isn't here yet but just leave me a comment and I will get to it as soon as I can. The guide when complete should contain sections on: - General Tips - Driving Style - Tyre Saving - Fuel Saving - Temperature Management - AI Changes - Track Guides - Car Setup Tips Hopefully this will be complete soon and will be able to help each and every one of you find those few seconds between winning and losing. *Apologies for any spelling mistakes in advance as I typed this all out very quickly, please just leave me a comment and I will fix it, thanks* This is a new game. Quite a few people have been saying this is just a 2013 reskin but it is actually so much more, and as such you cannot just drive as you did in F1 2013. The experience of driving previous games will certainly help but this game does require some driving style adjustments. So to begin with you should start with what experience you have. Have you been using assists before? Have you driven all these tracks before? Just take what you know and build on it. Whether your a veteran or a newbie though, its best to start slowly and build upon it, getting faster and faster as you go. This way you are getting faster and not slowing down, which will feel like you are actually making improvement and you will feel like you can still improve so you will keep striving for faster laptimes. As you get better at the game you should start removing any assists you have on. It may feel like you are just making it hard for yourself but you can actually drive a fair bit faster without the assists than with them as long as you can get the technique right. Finally, don't ever give up. You may think that you are really slow, but everyone can improve on what skills they have (and you might just be against a group of MLG players). You are only as good as you make yourself, so keep working on your pace and you will get faster with the practice. Your driving style will depend on what assists you are using. Most of you readin this I can imagine will be driving without assists, but just in case there are some who do use them, I'll split it into two sections. For those who do have assists you can be far more aggressive on the controls. This won't mean you are faster necessarily but the game will stop all the bad things from happening meaning you will find it much easier to push very hard on the car at first, but you will soon find that its much harder to improve on your time with assists turned on. If you switch the assists off the you will have to adjust your driving style, meaning you will be slower at first, but in time you will find yourself improving on your times you set when you ha assists enabled. For those driving with assists, you will need to be far more careful and precise with your controls. The car will react far more intensly to your inputs, but won't necessarily deal with all of them in a positive way. So you need to be smooth with your inputs on the controls, try not to steer to sharply or you will have more chance of spiining and will get far more wheelspin and lose time if you are to sharp on the throttle. Being smooth with the controls not only will give your car the best chance of gripping the tarmac and going faster, but will also give you some extra benefits when compared to driving like an ignorant fool with a brick on their foot. Drivers using no assists will find it easier to improve as they will quite quickly pick up this new driving stylke, or adjust their currecnt driving style in a way that more suits this game, meaning they will quite quickly finding themselevs improving on their laptimes by significant amounts. There is no huge difference between driving with or without assists in terms of laptime (about a second or two in favour of no assists), but a huge difference in terms of driving style, so its important to practice and find a setup where you feel comfortable and can get the most out of the car. *This section applys mainly to those driving without ABS and traction control, as driving with these assists means your tyres will wear out at a generally steady rate* The main 3 situations in which you can seriously affect your tyre wear for better or for worse, are launching from the grid, braking, and accelerating out of corners. When launching off the grid if you just hold down the throttle like you could in the older games, you will get a lot of wheelspin, overheat your rear tyres badly, and lose a few positions to cars behind who got beter starts than you. The best way to launch off the grid is to apply 50% throttle at the 3rd light, and then wait for the lights to go out. As the lights go out your car will go forward with an intial bit of wheelspin, which you will feel through a small rumbling through your controller or wheel. This wheelspin won't last for very long at all ad won't heat your tyres up really at all, and since it doesn't last very long the car will soon get traction, at which point you will stop feeling the rubling sensation and you can apply full throttle. This start technique has got me from where ever I am on the grid to 1st place out of the first corner in every single online race I have done so far. I may not have kept 1st place all race but the launch is all we are intrested in here. The next situation of braking is not such a hard situation in which you can manage your tyres, but if it goes wrong you may find your gaining a significant amount of wear on your tyres quite quickly. When going into brake for a corner you should initially apply full brakes as you would with ABD turned on, but when you get to the lower gears your wheels have and increased chance of locking. So as you get to the lower gears, generally 3rd and 2nd gear, you should lift off the brakes slightly to stop them from locking, but still slowing you enough to take the corner normally. The third and final situation of accelerating out of a corner is where is can go most wrong. In the lower gears especially, wheelspin is increasingly common and can literally tear apart you tryes and your race. Therefore when accelerating you whould only apply a small amount of throttle to begin with, maybe 30% before rapidly increasing pressure on the throttle as you feel the car grip on the road. This should eliminate most of the wheelspin, but only you can guarentee it will completely disappear, just try to not be so aggressive and you should be fine. Also when using manual gears, just never go into first gear, not matter what you do because you wheels will spin even if your just applying 10% throttle pretty much. Just try to be careful when learning to drive without assists or adjusting form another game and you should be fine once you get the hang of it. The main way of saving fuel is the same one in all the previous F1 games. This is turning the engine down to fuel mix 1 (lean), meaning your engine is taking in less fuel at once. This does compromise pace a bit as your engine won't have the same amount of power as before but will steadily build up a reserve of fuel which can be quite useful if you ever need to make up for a lack of fuel or to give you some extra should you need to push harder towards the end of the race. The new methods of fuel saving however can also be used to save some fuel throughout the race. A realistic addition to the game is the ability to save fuel by lifting and coasting which is how drivers mainly save fuel in real F1 races. What this means is lifting off the throttle early before getting on the brakes at the normal braking point, meaning less fuel is required to be sent to the engine. This does also compromise laptim
ИсточникGHub Platform · автор30.08.2026, 22:16:11
Welocme to thiscomplete full guide on the latest installment in the Formula 1 series by Codemasters. Just a quick note is that this guide will be in development for quite a while as I experiment with all sorts of setups on the cars and lines through corners, as well as adjusting…
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