[ENG] Achievement Guide
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NOTE: This is my first time writing a guide, so please provide feedback and/or let me know how helpful this has been. Returnal is a difficult but very satisfying third-person shooter roguelike developed by Housemarque and published by Sony exclusively for PlayStation 5. However, thanks to Sony's continuing PC-porting efforts, keyboard and mouse players can join in on the fun. As astronaut Selene Vassos, you're stranded on the alien planet of Atropos, trapped in a timeloop where every death results in a fresh start at your crash site. The only way to break the cycle and escape is to fight, die, and repeat. There's 38 total achievements in the game, 31 in the main game, and 7 added for the Ascension DLC. So with all that said, here's an achievement guide because as far as I know, no one else has done this yet on Steam in English. Most of this guide is based upon PlayStation trophy information. Returnal is split into 2 halves with 3 biomes each for a total of 6. You initially start off at the crash site in the first biome you'll experience, the Overgrown Ruins. After clearing the Overgrown Ruins and the 2 subsequent biomes, you'll enter the second half, where if you die in any of the biomes here, you'll be brought back to the start of the second half, not the Overgrown Ruins. Atropian Survival "Learn the basics of survival on Atropos" Find and equip the Atropian Blade, your only melee weapon. This can be found in the room with the Crimson Gate, attached to a broken automaton upon reaching it for the first time. Unmissable. Surgical Precision "Perform 5 successful Overloads in a row" Overloading is Returnal 's form of active reload. Upon firing the last shot of ammo in your gun, it will enter a cooldown state where you have to wait a few seconds before firing off more shots. However, if you time your left-click just right by looking at the charging bar in your crosshair, you can reload your weapon instantly, skipping the cooldown sequence. Depending on the weapon you have, Overloading can be easy, difficult, or not even possible to begin with. Hardened Shell "Achieve 200% Max Integrity" Integrity refers to your health. Lose all of it, and you die and reset. Max Integrity can be increased by a number of methods, ranging from technology such as Inert Reclaimers to buying certain augments at Fabricators. However, one of the the more reliable ways of increasing Max Integrity is by collecting green healing items found in rooms at full health. What would normally be regular Silphium that can heal you when damaged hardens into resin. Collect 3 resin and your Max Integrity slightly increases. Adrenaline Spike "Achieve maximum Adrenaline Level" Adrenaline levels can be built up to 5 times. To gain an Adrenaline level, kill three enemies without getting hurt. Keeping Adrenaline up can be beneficial, giving buffs such as an enhanced Overload or a one-time shield. However, take damage even once, and your adrenaline level will be depleted to zero. Adapting to Circumstance "Achieve Weapon Proficiency level 30" Weapon Proficiency affects how good a weapon will be upon finding one, including its stats and weapon traits. However, just because a weapon has a higher proficiency number doesn't always mean it will be better than the one you have equipped. Proficiency can be increased by collecting Calibrator artifacts or by killing enemies. If you've managed to keep your Adrenaline up, your Proficiency rate will be increased as well. If you're still having trouble with this achievement, you can reach and even pass level 30 in the endless Tower of Sisyphus. Irreversibly Contaminated "Have 5 Parasites simultaneously" Parasites are little creatures that provide a buff and debuff upon picking them up. These can be found throughout your runs in all sorts of places such as containers, as a drop from enemies, or within alien flora. In-Field Training "Complete a daily challenge in Simulation Mode" After progressing substantially in the game, a terminal on your crashed spaceship will unlock, granting access to daily challenges. In these, you can compete against other players across a fixed series of rooms with a predetermined weapon layout for the highest score. In the process of completing these challenges, you can also gain Ether. Requires an online connection. Risk Assessment "Finish Calculated Risk" Calculated Risk is a task that can be accessed in the Progress section of the pause menu. Task progression is cumulative so don't feel pressured to do it all in one go. To complete this task, do the following: Open 3 Malignant Containers Pick up 3 Malignant Silphiums Pick up 3 Malignant Resins Pick up 1 Malignant Key Pick up 3 Spoiled Resins These should be unmissable for the most part. In addition, descriptions and methods will all be spoilered. Unless you're comfortable with spoilers, it's best to avoid this section. Eternal Return HIDDEN ACHIEVEMENT - "Experience a new cycle after death" Obtained after dying once in the game. Hell, you've probably already unlocked this without even knowing it. Welcome Home HIDDEN ACHIEVEMENT - "Complete the first House sequence" During your runs through the Overgrown Ruins, you'll come across an old 20th-century house. Said house is initially locked, with the key hidden in a side room past a triangular doorway on the minimap. Once you obtain the key, you'll be able to enter the house. The key will stay with you for subsequent runs as this structure will pop up as you progress more in the game. Second Chance HIDDEN ACHIEVEMENT - "Returned by an Artifact" Upon completing the first house sequence, you'll be greeted with an Astronaut Figurine that you can pick up if you picked up the wooden block on the floor in the house. Though there is not much about this item on first glance, it will prove invaluable, as upon dying, it will resurrect you on the spot. If you didn't pick up the block, the Astronaut Figurine will be available to purchase at Fabricators. Failed Escape HIDDEN ACHIEVEMENT - "Finish Act 1" Unlocked by finishing the first half of the game. So, clear the Overgrown Ruins and the two subsequent biomes. Last Drive HIDDEN ACHIEVEMENT - "Finish Act 2" Finish the second half of the game by completing the remaining three biomes. Sins of the Mother HIDDEN ACHIEVEMENT - "Complete all House sequences" After getting the house key and experiencing the first house sequence, the house can be re-encountered 5 more times; 2 more in the Overgrown Ruins upon making further progress, and 3 in biome 4. You'll know if you've unlocked another house sequence if you encounter the house and the lights are on. White Shadow HIDDEN ACHIEVEMENT - "Finish Act 3" MAJOR SPOILERS INBOUND, DO NOT HOVER OVER THE BELOW TEXT IF YOU'RE NOT READY You're not much farther now from the very end. Follow these steps to unlock this achievement: Experience at least 5 house sequences if you haven't yet: The fifth sequence should unlock at the house in biome 4 upon reaching biome 6 for the first time. Defeat Ophion (the boss of biome 6) for the first time: By defeating Ophion, six Sunface Fragments will spawn in Atropos' biomes. In addition, you will also be able to access a previously closed door on your ship, allowing you to transfer between the starts of each half of the game, the Overgrown Ruins and biome 4. Collect all 6 fragments: There will be one fragment per biome on Atropos. They will always spawn in the same location, and they will be saved in your inventory across all runs. They will be required to unlock the sixth and final house sequence. The aforementioned ship door will allow you to return to the first half of the game and collect the fragments there. Experience the sixth house sequence in biome 4: Upon completion of the final house sequence, you will unlock the car keys. Defeat Ophion a second time: Once Ophion has been
ИсточникGHub Platform · автор06.09.2026, 21:08:02
NOTE: This is my first time writing a guide, so please provide feedback and/or let me know how helpful this has been. Returnal is a difficult but very satisfying third-person shooter roguelike developed by Housemarque and published by Sony exclusively for PlayStation 5. However,…
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