100% Achievement Guide (Including DLC) (SPOILERS)
GHub Platform · Гайд · 0 ответов · 7 просмотров

This guide was made to help people 100% the game after at least playing through it once. Which means the guide will be incredibly spoiler heavy and it will assume you have a basic understanding of the story, the characters and locations. One achievement is easily missable and it will be marked as such. Average time to 100%: 30-40 hours Minimum number of playthroughs: 2 (if you make back-up saves for all the endings) Total Achievements: 54 Story Achievements: 7 Combat Achievements:6 Miscellaneous Achievements: 15 Ending Achievements: 6 Wicked Isle Achievements: 9 The Red Strain Achievements: 9 Speedrun Achievements: 2 Use the Interactive Map linked below to search for all the necessary collectibles, I will reference this map throughout the guide. Atomfall Interactive Map [mapgenie.io] All of the following achievements are story achievements, and therefore unmissable! The Interchange Unlock the Interchange How to unlock: The earliest moment to unlock the Interchange is in Slatten Dale (Coordinates: 30.9 E, 77.7 N). Enter, go up the stairs on your left and use the modified keycard on the button. This will open the Interchange and give you the achievement. Make sure to go to the central control room and put the atomic battery into the dashboard, so you can start powering up the Data Stores. Caught Red-handed Cause an enemy to drop their Molotov cocktail How to unlock: Some outlaws will throw molotov cocktails at you. Shoot them as soon as they light the molotov. Make sure you don't kill them when you shoot them, or else the molotov won't drop. Detectorist Pick up the metal detector How to unlock: You can get the metal detector over at Molly Jowett in Slatten Dale. Trade items for the metal detector or kill her and loot her body. You can only get one ending per playthrough, but by maintaining a couple back-up saves you can easily get all endings in 1 playthrough. I will note down the prerequisites for each ending and also note down things that will make the ending unobtainable. I will NOT be noting down how to do all the questlines, since I think the leads in the game are clear enough to do the questlines. Do you require the Operator? Escape the Quarantine Zone with the Voice on the Telephone How to unlock: Prerequisites: Destroy Oberon. There are multiple ways to do this. You can use: the self-destruct sequence, Dr. Holders poison or John Abbots head if you have the Wicked Isle DLC. How to make this ending unobtainable: By not destroying Oberon. Tip: Save this ending for when you're doing the speedrun achievements, since you do this ending to finish the speedrun. Again I will not be explaining the entire questline since I think the leads do a good job to help you along, if you need help finding any of the keys, you can always send me a message. Exhumation Open the sealed door inside the Midsummer Abbey crypt How to unlock: When you have collected the 4 keys, enter the Abbey Crypt (Coordinates: 33.1 E, 98.6 N). Here you will find a door with 4 locks next to it. Put a key in each lock and the door should open, giving you the achievement. Again I will not be explaining the entire questline since I think the leads do a good job to help you along, if you need help finding any of the brains you can always send me a message. Permission Granted Reach Permission Level One in Test Site Moriah. How to unlock: You get this achievement after grabbing the brain of Dr. Spender in the Command Building, adding it to the Processing Department machine and talking to her. Only one of these achievements is for speedrunning the game, but since you are highly unlikely to get the other achievement during your normal playthrough it's good to get it out of the way whilst doing the speedrunning achievement. You can also get the 'Do you require the Operator' during this speedrun if you haven't gotten it already. Quick Exit Escape the Quarantine Zone in under 5 hours How to unlock: This achievement gives you 5 hours to beat the game, using the steps below you can beat the game in 45 minutes, if you're efficient. NEVER PICK UP THE TELEPHONE IF YOU WANT THE OTHER ACHIEVEMENT. Step 1: Start the game on easy mode. Step 2: Wake up, beat the scientist to death and grab his keycard. Run outside and down, passing Nat Buckshaw and crossing the water. Beat the outlaw that you see just as you pass over the water, grab and equip his cricket bat. Step 3: Run to Molly Jowett (the trader), kill her, grab her metal detector, flashlight and atomic battery. Travel to the Slatten Dale Interchange entrance and gain entry. Grab the atomic battery in the control room and use it to power up the control room. Step 4: Power up Data store C, enter medical and keep hugging the right wall until you find the Church Cellar Key. Step 5: Go to Wyndham village. Talk to Captain Sims until he tells you to find troublemakers in the village. Go into the church and kill the Vicar, take his key and go upstairs to open his chest, grab the atomic battery. Go into the basement and use the church cellar key to enter Dr. Holders area. Inject yourself with the experimental injection (you need this to survive Data Store Alpha). Step 6: Talk to Captain Sims again and he will want you to interrogate Dr. Garrow, accept his request and gain free access to the Skethermoor prison. Enter the Interchange via Wyndham and power up Data Store Alpha (make sure you have some healing items). Step 7: Go to Skethermoor and towards Nora's barn. In the water northeast of her barn is a broken robot, grab his atomic battery. Enter Nora's barn, kill her and grab her atomic battery. Step 8: Go to the Skethermoor Prison and grab the signal director in the security room. Enter the Interchange via the Skethermoor entrance and power up Data stores Beta and Delta. Step 9: Power up the control room and enter Oberon. Activate the 4 explosives and initiate the self-destruct sequence. Step 10: Travel back to the bunker where you woke up and answer the telephone (YOU ARE ALLOWED TO PICK UP THIS TELEPHONE SINCE IT WILL FINISH THE GAME AND YOU WILL STILL GET THE 'Not expecting a call' ACHIEVEMENT). --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=3712591635
ИсточникGHub Platform · автор06.09.2026, 22:43:36
This guide was made to help people 100% the game after at least playing through it once. Which means the guide will be incredibly spoiler heavy and it will assume you have a basic understanding of the story, the characters and locations. One achievement is easily missable and it…
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