The full manual for PZB,LZB and Sifa

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Breaker Switches First things first we need to find and enable the switches for said systems. These are most commonly located in the engine room or electrical control panel just behind the drivers seat. There may be some exceptions like on the ICE3, where the switches are inside a fuse box to the lower right of the drivers seat. When in doubt you can also use the hotkey Shift+Ctrl+Enter to enable them all from the drivers seat. Do keep in mind that enabling or restarting PZB while going faster than 45km/h will prompt an emergency brake so best do that at the start. Zugart O/M/U The Zugart in really simple terms is used to determine a trains maximum speed and brake curve. In the real world railway workers have to calculate the weight of the train as well as it's effective braking force to get a certain value that specifies your trains Zugart. But thats worthy of another guide in and of itself, so to keep it simple: Obere/Upper: Used on passenger trains or locomotive moves Mittlere/Middle: Used for light-medium freight trains. Typically works for anything less than 1200t Untere/Lower: Used for heavy freight such as above 2000t The PZB breaker will need to be restarted if you set a different Zugart while it is active LZB: On or off? LZB is Germanys cab signalling, allowing running speeds of over 160km/h. It's a mostly straight forward system that frees you from all the rules of PZB but if you don't feel like learning two systems at once I'd suggest running some medium speed passenger services, those can be safely ran without LZB. These right here underneath the speed display are your indicators. Just so you know what these indicators are that i will frequently mention in this guide. The most important ones also show up on your HUD Begin the Journey Proceed as normal and get going. Once the train has detected you're on the move the 85 and 70 will start alternating. This means you are in the restricted mode and are locked to 45km/h. IF and only if you can see the next signal gives you an aspect to drive >30km/h you may press the middle PZB button to lift this restriction. Exiting restrictive is not possible with 1000 or 500hz active and releasing without making sure the next 500hz is off (i.e. the signal does not show red) is also grounds for an emergency brake. Up to speed Following speed limits you should soon reach your routes high speed zone. The table below may look a little intimidating at first but lets go over it step by step. This table is your cheat sheet of how fast you are allowed to go. Focus on the first row for now. Let's assume you are running a passenger service and are using Zugart O. From the rightmost column we can read that your maximum permitted speed is 165km/h. Although i would suggest staying 160, as if you go over 165 even by 1km/h the train will apply emergency brakes. This application will have a red G and as such won't force you to a grinding halt, only below the permitted speed plus the time it takes for the brake pipe to recharge. To understand the rest we will need a quick crash course on the signals. Types of signals As with other countries germany typically has its signals split into main and distant signals. In example 2 we can see a main signal with the red and white board attached to the pole. This is the signal that tells you when to go or stop. Example 3 has the Ne2 sign attached. This identifies a distant signal, which tells you what the next main signal is displaying. These also have a diagonal light pattern to better identify them at night. Warning! If you see one of these Ne2 signs without a signal attached, this must be assumed as a caution aspect and be acknowledged with Wachsam Example 1 combines these two into one. Theres also a yellow and white variant but in TSW2 this acts the same as a main signal Reading the lights There is already a great steam guide touching up on the subject and as this guide centers around the PZB system i'll give a brief rundown of the most common signal aspects and for a more detailed explanation check out the linked guide. https://steamcommunity.com/sharedfiles/filedetails/?id=1841393921 Green is go Yellow indicates the next signal is red. Must be acknowledged. Green and yellow means you must slow down for the next signal. By default this is 40Km/h unless specified otherwise. The distant signal of this aspect must be acknowledged but not the main signal. Red is not to be passed unless given permission by the dispatcher. If there is additionally a white light that means the distance to the next signal is unusually short. If there's just one white light with nothing else, that signal has been intentionally disabled for you, you may safely ignore it. Also applies to "dark" distant signals if on the same mast as a main signal. They do not display a white light when turned off for you. If a signal has neither a colored board or an NE2 sign, that's a repeater. It mirrors what the next signal displays and is typically built in locations with poor visibility. Officially you don't have to acknowledge these in TSW since they rarely ever have a magnet to them but if you want to have that extra bit of realism, do acknowledge each non-green repeater signal like the real drivers do. On a side note.. Upcoming speed limits; which do i acknowledge? The general rule of thumb is all double digits do not need to be acknowledged. i.e. an upcoming limit of 120 (12 on the board) does not need any reaction, while 70 always needs one. 80 and 90 are somewhat of a special case, do acknowledge them but you typically should not get a 1000Hz application if you're not exceeding the signalled speed by 15km/h. And here we are. The difficult part. So now that we know how to read the signals how do we actually respond to them? As you know the PZB system features 3 buttons, as seen in the guide thumbnail. From left to right they are Override, Release and Acknowledge. I do recommend using hotkeys to control these. They are set by default on delete, end and page down. For this section you wanna mainly focus on your acknowledge key. Yellow inbound As you may have noticed the german signals have these little boxes lying next to the track. These are the magnets I've been mentioning and once a signal turns yellow or red they activate for your train to resonate with. Once the lead axle of your train has passed the magnet next to the yellow signal you have to acknowledge it by pressing and releasing the corresponding button. Note that it only registers once released again so don't hold it the entire time. You will know it has worked if the 1000hz indicator lights up. This is important. Press again if it did not light up. 1000hz active Remember the table we went over earlier? Let's refer back to it now. Same process as before, we are running on Zugart O and just got a 1000hz activation. So we can read from this table that we have 23 seconds to slow down to 85km/h. You can also tell this by the flashing 85 indicator. (Note that the flashing 85 is whats telling you to stay at 80, the 1000hz merely acts as a lock, preventing you from releasing during the period of the brake curve) But be careful. The 23 seconds can be misleading as the train will detect it if you are braking too slowly, which can happen faster than you think when going high speeds. Because of that, it's best to start braking as soon as you see the yellow on approach to have that extra bit of time. And remember: Better to brake a little too hard than too little Red signal approach Next up is the 500hz magnet, typically located a few hundred meters before a signal. Refer to the table again. Here we can see that if we do not pass this magnet at 65 or lower we will get braked out. So if you got the 1000hz from a fully yellow signal be sure to get down to 500hz speeds before the red signal approach. Once the 1000hz indicator goes out there is a short deadzone until the 500hz. That's your last chance to slow it down to the right speed. If the signal

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GHub Platform · автор06.09.2026, 11:00:01

Breaker Switches First things first we need to find and enable the switches for said systems. These are most commonly located in the engine room or electrical control panel just behind the drivers seat. There may be some exceptions like on the ICE3, where the switches are inside…

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