Tips, Tricks and Strategies - The Complete Beginner's Guide
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Dota Underlords is a fast-paced game modeled after the community developed Dota Auto Chess. It's gained a significant amount of attention and popularity lately and I've decided to create this guide to help the incoming player base with navigating the ever changing game. But before we get into the specifics, there are a number of things that every new player should always keep in mind when playing Underlords. WATCH YOUR ECON Economy is easily the most important component in Underlords, every game revolves around each players gold count and their ability to utilize it in the most effective way. So the question is, how do you get the best bang for the buck? Well, I'm glad you asked. In the game, for each 10 gold you hold, you will receive 1 additional gold in the following round as interest . Accumulating as high of a total net worth during the early game is crucial to winning the end game. Therefore, holding gold instead of buying out the shop as soon as the game starts is a game-changing tactic that most seasoned players will exploit. However, you can only receive a total of 3 interest a turn. So don't go crazy with it and make sure you still buy a reasonable amount of heroes from the store. Note that interest is calculated based on your gold count by the end of each preparational round. Meaning that if you buy a hero from the store after a battle round starts, your interest for the coming round will NOT be affected. NEVER FORCE A BUILD Yes, it's always a good idea to keep a number of builds in mind so that your team isn't a mess but that does not mean that you can run the same team every game. If the game fills your shop up with knights. Go for six Knights. If the game decides it's going to give you Primordials. Four Primordials it is. The point is, there is a lot of RNG in Underlords and you simply have to play whatever you're given. If you try to force the same build every game I guarantee you that you're going to lose almost every game that you play. It's good to have up to 4 teams in mind that fit the current meta. Which reminds me that it's also important not to commit too early on. There's simply no point deciding that you're going to go four brawnys after picking up a one-star Axe on round one. Again, you have to allow the store to pick what kind of build you go for. NO REROLLS UNTIL YOU CAP INTEREST Rerolling early on is always just a bad idea. For every gold you spend during the first few rounds can end up costing you 5+ if you'd only just saved it. Making sure that you gather as much gold as possible early on can make a significant impact on the game. Besides, every time you lose, you get a free reroll. There's simply no excuse to roll down before your gold count is at 30+, and even then you'd want to stick that into xp points to level up and get more heroes on the board. KEEP AN EYE ON THE SCOREBOARD Believe it or not, all units are in a shared pool. That means if someone else buys a lot of Batriders, there will be less Batriders in the shop. Try not to go for the same builds as others. For example, you can never have more than two people going for knights. If there are ever more than two, all three players will be unable to get their three-stars and will fall out of the game very early on. The same applies to most builds that require the same few characters in order to be strong. This will also help you in deciding which heroes are the easiest for you to get to three-star. There are a few units that are contested almost every game. It's generally always important to be watchful of the scoreboard and what your opponents are going for to better increase the odds of building your team successfully. Loot Rounds appear in each game session and provide players with the choice to pick between a vast number of items, equipment and contraptions to better your team and help you win fights. But as with every game, certain items are obsolete and others can be extremely powerful when you play them correctly. In this section of the guide, I'll walk you through what you need to know about loot rounds to make the most out of your game. Round # Tier One Tier Two Tier Three Tier Four Tier Five (this section is not completely up to date) Tier One Equippable Items [Target Gets -3 Armor] [+50% Mana gained from receiving damage.] [+50% debuff resistance.] [+10 Armor] [+30 Attack Damage] [+25 Attack Speed] [+100% Movement Speed] [+25 Health Regen] [+250 Health] [+50% Magic Resistance] [+10 Health Regen] Chainmail is by far the best Tier One Equippable Item in the game. 10 Armor goes a long way especially since most of the Tier One items fall off by about Round 10-15 and become almost completely useless. Other Tier One items to look for include: Gloves of Haste , Hood of Defiance , and Brooch of the Martyr . In that order. All the other equippable items really just don't cut it. Vitality Booster for example may sound strong because 250 is a large number but 250 hit points becomes nothing after a players start getting two-star heroes. Tier Two Equippable Items [+250 Health. Equipped unit gains the Bloodbound alliance.] [When equipped hero has greater than 50% mana, restore 25 mana to all allies 2 cells away. (Once per battle).] [Reflects 30% of damage taken back to the attacker.] [At the start of battle, teleport behind enemy lines to the enemy farthest away from equipped hero.] [+100% Mana gained from attacks.] [When the equipped hero takes damage from a melee attack, push the attacker up to 6 cells away. (10s cooldown).] [+5 Armor. Equipped hero survives for an extra 4 seconds after receiving a killing blow.] Tier Two offers some good items. But the best ones are probably Helm of the Undying and Brooch of the Aggressor . Helm of the Undying is especially strong with a hero like Bloodseeker because he deals more damage the less health he has. But you could put the helm on pretty much anybody, even tanks can benefit from it. Often times the extra 4 seconds is enough for a hero to get their ability off an additional time. The Brooch is also very strong, the +100% Mana gain can very well make the difference in the outcome of a battle if you're able to get a strong ability off early. The Mana that heroes gain is calculated by the amount of damage they deal divided by 7.5 and capped at 10. The Brooch increases their Mana cap to 20. Shaman, Mages and Warlocks however are by default capped at 20, so with the Brooch, their Mana cap is increased to 30. Most of the other Tier Two Items are very situational but when played correctly can still be effective. For example Axe deals very little damage and usually falls off pretty soon but stick Blade Mail on him and he's guaranteed to carry your team. Big-Time Contract is great if you're running another Bloodbound unit. Since you're able to pick the character that you place the contract on you can get a lot of value on heroes with high dps or pretty much any carry that you're running. Arcane Boots are extremely strong on Batrider, his mana bar fills up really fast and usually within seconds of the start of a round. You can definitely get a ton of value off of the boots with Batrider but the only problem is that no one really runs Batrider unless you plan on going for six knights. Tier Three Equippable Items [Equipped hero resets their cooldown and gets full mana when below 30% health. Reduces attacker's magic resistance by 30%.] [Equipped hero has a 30% chance of producing 1 gold when they kill an enemy. Attacks against units with less than 20% health crit for 200%.] [Reduces ability cooldown by 50%.] [Hero is silenced, +20% Lifesteal, +60 Attack Speed.] [When equipped hero has less than 50% health, heal allies up to 3 cells away for 250 Health. (Once per battle).] [+60 Attack Damage] [+25 Attack Damage. 25% chance to stun targets for 1.5 seconds.] [+250 Health. 50% chance to block 70 damage when attacked.] [25% chance on attack to cast chain lightning for 100 damage to 4 targets.] Tier Three offers game-changing items. All
ИсточникGHub Platform · автор10.09.2026, 12:00:01
Dota Underlords is a fast-paced game modeled after the community developed Dota Auto Chess. It's gained a significant amount of attention and popularity lately and I've decided to create this guide to help the incoming player base with navigating the ever changing game. But befor…
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