Дерево технологий и суперкорабли

GHub Platform · Гайд · 0 ответов · 17 просмотров

Buildings require an amount of City Population in order to build them. For example, the Shipyard in the diagram is on the row for '10', meaning it requires 10 or more population to build. Note that the small icons near the buildings indicate required buildings as well. For superships this means you'll: * Need 50 or more population * A Shipyard * An Advanced Shipyard * A University to build your Reactor * A Reactor to build your Tech Lab * A Tech Lab that corresponds to the given super ship Similar to the building requirements sections, Ships have varying requirements as well. Note that each Super Ship requires its own type of Tech Lab. The astute will create a large city and notice that they lack a Tech Lab! This is because each Tech Lab is unlocked by locating it in the Campaign during a 'Capture the Tech Lab' mission (normally around Mission 5.) If you succeed in capturing it and exiting that mission: * You'll gain the relevant perk for the rest of the campaign, allowing you to build said Tech Lab its Supership * You'll gain the perk permanently in your Upgrades menu, allowing you to start any future campaign (or Skirmish) with that perk (allowing you to build that Supership) Note: Every time a Capture the Tech Lab mission is offered, it should be a unique Perk you do not have yet. Even if the enemy has Supership perks, this will take up valuable space in their City so you can earn your Supership Tech Labs as quickly as possible. Currently there is not a way. But within a month or so of release I'll add options to Skirmish mode to bypass the perks or disable Superships outright, which will allow you to experiment with them without playing multiple campaigns. Certain upgrades for your Flagship require their corresponding Tech Lab to add them to the Drop Pool. These include: * Repair Crane * Breaching Hull * Heavy Cannons * Cruise Missiles * EWS * Plane Repair Bay * Long Range Planes --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=3795019093

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GHub Platform · автор06.09.2026, 06:31:13

Buildings require an amount of City Population in order to build them. For example, the Shipyard in the diagram is on the row for '10', meaning it requires 10 or more population to build. Note that the small icons near the buildings indicate required buildings as well. For supers…

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