FINAL FANTASY V | Walkthrough & Achievement Guide
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Welcome to yet another one of our extensive guides. This time it's for the legendary Final Fantasy V! Only the first/easiest appearance of Monsters will be listed in the guide; repeats might be mentioned but only for rare encounters. The following achievements are missable: Legendary Treasure Hunter: Collected treasure from 100% of the chests. Item Detector: Obtained all hidden items. Field Research- Professional: Completed 100% of the Bestiary entries. Learning- Genius: Learned all kinds of blue magic techniques. ← due to unobtainable blue magic once you hit MAX level. You would have to purposely try to miss it though. ...but all that is covered in our walkthrough! We won't list time-limited or missable locations as most of them actually are. We will mention when a dungeon is one-visit only and add checkpoints at the points of no return, though. Controls: Hold Backspace to run. Press Q to auto-play during battles. Press Q to open the map and TAB to switch between locations. Chest progress can be also checked here. Bestiary progress can be only checked from the main menu: Extras → Bestiary. There are two types of collectibles in this game: Chests (225 in total): referenced with [] Hidden Items (44 in total): referenced with {} There are also two other types of kinda-collectibles: Pianos: 8 in total (not missable?) Blue Magic: 30 in total (missable if you hit max level before obtaining LV2, 4, and 5 Magic) Achievements There's one achievement for mastering all Jobs with at least one character. You can get all the other related achievements cumulatively by mastering jobs on different characters, but the one for mastering all requires Freelancer, which is only mastered upon mastering all other jobs on the same character. Thanks, Puzzlemint for the correction. There's also one achievement for reaching level 50 with all your party members, but this will probably come naturally while progressing through the story. The achievement for visiting all locations is NOT missable? (needs confirmation) Recommendations: Use a different job for each character and switch to a different one as soon as you hit master level. Save at least 5 Elixirs for collectibles near the end of the game (Phoenix Tower). Try to hunt for bestiary entries as soon as you reach a new location to reduce grinding later. Level up the Beastmaster job as soon as you get it. It will be required to fetch some blue magic. Feel free to comment on any typos/mistakes and we'll fix them ASAP. Don't forget to follow us if you want more like these! It takes a lot of time and effort to write such extensive guides! Overworld After a relatively short introduction, you'll be thrown into the overworld with no indication of where to go. Ride your Chocobo east and enter the meteor. Tycoon Meteorite Go north through the linear path and fight both weak goblins. ㅤ ㅤ ㅤ BESTIARY: TYCOON METEORITEㅤ ㅤ Overworld Note: There are currently no random encounters in the sea. Sail north past the mountains to trigger a cutscene. Answer with 'No' to control the ship yourself, then head northwest to find a town. Overworld Hop on the ship and head northeast to find a temple. This is the Wind Shrine. Overworld Hop on the ship and make your way back to Tule (southwest from Wind Shrine). Head inside. Tule Go all the way north and enter Zok's House. Zok's House Head north and approach to Zok to trigger a scene with important story plot. During the scene, you will receive the key item 'Canal Key'. Once you regain control, attempt to exit the town. A scene will play. Faris joins the party for good while the other pirates return to the hideout. Overworld Hop on the ship to trigger yet another important cutscene. After the scene, go back to the Pirate's Hideout: Dock between the mountains and then head north to find the entrance of the cave. Ship Graveyard ㅤ ㅤ ㅤ BESTIARY: SHIP GRAVEYARDㅤ ㅤ Overworld ㅤ ㅤ ㅤ BESTIARY: CARWEN AREAㅤ ㅤ North Mountain Go north and enter the cave. North Mountain - Cave ㅤ ㅤ ㅤ BESTIARY: NORTH MOUNTAINㅤ ㅤ Overworld Back at the overworld, we will notice something different. Yes, we're now on Hiryu's back! Hiryu can fly, but not too high so mountains are still an obstacle. Also he can only land on plains, forest patches and deserts are excluded. Before progressing with the story, I highly recommend paying a visit to Tycoon Castle. It's south-west from our current position (just above the first meteor). Overworld Hop on Hiryu and fly a little northeast (you must go around the mountains, of course) to find our next destination. Refer to the screenshot below for the exact location. Overworld Pay a visit to Walse's Inn if you need to refill your HP/MP. From Walse castle, head directly north to spot the meteorite between some mountains. From here, go west and disembark near the large building. This is the Tower of Walse. Overworld After the tragic scene, you will be back at the overworld near the meteorite we saw earlier. Fire-Powered Ship Go across the bridge to trigger a scene where Cid guides you into the ship. Fire-Powered Ship - Below Deck Head right and downstairs. Go south and downstairs again. Fire-Powered Ship - Engine Room ㅤ ㅤ ㅤ BESTIARY: FIRE-POWERED SHIPㅤ ㅤ You'll end in a confusing room with many platforms and levers. Head north and flip the lever. Karnak Castle - B5 ㅤ ㅤ ㅤ BESTIARY: KARNAK CASTLEㅤ ㅤ Overworld Back at the overworld, switch the job of any of your characters to Beastmaster (I chose Bartz and set 'Learn' as ability) to start leveling it up ASAP. We will need the 'Control' ability which unlocks at level 2 to make the job of getting some of blue spells a little easier. Now re-enter the Fire-Powered Ship. Fire-Powered Ship Talk to Cid so he leaves the ship. Exit the ship too. Overworld Enter Karnak. Karnak Make your way to the northeastern portion of the town and go up the stairs. Follow the path west and search the barrel at the end for a Flame Rod. {26/46} Library of the Ancients - Passage Head south down the ladder, then go west past the door and interact with the book. Overworld Now that we have the 'Control' ability and we're a little stronger, it's an excellent time to clean up any missed blue magic. ㅤ ㅤ ㅤ BESTIARY: LIBRARY OF THE ANCIENTS - DESERT AREAㅤ ㅤ Crescent Upon arriving, you will be greeted by an unexpected earthquake. Try to leave the village to witness the depressing demise of our brand-new ship... damn, all that hard work went down the drain... but don't be sad. We will fix that soon! Anyway, we're now free to fully explore the town. This location holds no collectibles, so feel free to go shopping spree if you desire. Items Istory Another town with no collectibles... Inn Jachol Again, another town without collectibles... However, there's a Piano! So, head to the pub and play the piano (was just me, or did the end notes sound a bit weird?). Lix Another town without collectibles. We're on a roll! This town features three interesting cutscenes related to Bartz's past. Here's a list of all: Rest at the inn. Talk to the scholar walking near the pond. Examine the pink/purple music box at Bartz's House (which is located at the west side of the town). After the music-box cutscene, speak to the person living in Bartz's House to learn the song: Alluring Air! Now visit the shops and stock up on anything you want. Magic Gohn, the Town of Ruin Walk north to trigger a short cutscene. Continue north and try to walk up the stairs just to be interrupted by another scene (I'm pretty sure we've seen that person before...) DON'T GO UP THE STAIRS. Instead, head west and approach another set of stairs for yet, another cutscene. Head up the stairs and follow the path until reaching the middle stairs we ignored before. Try to go down for the next cutscene. Walk north and enter the destroyed structure for one last scene... Gohn, the Town of Ruin - B1 Just kidding. There's another scene at the bottom of the pit! Anyway, once regaining control, head west and go through the door. Onc
ИсточникGHub Platform · автор06.09.2026, 19:00:01
Welcome to yet another one of our extensive guides. This time it's for the legendary Final Fantasy V! Only the first/easiest appearance of Monsters will be listed in the guide; repeats might be mentioned but only for rare encounters. The following achievements are missable: Legen…
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