Remembrance Guide for All Characters

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Memory Fragments To start or progress many remembrance quests, you need Memory Fragments. These can be acquired by going on Expeditions, where you may receive a Memory Fragment for that character. If you consistently do not receive Memory Fragments (i.e. after 3+ runs where you get into day 2 or 3), you may need to complete a remembrance quest for that character. Anecdotally, this is the frequency that I have received Memory Fragments based on the expedition result (if the character can receive one): Dying on day 1 - rarely receive a Memory Fragment Dying on day 2 - sometimes receive a Memory Fragment Dying on day 3 - frequently receive a Memory Fragment Eliminate the Night Lord - almost guaranteed to receive a Memory Fragment Night Lords Night Lords are the final boss of each expedition that you face on Day 3. The very first one is Gladius, Beast of Night (Expedition: Tricephalos), but you will unlock more after defeating it. Prerequisites Certain actions must be done to unlock a chapter. Usually, this is done by reading previous chapters in that character's journal or by defeating a certain or a certain number of Night Lords. Generally, if Night Lords are a prerequisite, they must be defeated by that character to unlock the Memory Fragment, though they can sometimes be unlocked by defeating a Night Lord with any character. Find a Whetstone in Limveld Prerequisites Unlocked after collecting Memory Fragments and unlocking Duchess. Walkthrough In Chapter 3, speak to the Iron Menial on the east side of the Roundtable Hold, who will then assign you a personal objective to find a whetstone. Start a new expedition and enter one of the mines marked by an orange flag, indicating the location of the whetstone. Head deeper in the mine until you find a glowing spot on the wall. Defeat the Tunnel Crystalian and interact with the rocks on the wall to obtain the Slate Whetstone. Finish the expedition and bring the Slate Whetstone to the Iron Menial in the Roundtable Hold. Claim your rewards from the table, including the earrings on your left. Bring the Mended Earrings to the southeast corner of the Roundtable Hold and raise them to the light. Give the earrings to the Duchess who is standing by the Relic Rites altar. Conclude the Remembrance via the Journal to complete Chapter 3. You'll receive the Wylder's Slate Whetstone relic, which lets you perform a follow-up attack with a Greatsword after a Claw Shot and temporarily grants it fire damage. Talk to the Iron Menial Prerequisites Unlocked after collecting Memory Fragments from expeditions. Walkthrough Begin the Remembrance, then head to the Visual Codex room and interact with the books marked with a glowing white dot. After interacting with the books, you'll be alerted with a message saying that a heavy door somewhere has opened. Go down the stairs by the Visual Codex. Turn left and descend another flight of stairs. Follow the linear path until you find the Iron Menial. Interact with the three sarcophagi and ask the Iron Menial about the Priestess of the Roundtable. Go back up the flight of stairs or fast travel to the Shore and speak with the Duchess. You can then conclude the Remembrance by interacting with the light just nearby. Acquire a Silver Tear from Limveld Prerequisites Unlocked after defeating 4 unique Nightlords. Walkthrough Read the letter in the workshop on the east side of the Roundtable Hold to get the Virtuous Thief's Key. Head to the Crypt and open the chest just at the end of the flight of stairs. Talk to the Recluse, either option progresses the quest line. Speak with the Iron Menial to receive another personal objective, which is to find a Silver Tear in Limveld. Start a new expedition and follow the objective market in Limveld. The Silver Tear is located on top of a sarcophagus. Defeat the Mimic Troll that spawns in, take the Silver Tear and finish the expedition. A Black Knife Assassin will spawn shortly, but you don't need to defeat them to complete the quest line. Note : The Silver Tear is found on the ground level and not underground. Return to the Iron Menial then conclude the Remembrance to claim your rewards. You'll earn the Silver Tear Relic and Wylder's Remembrance outfit. Defeat Heolstor the Nightlord with the Silver Tear Equipped Prerequisites Unlocked after defeating Night Aspect (Heolstor the Nightlord) with the Silver Tear equipped. Walkthrough To unlock the 9th and final chapter of Wylder's journal, you need to defeat Heolstor the Nightlord with the Silver Tear equipped. You'll be transported to a different area where you must interact with the Nightlord. Note: The secret ending can only be accessed if you defeat Heolstor with the Silver Tear equipped! After the cutscene, you'll unlock Wylder's last chapter in the journal and the Wylder's Earring Relic. Find the Stone Stake in Limveld Prerequisites Unlocked after completing a run defeating Gladius. Walkthrough Check the Guardian's Journal and accept the Remembrance quest (this will take you to the Realm of Remembrances). Talk to the Iron Menial at the southwest library of the Roundtable Hold. Exhaust the dialogue of the Iron Menial until you are able to ask "about the cursed weapon". The Iron Menial will hint at items to obtain from the expedition. While in the Realm of the Remembrances, commence an expedition. Once on an expedition, open your map and note the marked (orange) location. Make your way to that spot. At the marked location, defeat the Cracked Golem to obtain the Stone Stake. You should get the Objective Achieved notification afterwards. After the expedition (completion not required), return to Iron Menial and exhaust his dialogue. He will give you the Second Volume key item. You are free to conclude the remembrance afterwards via the gateway beside him. Talk to the Ghost Wandering Merchant Prerequisites Unlocked after completing another run defeating a Night Lord as Guardian (this can be Tricephalos again or any other Night Lord). Walkthrough Once you have made it to page 6 of the Guardian Remembrances, accept the remembrance and you will be taken to the Roundtable Hold main room. Head to the dressing room at the east of the Journal room. In the dressing room, talk to the ghostly Wandering Merchant. Exhaust his dialogue until he gives you the Eerie Charm. At this point, you can proceed to the next objective. Talking to the Wandering Merchant again will have him open up his shop for Relics to sell (all 1-passive relics only). Note : you will be locked out of this shop once you reach the Roundtable Hold main room. Head back to the main room of the Roundtable Hold, and then the Guardian will fall unconscious. You will awaken on your bed and will have a short conversation with both the Iron Menial and Recluse. Return to the ghostly Wandering Merchant again in the dressing room and talk to him. You will have two choices: 'Eliminate' or 'Leave alone'. Choose Eliminate to progress the Remembrance. Once you have chosen Eliminate, the Wandering Merchant will be slain. You will obtain the Merchant's Ledger and then a gateway to concluding the Remembrance will become available. After concluding this Chapter 6 Remembrance, you will automatically obtain the Guardian's Chalice for equipping a different color set of Relics. Buy Tome from Demon Merchant Prerequisites Unlocked after completing the Chapter 6 remembrance involving objectives inside the Roundtable Hold. Walkthrough At the Journal, accept the Chapter 7 remembrance for the Guardian. This will take you again to the main room of the Roundtable Hold. Head over to the Iron Menial Talking to the Iron Menial will have you show him the Merchant's Ledger to him. You will then get a Personal Objective to find the "demon merchant" (Scale-Bearing Merchant). Go on an expedition while this remembrance is active, then open your map and check for an orange marker. Accumulate 10,000 Runes, then head over to the marker. At this spot you will find the Scale

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GHub Platform · автор06.09.2026, 20:46:00

Memory Fragments To start or progress many remembrance quests, you need Memory Fragments. These can be acquired by going on Expeditions, where you may receive a Memory Fragment for that character. If you consistently do not receive Memory Fragments (i.e. after 3+ runs where you g…

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