Collectible checklist

GHub Platform · Гайд · 0 ответов · 19 просмотров

Got tired of using the optimizers on a subroutine and then next level finding that same upgrade anyway, so I documented as best I could what is available to collect in every level. Boss levels are left out because you generally don't get anything from them. I also didn't include enemy drops even though I think the drops are static. An x will be before a subroutine's name if you could have gained an equal or worse version in a previous level. This is everything I could find. Hopefully I didn't miss anything. General tips are to gold primitive charge right away. You'll use them a lot, you don't get beta until very late, and never find gold. Typically choose upgrades you will never find naturally, or if there are none choose the one you get the latest. When leveling up don't bother putting anything in Processor or Transfer_rate. They both just reduce waiting time, not give an actual advantage, and don't even improve in a game-changing way. Health, energy and weapon efficiency can be upgraded relatively evenly but you'll want 225 energy by Main Power Pipeline. -Combat Training Arena Build Nodes: 3 Y-Amp (Alpha) Profiler (Alpha) -Program Integration Build Nodes: 4 Optimizer Fuzzy Signature (Alpha) Profiler (Beta) Virus Scan (Alpha) Submask (Alpha) Primitive Charge (Alpha) x Submask (Alpha) (Unknown) x Y-Amp (Alpha) -Light Cycle Arena Build Nodes: 5 -Prisoner Bin Build Nodes: 4 Optimizer LOL (Alpha) (Unknown) Suffusion (alpha) Virus Scan (Beta) Peripheral Seal (Beta) Y-Amp (Beta) Power Block (Alpha) x Fuzzy Signature (Alpha) x Suffusion (Alpha) (Unknown) -Transport Station Build Nodes: 5 Optimizer Virus Scan (Gold) Sequencer (alpha) (unknown) Viral Shield (Alpha) x Virus Scan (Beta) x Primitive Charge (Alpha) x Profiler (Beta) -Primary Digitizing Build Nodes: 5 Optimizer Sequencer (beta) Ball Launcher (Alpha) Support Safeguard (Alpha) Fuzzy Signature (beta) (unknown) x Profiler (beta) (unknown) x LOL (Alpha) x Suffusion (Alpha) x Fuzzy Signature (Alpha) x Primitive charge (alpha) x Profiler (alpha) x LOL (Alpha) x Sequencer (Alpha) -Alan's Desktop PC Build Nodes: 3 Triangulate (Beta) Suffusion (Beta) x Suffusion (Beta) (unknown) x LOL (Alpha) x LOL (Alpha) x Virus scan (beta) (unknown) -Packet Transport Build Nodes: 5 Optimizer Cluster (Alpha) Base Damping (Alpha) Profiler (Gold) x Triangulate (Beta) x Y-Amp (Beta) x Fuzzy Signature (Beta) (unknown) x Suffusion (Beta) (unknown) x Support Safeguard (Alpha) (unknown) -Power Regulator Build Nodes: 4 Submask (Beta) x Base Damping (Alpha) x Cluster (Alpha) x Virus Scan (Gold) (unknown) x Fuzzy Signature (Beta) -Power Oculus Build Nodes: 3 Optimizer Support Safeguard (Beta) Truncate (Alpha) LOL (Beta) Y-Amp (Gold) x Submask (Beta) x LOL (Alpha) x Triangulate (Alpha) x Base Damping (Alpha) x Cluster (Alpha) x Triangulate (Beta) (unknown) -Main Processing Core Build Nodes: 4 Optimizer Cluster (Beta) x Fuzzy Signature (Beta) x Sequencer (Alpha) -Main Power Pipeline Build Nodes: 4 Optimizer Base Damping (Beta) Corrode (Alpha) Corrode (Beta) x Submask (Alpha) x Triangulate (Beta) x Peripheral Seal (Alpha) (Unknown) -City Hub Build Nodes: 5 Optimizer Viral Shield (Beta) Ball Launcher (Beta) x Viral Shield (Alpha) x Viral Shield (Alpha) x Ball Launcher (Alpha) x Virus Scan (Beta) (unknown) -Progress Bar Build Nodes: 4 Optimizer x Profiler (gold) x Virus Scan (gold) x Y-Amp (gold) -Remote Access Node Build Nodes: 5 Optimizer Power Block (Beta) (Unknown) Triangulate (Gold) x Profiler (Beta) x Cluster (Beta) x Sequencer (Beta) -Thorne's Perimeter Partition (A) Build Nodes: 5 Truncate (Beta) Drunken Dims (alpha) x Ball Launcher (Alpha) x Corrode (Alpha) -Thorne's Perimeter Partition (B) Build Nodes: 5 Optimizer Viral Shield (Gold) Drunken Dims (Beta) Corrode (Beta) (If you couldn't afford the 225) -Function Control Deck Build Nodes: 4 Base Damping (Gold) -Security Socket Build Nodes: 5 Optimizer Energy Claw (Alpha) Primitive Charge (Beta) Megahurtz (Alpha) x Fuzzy Signature (Beta) x Power Block (Beta) x Fuzzy Signature (Beta) x Peripheral Seal (Alpha) x Y-Amp (Gold) x Cluster (Alpha) x Base Damping (Beta) -Firewall Build Nodes: 5 Optimizer x Submask (Beta) (unknown) x Megahurtz (alpha) (unknown) x Support Safeguard (Beta) x Truncate (Beta) x Profiler (Gold) -Primary Docking Port Build Nodes: 5 Optimizer Power Block (Gold) (unknown) x LOL (Beta) -Assembly Level Build Nodes: 5 Optimizer Peripheral Seal (Gold) (unknown) Prankster Bit (Alpha) x Y-Amp (Gold) x Primitive Charge (Beta) x Megahurtz (Alpha) -Command Module Build Nodes: 3 Megahurtz (Beta) x Viral Shield (Gold) --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=3619970900

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GHub Platform · автор10.09.2026, 14:29:14

Got tired of using the optimizers on a subroutine and then next level finding that same upgrade anyway, so I documented as best I could what is available to collect in every level. Boss levels are left out because you generally don't get anything from them. I also didn't include…

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