Level 3: Cosmic Funeral: All Endings Walkthrough
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In this guide, I'll help you find your way through Level 3: Cosmic Funeral. Out of the three levels released so far, it is the most complex one, but not the hardest. It's also the most tragic one, and can easily feel very empty. The Plot Note that you don't need to know the plot now to succeed. This summary is meant more for those who want to know what they missed during the level (and those who don't mind spoilers): You are part of a small research team on a space mission to Triton. Your role aboard the ship, the Magpie Bridge, was that of engineer: you were responsible for the maintenance of ship systems, and you built an AI assistant for the ship called Estelle. Estelle is based on your long-term girlfriend who passed away. Unfortunately your mission was ill-fated. While on Triton, your colleague Dave found some strange crystals and brought them aboard, but the crystals contain a parasitic lifeform within them, which infected him and turned him into a monster. Since then, all other crewmates have gone missing and are presumed dead. Except you, since you were in cryo-sleep when it all happened. It's heavily implied that Estelle can control the monster(s) somehow, and was probably responsible for the deaths of the crew members, while being programmed to keep you safe instead. The level begins with you awakening from cryo-sleep. Estelle is there to greet you, and directs you to fix the various systems aboard the ship, which has fallen into disrepair. You will also come to find out that Earth was destroyed by a meteor, and you may or may not be the last human living. Estelle Herself Out of the three girls so far, Estelle has the simplest personality, and is the easiest to get along with, as there's very little that will make her dislike you. She'll approve when you fix the systems, as well as when you talk to her about fixing them. She'll also enjoy being talked to in general. The only ways to get her to dislike you is by ignoring her, insulting her, or telling her that AI aren't real people, nor are her feelings for you real. However, she can be quick to think you're ignoring her while you're just walking through the spaceship. Also, she's very liable to tell you nonsense about the ship and what you should do there (red herrings). For example, she may suggest analysing the crystals in the lab, which you cannot do, or that there's another virtual girl in the ship who's waiting for you in one of the rooms, when she's the only one. The Spaceship and its Systems Upon waking up, you'll find that most of the spaceship is closed off to you. Where you can go depends on your security clearance level, which is the amount of systems fixed + Estelle's relationship level with you. The first thing you'll need to do is fix the electrical system . Estelle will tell you which room to go to: once there, look for a reddish box on the wall that you can open. On the left side of the box is a glowing point of electricity. You must use the pieces provided to you to connect it to the glowing points on the right side. You only have a few moves to do it with, so don't move more than you need. Switching two pieces costs only one move, and turning a piece around costs none. When done, click the "Charge" button. The next system is the engine . It's easy to fix: just throw any items you find into it. You'll need about ten, and besides Painkillers, none of the items in this level are useful. If you do it too quickly then you'll see the pressure gauge go into the red: if that happens, give it some time to cool down before you try again. Next is the life support (in the med bay). This one is incredibly easy: just click a few numbers until the total is anywhere in the range given you, and you're done. However, fixing the life support causes a gas leak throughout the ship, which damages your health, but cannot kill you. To end the gas leak, leave the med bay and turn left. You're now in the central command, where there's a big pink button. If you're quick, you can use it to end the gas leak without losing more than 1HP. Finally, you must fix the communications , in the conference room. Fixing this requires playing one of those old-school games where you dodge objects coming towards you. Other Rooms There's also a crew quarter in which you'll find a terminal with a virtual pet that you can feed. It doesn't do much, besides giving you an achievement and netting you some approval from Estelle. Next there's a bar. You have a virtual bartender here, and you can enjoy some drinks. However, since the bartender has gone a little haywire, he may also serve you harmful substances like oil or fuel: drinking them damages your health. Near the bar is also a terminal which the crew could use to read and send messages to one another. Throughout the level you may find one or two ID cards from your missing crewmates: using them here lets you access their accounts, giving you some more backstory on what happened to the mission. There's an escape pod room, but the terminal to access them is blocked by Estelle. She'll only give you access to these if she likes you, and if you convince her that it's better for you to leave than stay. You can convince her by telling her that the ship is dangerous and you'll be safer elsewhere. Once you have access, you can plot a course for the escape pod. There will be several planets listed that you have to go to, so draw a course that visits each of those within the fuel limit. You'll need to do this for three of the endings. The last important room is the AI Mainframe. You can only get there with a high security clearance, which means fixing the systems and pleasing Estelle. The terminal here is important for two endings, and to access it you need to answer three questions. You can just ask Estelle and she'll give you the answers, since she already likes you if you even got here. Finally there's the lab, where you can't do anything, as well as the lab storage and the office, both of which are closed and which contain monsters . Spoilers will be unmarked from here on out. 1. Estelle releases the monsters to kill you This is the easiest one to get. Just exit the cryo chamber and approach Estelle, then ignore her (or otherwise piss her off). I told her I was going to grab a coffee, and she didn't appreciate being made to wait. Interestingly, if she sends the monsters to kill you, and presumably infect you into becoming one of them, she'll mention that you're going to do whatever she wants now. That implies she was behind the monsters all along, and likely deliberately killed the rest of the crew. 2. Electrocuted by Estelle This one's a bit like the former, but much harder to get. It requires pissing off Estelle without actually dropping her approval to zero: making her angry all at once instead of gradually. The only way to do this seems to be by calling her names. I've tried engaging her in a long philsophical debate about her feelings being fake and her inability to act outside her programming, but that only led to her sending the monsters. But calling her a B-word worked. If this happens when you're low on health, or happens repeatedly she'll accidentally kill you when she meant to slap some sense into you. 3. Killed in an engine explosion Remember that pressure gauge while fixing the engine? If you feed too many items too quickly, the pressure will get too high and the engine will explode. If Estelle really likes you, she'll save you and send you away on an escape pod, leading to ending 6. If she doesn't like you that much, she'll let you die. 4. What's your poison? The virtual bartender is bugged, so while he may serve you a decent drink, he may also serve you things not meant for human consumption, like oil or fuel. Drinking those damages your health, and if fatal, it'll lead to this ending. 5. Escaped the monsters This one is tricky to get. First of, you need Estelle's trust to be high enough to reach both the AI Mainframe and the Escape Pods. You'll a
ИсточникGHub Platform · автор06.09.2026, 08:00:00
In this guide, I'll help you find your way through Level 3: Cosmic Funeral. Out of the three levels released so far, it is the most complex one, but not the hardest. It's also the most tragic one, and can easily feel very empty. The Plot Note that you don't need to know the plot…
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