Near Guaranteed Win Salvage Method

GHub Platform · Гайд · 0 ответов · 3 просмотра

Video explaining salvage mechanics. It does tell your the code, so beware of the knowledge's impact on your enjoyment. When I made this guide it was just based on observations of how the characters behaved and deducing a technique that would most likely get you through the salvage. However people have decompiled the game and it provides much more in-depth info on how the salvage mechanics work. This entire method almost completly based on which audio cue you are on... The pattern below works about 80% of the time, however for animatronics such as Baby and Lefty it may not work. What you mark in the checklist has no effect in the game (at least from what I can tell) so just mark "Unsure" whenever it promts you to open the checklist. Apparently you don't even need to check anything on the checklist, just open it and then bring it back down and continue the audio tape. Lastly, DO NOT open up the checklist unless told to, when you are told to open the checklist, quickly open and then close it. Note: Something has seemed to have changed in the game that has made the animatronics a decent amount more aggressive in this salvage minigame. Audio Cue 1: Wait until the audio cue is done, then quickly open the checklist, mark it, and close it. Audio Cue 2: Once the audio cue is done, zap the animatronic and quickly check the results... Audio Cue 3: Wait until the audio cue is done, then quickly open the checklist, mark it, and close it. Audio Cue 4: Once the audio cue is done, zap the animatronic and quickly check the results... Audio Cue 5: Once the audio cue is done, zap the animatronic and quickly check the results, or just quickly check the results ( I'll explain why you have a choice here soon ) The option to zap on the 5th audio cue is in result of an extra zap. Yes this method can only use two zaps and work about 80% of the time. However I do recomend using that extra zap either on the 5th audio cue or the 1st or 3rd audio cue. It's best to save the extra zap for the 5th audio cue however but sometimes that isn't an option when it comes to baby or lefty. The only time you should use your extra zap on the 1st or 3rd audio cue is when the animatronic is hostile, which I will show you what the animatronics look like when they are in their hostile state... The following images are what the animatronics look like in their various stages. If they are in the hostile position use your zap when the audio cue is finished NO MATTER WHAT , unless you wish to die that is... The images you see below are from here. [freddy-fazbears-pizzeria-simulator.fandom.com] Notice how Baby and Lefty look inactive in their hostile state... Don't be fooled, we are dealing with sentient, haunted animatronics here not your Chucky Cheese family friendly not sentient, non possesed animatronics... Now you have fun with your "Much needed revenue boost" --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=1233534566

Источник

GHub Platform · автор10.09.2026, 11:59:19

Video explaining salvage mechanics. It does tell your the code, so beware of the knowledge's impact on your enjoyment. When I made this guide it was just based on observations of how the characters behaved and deducing a technique that would most likely get you through the salvag…

Войдите, чтобы писать в группе