Tips to have a better time playing Returnal [may contain spoilers]

GHub Platform · Гайд · 0 ответов · 21 просмотр

This is a collection of stuff that I found out to be useful while playing Returnal. This guide is aimed for those that don't do so well in the game (like myself). Feel free to add your own tips that are not covered here! In this guide we'll talk a bit about useful settings, user interface terminology, my preferred weapons that I feel it makes my life easier, items (passives) that are cool and some stuff that the game does not do a great job explaining (or you might've missed it) For now, this is a work in progress. All screenshots are taken by me. IGN links were provided where applicable for full lists. UI explained Economy pickables Obolites (yellow) - Main economy resource that you can use to buy items. They drop after killing enemies; Obolite chunk - Found around the map and usually give between 13-15 obolites; Malignant obolite chunk (purple with yellow) - Gives 40-50 obolites when destroyed with melee. It has a chance to cause a malfunction to your suit; Silphium (green) - Comes in 3 sizes and heals your HP (integrity) - Low, Moderate and Large. This is transformed in resin if you're full HP; Silphium resin (green) - Fills up one of the 3 HP slots. When all 3 are filled, your max hp will increase (a second bar that will grow with each upgrade); Malignant silphium (dark purple) - healing/health upgrade item that can cause a malfunction; Ether (Bright purple) - Economy item used to clean malignant items, offered to certain machines or to steal dead players equipment without avenging them. Can be found on the map, given as reward for completing the daily challenge or reward for avenging dead players bodies. It does not disappear after death. Can carry up to 30; Other malignant items (dark purple) - Items that when interacted with, usually causes a malfunction on the suit (depending on their chances) and gives restrictions or disadvantages until cleaned; Found on chests or atropian keys; Weapons (red) - Dropped from a miniboss or containers; There is also one before every boss; Active consumables (orange) - Found in locked chests, dropped by minibosses or found on the map and can be activated once whenever you need them. They also stack; Other pickable items Weapon calibrators (blue) - Item that can increase your proficiency level (or less than a level); Atropian keys (blue) - Used to open red doors or chests; Passive upgrades - Gives an advantage to the player (in stats or abilities); Weapon proficiency explained This stat determines the level of the next weapon you will find, as well as it's bonus stats Can increase when killing enemies Can be max lvl 15 in act 1 Can be max lvl 30 in act 2 Can be max lvl 45 in the Tower of Sisyphus Guaranteed item when advancing to the next biome Resets after each run (level 0 in Act 1 and level 5 in Act 2) Adrenaline level explained Adrenaline increases when you're killing enemies without getting hit (1 level for 3 kills) Level 0 - Nothing Level 1 - Enhanced Overload - Increases the reload bar of weapons Level 1 - 1 additional projectile that seek enemies Level 2 - Enhanced Vision - See traces of enemies through the walls Level 2 - 2 additional projectiles that seek enemies Level 3 - Enhanced Melee attack - Not sure what exactly upgrades here Level 3 - 3 additional projectiles that seek enemies Level 4 - 50% more proficiency gain from enemy kills Level 4 - 4 additional projectiles that seek enemies Level 5 - 50% more obolites from enemies and environment Level 5 - 5 additional projectiles that seek enemies Level 5 - One extra hit shield before adrenaline is reset Minimap elements Challenge room - Also known as containment room; it has 3 phases, a lot of normal enemies and some mini-bosses; gives a reward at the end and it's required to complete to 100% a biome; Dot or circle inside triangle doors - This means the door is locked, requiring a key to open it Dot or circle inside a chest - Same as above but for chests Environmental lasers, inaccesible places and early navigation Red moving lasers - You can dash through this without taking damage; Bright purple lasers - You cannot dash through this without taking damage, need to use jump, then dash; Orange energy wall/ barrier - Can be destroyed with melee with the Blade Balancer upgrade (You decide if it's worth spending 250 obolites on this one); Vine walls - Can be destroyed with melee. Usually contains healing or currency; Locked rooms - Can be opened by attacking a hidden lit button; The button also beeps when using ADS; Usually contains weapon chests or other consumables; Tentacle vines - They will try to eat you if you don't dash; Can be used to reach higher platforms in early game (act 1); Other machines you can interact with - WIP Cthonos - Can offer items in exchange for ether; Price increases (4-15); Will give unknown items at first; Inert Reclaimer - Heals most of your hp and gives 6% max HP; Reclaimer - Can spawn a random consumable; can damage the player (~60% HP); Does not damage the player if health is red; Doesn't seem to kill the player; Parasites Extractor - Self explanatory. You go inside and you sacrifice some parasites for a bit of obolites (~57); Can be found in every hub area (before the bosses) or in random rooms; Datacube processor - This is a machine that you need to bring a special cube item (orange) to be scanned; You will get an item and it will be unlocked to be spawned in the future runs; Can be found in every hub area (before the bosses); Reconstructor - Can revive you once per biome in exchange of 6 ether; Can also be used by the co-op host; Other - WIP Chronosis - Co-op initializer; You can host public/private or join others; Can be used once per run (if your joiner leaves or crashes); Red mass - Mini boss spawning; Locks the doors behind you What to do Pick up all the parasites that you find so you can recycle them (you can 100% find one in act 2 before the boss or hub). If you want to feel safer, backtrack and pick them after all the rooms are cleared; Try to pick up all the obolites of the dead monsters. Try to kill them one by one so you don't miss any; Use the active consumables(orange), make a habit out of it (I personally forget to use anything besides healing; also die without using them) It is cruel but try to kill all the Chrysoids. They are some harmless gold looking creatures with tentacles that drop (WIP) obolites and sometimes consumables; Interact early with malignant items, especially with the ones giving malfunctions. It's usually easy to complete their requirements for fixing; You can stop doing this later in the game if you're not that sure you can overcome them; Destroy flora (mostly found in biome 3 and under water) Some can drop obolites. Can be destroyed by dashing, melee, walking or shooting it; Invest time to pick new weapons and research their upgrades. See what kind of weapons fits best for you (more on the weapons chapter below); If you unlocked the grappling hook try to use it often to create distance between you and the enemies, especially when fighting mini-bosses; Try to dodge towards a projectile as it grants invincibility frames. Combine it with jumping; (I usually like to jump first) Try to keep silphium vials for boss fights or you think you might die. Use green consumables around the map as a prio if possible; You can sleep in the bed in Helios to heal back to full HP; the ammount of a small silphium once per run; Try to keep a decent number of Ether on you in case you pick up items that offer you stats based on their number. Or in case you want to use the respawn machine; Don't worry too much about opening weapon chests, there are plenty. Another option generally known in the community is to open them at the end when your weapon proficiency is high for a chance of better weapons; Be on your toes when fighting mini-bosses because some of them can cause malfunction attacks (Red floating orbs) - WIP What to avoid doing Avoid interacting with malignant items before a boss fight because you don't

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GHub Platform · автор06.09.2026, 21:08:02

This is a collection of stuff that I found out to be useful while playing Returnal. This guide is aimed for those that don't do so well in the game (like myself). Feel free to add your own tips that are not covered here! In this guide we'll talk a bit about useful settings, user…

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