Видеоруководство по Pinball FX3 Skillshot

GHub Platform · Гайд · 0 ответов · 13 просмотров

Skillshot The ball must be launched with the correct speed so it lands on the crossing habitrail [obscured here by doc]. Hold the plunger until it starts returning from full strength & release when the handle just passes the edge of the plunger unit. Skillshot The ball must avoid touching the Cyberdemon's laser being shot along the launch lane. When the Cyberdemon's arm is fully raised, hold the plunger until his arm is back in the same position again before releasing. Skillshot Hold the plunger until the top of the dark red vertical strip on the monster's tongue is just below his top lip. Table specific info One of the moving shark fins has to be hit to make a skillshot, except for the hidden skillshot. The fins travel at varying speeds so a quick decision has to be made whether to attempt a particular skillshot. To have a better chance of making a successful skillshot it is advisable to wait until the shark fins are moving at a slow speed before launching the ball. Skillshot 1 When the first shark fin appears, hold the plunger until it is at full strength before quickly releasing it. The shark fin should be hit before it disappears. Skillshot 2 As the second fin disappears, hold the plunger until it is at full strength before quickly releasing it. The ball must travel around the Orca mini-orbit before making contact with the third shark fin. Hidden Skillshot The shark fins must be avoided when attempting the hidden skillshot. As the first shark fin is disappearing, hold the plunger until the reel handle meets the metal clasp, then hit the ball around the cross ramp. Table specific info The plunger strength marker on this table is not well defined, the area deemed to be where the plunger lights begin to fade will be the reference point. Some practice may be required to get the correct feel for it and several attempts may be needed to achieve the skillshots. Skillshot Hold the plunger until it is above the stones by the lower left side of the light gauge. Super Skillshot A super skillshot can only be achieved directly after a skillshot has been scored. After the stegosaurus whips the ball to the left flipper with it's tail, nudge the ball up and over to the right flipper and cradle it, this will make it easier to shoot the ball into the tyrannosaurus' mouth. Hidden Skillshot Hold the plunger until it is below the stone by the top left side of the light gauge. Skillshot Launch the ball at full speed, it must then pass over the flashing rollover lane. To make the skillshot easier the lane can be changed by pressing either flipper. Only the two middle lanes are used. Super Skillshot A super skillshot can only be achieved directly after a skillshot has been scored. After the ball is released to the top left flipper hit it around the right cross ramp. Marvelous Skillshot A marvelous skillshot can only be achieved directly after a super skillshot has been scored. When the ball reaches the top right flipper hit it around the left cross ramp. Skillshot Hold the plunger until the top of it is directly inline with the bottom of the black line next to the launch lane. Super Skillshot A super skillshot can only be achieved directly after a skillshot has been scored. When the ball reaches the top right flipper hit it along the moon ramp. Table specific info There are two methods to scoring skillshots on this table, the regular method and an alternative method. Using the regular method allows all 3 available skillshots to be scored. Using the alternative method only allows the first 2 skillshots to be scored. The regular method is shown first in this guide. Skillshot Hold the plunger until the tip of it is line with the long marker 3rd from bottom. Double Skillshot A double skillshot can only be achieved directly after a skillshot has been scored. When the ball reaches the top right flipper hit it up the nessie ramp. Super Skillshot A super skillshot can only be achieved directly after a double skillshot has been scored. After the ball travels down the habitrail to the lower playfield area hit the ball through the photo spinner. Skillshot & Double Skillshot (alternative methods) Launching the ball with the correct power so it lands on the habitrail will score a skillshot. After the ball reaches the lower playfield area hitting it through the photo spinner will score a double skillshot. Skillshot The ball does not always follow the same path when released, so this skillshot may require a few attempts. After the left moving target is fully raised, hold the plunger until it's at full strength before quickly releasing it. Super Skillshot Hold the left flipper to allow access to the orbit from the plunger lane, launch the ball around the orbit then shoot one of the flashing lanes. Hitting the sword spinner will earn many extra points. Hidden Skillshot This skillshot has to be very precise, so several attempts may be required to achieve it. Hold the plunger until the 'ring' of the spearhead is level with line of the tiles. Nudging the table to the right may help the ball enter the outlane. Skillshot The ball must be launched at a slow speed so that it activates the rollover in the launch lane without entering the main playfield area. It must roll backdown the launch lane into a special saucer. Hold the plunger until the tip of it is just below the hole in the buffer. Super Skillshot A super skillshot can only be achieved directly after a skillshot has been scored. After the ball is released to the right flipper hit it up the tower ramp. Skillshot Hold the plunger until the tip of it is beneath the upper crossbar. Skillshot Hold the plunger until the dragon's head is at it's highest point so it launches the ball at full speed. Allow the ball to bounce off the upper left flipper and enter the side sink hole. Table specific info This skillshot must be attained within five seconds of launching the ball into the playfield area. Skillshot Hold the axe plunger until the corner of it's shadow crosses the edge of the launch lane. Cradle the ball with the left flipper before hitting it up the bell tower ramp to ring the bell. Skillshot Hold the plunger until the pressure gauge needle is in the 9 o'clock position. Super Skillshot Hold the plunger until the pressure gauge is at full strength, then shoot one of the blue flashing lanes. Hidden Skillshot Hold the plunger until the pressure gauge needle is in the 12 o'clock position. --- Источник: https://steamcommunity.com/sharedfiles/filedetails/?id=1649280399

Источник

GHub Platform · автор10.09.2026, 23:16:36

Skillshot The ball must be launched with the correct speed so it lands on the crossing habitrail [obscured here by doc]. Hold the plunger until it starts returning from full strength & release when the handle just passes the edge of the plunger unit. Skillshot The ball must…

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