Job Guide

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This guide is a simple look into all of FF3 Pixel Remastered's jobs. While playing the game I kept looking for information on the multiple jobs we get throughout the game and kept getting conflicting information due to the game being 30+ years old with a few different versions out there. Be warned, I have not crunched any numbers nor tried to max out every possible aspect of the classes, this is just a guide for people trying to get straight and simple answers about the job system. There is plenty of information in here to make clear decisions on what classes are worth using and which ones aren't. Just to be clear, the game isn't that tough and it only takes about 16-17 hours to make a full run while playing casually. It's also a pretty easy 100% achivement game. So technically, you can use any classes you want, and with enough time and effort you could make even the worse ones work. This guide is for those, like me, who just want to play the game casually. ONION KNIGHT The starter class. Apparently, if you level it to Lv 99 AND get the Onion Knight gear, it gets pretty decent. Since you need to both grind an awful class and farm gear in the last dungeon to get to that point, it's pretty bad for our purposes. Ditch it as soon as you get the Wind Crystal jobs. Ranking: D WARRIOR Wears heavy armor, can use swords and even bows, if you want him in the back row. Your first tank and a decent damage dealer. I always take at least one for my front line. Ranking: B+ MONK Decent damage dealer, pretty quick and a good amount of HP. Lack of decent armor makes me think he might as well be fighting naked and it wouldn't change much. His fists become gradually more powerful as he gains levels and eventually you should ditch weapons as he'll hit stronger without 'em. Change to Black Belt class as soon as you get the Water Crystal. Ranking: B WHITE MAGE Your main source of healing and buffs, never leave home without one. Light armor and low HP makes her definitely a back row character. She does get a few offensive spells (Aero and Aeroga) but her main focus should be keeping the party in good shape. Remember to use her staves with the Item command to get free but weaker versions of elemental attack spells (Fire, Blizzard, Lightning, Break and Blizzaga). Her best staff (Elder Staff) can infinitely cast Cure but at the point where you get it, it's way underpowered for your needs. Change to Devout class as soon as you get the Earth Crystal. Ranking: A BLACK MAGE Your strongest source of damage for a long time, has low HP and light armor. Stick him in the back row. Since this guy has limited spells he can cast between rests, he won't be your best in regular fights but he'll shine against bosses. Ranking: B+ RED MAGE What a shame. In other Final Fantasy games these guys can be very useful but not here unfortunately. This guy is a hybrid of all the other starter classes. He can use some swords and armor, has access to both white and black magic. Great right? Thing is, he has fewer spell slots than the White and Black mages and his spells are weaker than his counterparts. On top of that, there is a long gap during mid-game where his gear can't be upgraded. I would stick to the other 4 Wind Crystal jobs. Ranking: D RANGER Not a bad class but not great either. Uses bows and can wear some heavy armor. Defence is not bad because bows don't have back row damage penalties and he wears some heavy armor. He's got the Barrage command which splits his damage into 4 shots directed randomly between all enemies present. Barrage can crit but I haven't checked if it's a crit for all hits or only one of them. Not that many bows going around and no end-game ones like the weapons found in Eureka makes me doubt his end-game viability. Ranking: C+ KNIGHT A direct upgrade to the Warrior. Now has the Guard command which is a souped-up version of the generic Defend command. Also has the secret ability of "Cover" which means he'll take a physical hit for another teammate who is in critical (red) HP. Dual-wield swords at all times except if your enemies start hitting too hard, then take a shield. A great class that only gets replaced by the Ninja. Ranking: A THIEF This guy has a couple of handy skills but all of them have very limited uses. Steal could be useful if you could steal anything valuable but most of 'em are consumable items. Scram is completely useless as I never had problems running from a fight using the generic Flee command. The Thief can also unlock all doors without the need for a Magic Key. Don't get me wrong, this is great... Except that there aren't that many locked doors in the game and nothing keeps you from switching one of your non-casters to the Thief class, unlocking the door, then switching right back to that character's original class. What's even worse about the Thief is the lack of decent equipment until after you get the Water Crystal and by then there are much better jobs to contend with. The only time I use a Thief in combat is to replace my Black Mage against Goldor since he's immune to magic. Ranking: C SCHOLAR This guys is kind of a hidden gem. His Study command is a free Libra spell (White Magic Lv 4). It's kind-ish useful except against enemies with the Barrier Shift ability, then the Scholar becomes almost essential. Problem is, only Hein and, much later, Amon have that ability. Now, the Scholar does have good intellect but he can't cast any spells. That's where his Alchemy command comes into play. Alchemy replaces the generic Item command and boosts the power of healing and damaging consumable items. The higher his job level is, the stronger the boost. The only inconvenient is that to make this class viable you'd need a lot of consumables which means you'd need a high-level Thief to aquire said items. The class has potential, but requires too much effort to be worth it. I'll stay with my Black Mage, thank you. Ranking: B GEOMANCER A Black Mage alternative. Similar stats to a Black Mage but his main use would rather be in regular fights than bosses. You could say that regular fights is his main... element ! ... Yeah, I'm a dad, I've earned the right to make awful jokes, deal with it. The Geomancer can't cast spells but he has the Terrain Command. Terrain casts random offensive spells with different attributes depending on your geographic location. Terrain uses no spell slots nor is it affected by Silence, but you can't control what'll happen. His weapons, the bells, don't do enough damage to warrant a spot on the front row, use Terrain at all times. Not a bad class but I'd rather use a Black Mage to keep control of what I'm casting. Ranking: B DRAGOON A pretty good alternative to the Knight. Uses spears and heavy armor. Good damage dealer, the Wind Spears you get once you get the class are great since quite a few enemies around that time are weak against wind. Try to get both Blood Lances and dual-wield 'em, you'll have a high damage, self-sustaining character for a good chunk of mid-late game (Blood Lances steals 25% HP damage dealt and it goes up to 50% while using both lances). Just don't use the lances against undead, you're gonna have a bad time. The Dragoon has the Jump command which makes him rise above the battle, out of reach of any attacks. The next turn, he'll drop down, stomping his target like a plumber with a goomba, dealing high damage. A full team of Dragoons against the boss Garuda means a 1 turn kill. Change into a Ninja once you can. Ranking: A VIKING Not bad but nothing special. This guys uses hammers and axes with heavy armor. Probably one of the more tanky classes. Has the Draw Attacks command, which does just that. Unfortunately, I have never felt the need to use it. Since this job loses a bit on the damage front to compensate for its extra toughness, I feel better off using a Knight instead. Ranking: C BLACK BELT Well HELLO THERE! This guy is a Monk boosted on steroids. He still has paper-thin armor that is offset by a h

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GHub Platform · автор13.09.2026, 17:48:59

This guide is a simple look into all of FF3 Pixel Remastered's jobs. While playing the game I kept looking for information on the multiple jobs we get throughout the game and kept getting conflicting information due to the game being 30+ years old with a few different versions ou…

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