niki's in-depth guide to Awesomenauts (Updated Dizzy Build)

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!!!PLEASE READ!!! If the text overlaps the images, refresh the page! Awesomenauts is a 2D multiplayer online battle arena (moba) platformer developed by Ronimo Games, available on PS3, PS4, Xbox 360, Xbox One Windows, OSX and Linux. I've gathered a lot of experience and knowledge about the game in the past few years that I'm here to share with you in this guide. Feel free to ask for anything you would like added to the guide to understand better or to improve the guide. Some abbreviations and terms found in this guide and ingame: base: Your drill core located outside the shop AA: An Awesomenaut's basic attack (Auto Attack) HP: Health Points DoT: Damage over Time bkm: Baby Kuri Mammoth (an upgrade in the utility row that reduces debuffs) CC: Crowd Control (debuffs such as Slow, Snare, Stun, Silence, Weaken, Knockback) AoE: Area of Effect (damage/hitboxes that cover multiple targets at once) Creeps: small critters that give you Health Points DPS: Damage per second flyers: referring to the flying Hummingbird Droids comp: Team composition, also sometimes used for "competitive", meaning organized play clear: the ability to kill droids, good clear is killing droids easily Awesomenauts is a 3vs3 game. The goal is to reach the enemy's drill core and destroy it. Both teams need to fight it out and push using the available droids. You can only access the enemy's drill core after you've sieged past their defending turrets. Use all the tools available to grant your team the victory. Solar is the in-match currency to buy upgrades with. It is gained passively throughout the match, but also collectable across the map. There are 2 types of solar coins: give 1 solar give 5 solar Things that also earn you solar: Creeps = 3 solar Sawblade/Hummingbird Droids = 5 solar Super Droid = 10 solar Solar Boss on Ribbit IV = 20 solar for each member of the team Killing Enemy Awesomenaut = 30 solar for each member of the team + 40 for the last hit Turrets = 40 solar for each member of the team + 70 for the last hit Piggy Bank = 100 solar on purchase Droids are a very important part in Awesomenauts. Even experienced players often forget to clear them or use them effectively throughout the game. There are 3 droid-types currently in the game: Sawblade Droids: spawn regularly from the beginning of the round to the end. These spawn in groups of 2 Hummingbird Droids: are found on AI Station 205 and 404 by jumping on a button. Raelynn and Genji can spawn them via upgrades. Spawn in groups of 1-3 Super Droids: spawn as a reward for destroying a turret. It's always wise to clear Droids whenever you see them and even use abilities on them. They provide your team with a lot of control over the map and put on a lot of pressure on the enemy team. This is a very big part of Awesomenauts. I recommend checking the minimap very frequently to know when Droid waves are coming and clearing them on both lanes as soon as it's safe. Creeps are little critters that drop small healthpacks and solar. Each map has a different sprite for the Creep, but they all drop 3 solar and around 250 health, depending on your Team level. Sorona Aiguillon Ribbit IV AI Station 205/404 Starstorm Station Turrets are the highly damaging machinegun towers placed around each map. They are used to shield and assist with clearing droids and to stop the enemy from getting to your core. Protect them at all cost, as their health does not regenerate. There are 3-4 turrets per team, depending on the map. The back turrets on each side have significantly more HP than the front turrets, as they are accessed much later in the game, so it's smarter to siege down a front turret in the early-midgame, even if you have access to a back turret. There are currently 6 maps in Awesomenauts, 5 of which are in the matchmaking rotation. Ribbit IV Ribbit IV's unique feature is the Solar Boss. It is a high health Creep that gives each member of your team 20 solar and heals the killer fully upon defeating. I recommend practicing dodging the spit to learn how to avoid their high damage moves, as even later in the game it can easily kill you in 3 hits. The Solar Boss spawns at the 2min mark and will spawn again 2min after each time he is killed. Aiguillon Aiguillon has an orb located in the middle which turns the user invisible for 30s unless they attack or teleport. This is very useful for surprise attacks and catching people off guard. A tip is to give the invisibility orb to the Awesomenauts that have a lot of setup potential or the ability to burst the enemy down with 1 combo (e.g. Skolldir for throw, Clunk for explode). Sorona In the middle of Sorona's bottom lane you will find a button. Pressing that button with summon a worm underneath the platform, devouring anything that walks under it. While it can be useful to catch enemy Awesomenauts, I recommend using it as farm when droids walk under it in the early game, as tapping the button keeps the Solar from droids on the ground. Hold it too long, and the Solar will get eaten aswell. AI Station 205 AI Station 205 is the refined version of AI Station 404 to replace it in ranked matches. Its center part is a flame machine that goes off every ~20s and has a duration of 8s. It does severe damage so pay attention to the warnings before the fire starts. AI Station 404 AI Station 404 was removed from the matchmaking queue due to popular demand for promoting one-dimensional gameplay. It only has 1 lane in the beginning, benefiting stalling Awesomenauts such as Skree and Raelynn. Its unique feature is the low gravity field in the middle. The bottom back turret is only reached by Hummingbird droids, spawned outside the back top turret. Starstorm Station Starstorm Station is the newest map added to the game. It features 3 teleporters, 1 on each side and 1 in the middle bottom pit. With practice, these become useful for planning your escape or swapping lanes quickly, but also for denying paths from the enemy team by blocking teleporters. A good example for this would be placing Derpl's Snare Trap on the teleporter exits. The minimap is a very useful tool to spot enemy Awesomenauts, droids and health resources. It takes a while to get used to, but once mastered becomes a very vital tool to gain knowledge, surviving and killing opponents who are out of position. The Experience System is a system implemented to balance power gain (before the only resource was Solar). Both teams start at XP-Level 1 and the maximum is 20. If your team gathers enough XP, you gain a level. Each level up gets you +3% overall damage, +4% HP (goes for Healthpacks and Creeps aswell) and +3% HP regeneration to your base stats. Droids also increase in damage and health by 3,5% each level. To prevent a team from getting ahead too quickly, you get less XP for killing enemies that are a lower team level than yours and more XP for killing higher leveled teams (4% added or subtracted per level ahead/behind from 40% of the Experience needed from 0%-100% of the enemy's current level). Ways to earn Experience Points: Killing droids and creeps Solar Boss Enemy Awesomenauts (main XP income) Turrets Status effects are used to control your enemy's or ally's movement or ability to fight. There are positive status effects (buffs) and negative ones (debuffs). You will find status effects on your abilities and upgrades. Snare is a debuff that prevents the victim from moving, but are still able to use abilities, basic attack and teleports. By default: Scoop, Derpl By upgrade: Clunk, Skolldir Slow is the most used CC. Almost every character has Slow on an upgrade or on their abilities. It slows down the target's runspeed and reduces their jump height. It's also very effective against Dashes/Dives/Pounces, as it reduces their range when slowed. By default: Ayla, Coco, Rocco By upgrade: Froggy, Lonestar, Leon, Scoop, Gnaw, Clunk, Skolldir, Yuri, Derpl, Genji, Swiggins, Ksenia, Ix, Skree, Nibbs, Chucho, Deadlift Silence makes the target unable t

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GHub Platform · автор10.09.2026, 13:58:09

!!!PLEASE READ!!! If the text overlaps the images, refresh the page! Awesomenauts is a 2D multiplayer online battle arena (moba) platformer developed by Ronimo Games, available on PS3, PS4, Xbox 360, Xbox One Windows, OSX and Linux. I've gathered a lot of experience and knowledg…

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