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GHub Platform · Гайд · 0 ответов · 3 просмотра

Fallout Tactics is considerd Semi cannon - Most people who play this will tell you it 100% Should count towerds the story there are elements in this game that is 100% Talk about in FONV and other installments. There are a few reasons why its 'semi' cannon 1) When making the game they decided that the East Coast should use a differnt currentcy (Ring Pulls) This has been ret-con / changed into just Caps 2) The MC Basicly dosnt excist BUT there Actions and such DOS Excist (Just done by differnt characters a group of people over-all larger then what you control in game) 1) Due to play testers only testing the Real time mode, the Game is 100% Balance and meant to be played in that mode, Dont play the freekin Turn based option Period 2) Pick up eveything you can and sell it back at the Bunker Yes your apart of the BoS but you need to earn your own Cash 3) Just becouse Speech isnt in the game (Replaced by the Pilot Skill) and this game is more 'Combat' Heavy dosnt mean you should ignore Charisma, Alot of things in this game are based off of your Base Charisma (How / when you get promoted what items are for sale how much the natives like you so on so forth its just a Flat Charisma check now) 4) Drugs are pretty cool considering your SPECIAL Can go above 10 SO Dont be afraid to use them at times! Just becareful of Psyco (While its god like its RARE AF!) 1) The Speech skill been replace by Pilot - Yes there are Cars and Jeeps and such in this game Mad Max Style, Yes there are companions who get this skill you shouldnt have to worrie about this skill at all if you want a Pilot get a Companion later on whos a f-in Pilot 2) Big Guns is useful and its what is normaly Recommended your MC Should Tag, However if you do this PLEASE pick up another weapon skill like Small Guns, Unarmed or Melee as well so you can you know kill baddies in the early stages of the game, Same with Energy Weapons. 3) Yes Unarmed Combat is useful, Hell the first time I beat Toughguy Mode was with Unarmed Jinx Build was LOLZ Fun, 4) I do not recommend Toughguy to start if you had problems with FO1 or FO2, If not then basicly it gives bonus XP (In total about 3-4 levels worth by end game) But prevents Save Scumming (Basicly you cant save in missions only in bunker) 5) Gifted is USEFUL AF! Becouse the game dos do FLAT Ability checks at times and its WAY more important to have good abilitys then skills in this game Gifted is HIGHLY Recommended! 6) Kamakazi isnt as bad as you think - it gives +25% (Yes Percentage) Damage which is no Laughing matter! but I wouldnt take it on a melee / Unarmed character 7) Fast shots is GREAT unless your wanna be a Sniper or a Melee character in which case you can skip 8) Small Frame isnt bad yeah less Carry wight but you can get your other 5 Companions (Total 6 people in your squad yourself included) to carry ♥♥♥♥, As such its not AS big of a deal as you might think it is to carry ♥♥♥♥ the +1 Agi is an extra stat point remeber what I said about Gifted? STATS / ABILITYS ARE HUGE in this game! 9) yes get a ♥♥♥♥♥♥ Combat Skill i hate some of these youtubers which ive seen or peeps talk about sometimes how they didnt like the game a t first coz they decided to make Charisma science boy and try to talk about there feelings, YOUR IN THE BOS BASICLY THE ARMY WHEN THE PALADIN TELLS YOU TO JUMP YOU JUMP AND IF YOU DUNNO HOW HIGH YOUR NOT PAYING ATTENTION! 10) Yes even small guns can take you to end game thanks to ammo type and how cheap you can get the ammo, Spraying ♥♥♥♥ tons of bullets at your enemies or being a Sniper is 100% Effective, Lay down that Covering fire soldier! 11) The Perk Tag (Level 12 requirement) is great for your companions to pick up! 12) Mutate is also a great Perk! (Level 9!) For your companions to pick up! 13) LIFE GIVER - It Requires 4 Endurance at least, but it gives so much HP +4 HP a LEVEL! this is your Waifu of Perks / Traits IT IS Buged on the LEVEL you take it however to not give the HP on that level but dont worrie level up once you be fine and be in love with a solid hard on three times what you normaly get, Your no longer a woman for you girls out there, your have a D now thats how smexy this Trait/Perk is ok I Exaderate a bit on this Trait/Perk but it is VERY good none the less! Below are some nice Traits and the SPECIAL attack to them and level and skill, NOT ALL The Nice Traits just Some! Note I Name the Name of the Perk the SPECIAL then Level then the amount of times you can take it (x1 for once or x2 for twice you get the deal) Strength - ST Perception - PE Endurance - EN Charisma - Ch Intelligence - IN Agility - Ag Luck - Lk Action Boy - AG 5 - Level 12 x2 Bonus Rate of Fire - PE 6, IN 6, Ag 7 - Level 15 x1 Life Giver - EN 4 - Level 12 x2 Toughness - EN 6, Lk 6 - Level 3 x3 Tag - Level 12 x1 Slayer - Ag 8, ST 8, Unarmed 80%+ = Level 24 x1 Bonus Ranged Damage - Ag 6, LK 6, - Level 6 x2 Better Criticals - PE 6, LK 6, AG 4 - Level 9 x1 Mutate! - Level 9 x1 Please Note Doctor skill and First Aid! - Both of these skills are EXCELLENT for healing you cipple limbs and removing the Bandage effect on your character and such! Yes this is where I talk about abilitys no im not going to be one of these elitest scum bags and tell you the Magic Min Max Stat spread mostly coz as a long time RPG Gamer and such i found Min Max Tables to be stupid as ♥♥♥♥ manipulative and tend to miss the point more then half the time, But with enough truth behind it that it blinds people into going OOO PRETTY! Important Note! - Your Stats / Abilitys / SPECIAL Can go above 10 via with Armor or drugs! so dont be afraid to be able to use them! Reguardless lets talk about your SPECIAL! S - Strength - The amount depends on your build, For Unarmed / Melee users you want about 8, For Perks and Traits, For Big Gun users 8 is good for the Heavyest of weapons but 7 will do, for Small Guns ? 5 will do most of the time 6-7 For the Heavyest of Sniper Rifles however! but even as a sniper rifle or such 6 Strength is good, Energy Weapons? Some are Heavy (Like the Energy / Laser Mini Gun) so about 6-8 Strength is needed, 8 for that Big Energy Minigun otherwise 6 is normaly just fine! In Short 5-8 is what your looking for in Strength! P - Perception - This is what you need as a Sniper, Dump stat for Melee / Unarmed Builds 5-6 is good enough for none Snipers heck even Big gun users can get away with 6 Perception, More is cool however but dont think its a must have unless your trying to Snipe! 6 is normaly Required for some good Range Traits however! I Normaly go for 6 and stop unless im trying to build a Sniper, And sometimes dump it for a Melee/Unarmed build! E - Endurance - Yes this game is a Shooter your in the BOS and your going to be shot at, However you dont need to pump Endurance the Trait LIFE GIVER gives you all the HP you need, Its good for the toughness Trait / Perk and Life Giver thats about it, You can reduce this down to 4 if your feeling up for it, so long as you get Life Giver or Toughness, However this is only true for Range characters, Unarmed / Melee users will want Endurance reguardless + Life Giver and such! I Mean heck some Vet players even state its ok to start off with 1-2 Endurance! I dont recommend it but i can totaly see a new player starting with 4 in this game! C - Charisma - Yeah your shooting more then normal but due to alot of in game features and such that check your FLAT Charisma, Most people will Recommend 8 Charisma this is so you can get promoted at a good enough rate and have acess to the best items when they become avible for you to buy, Gives you the best companions who will be willing to travel with you due to your leadership score / Promotion / Rank and have the Native Civs like you!, Having more then 8 is kinda considerd a waste, HOWEVER It is possible to still get some of the better stuff in life with Less charisma just not RIGHT off the bat and such, 6 Charisma is OK! so if your struggling to find 2 extra Stat points and cant spare Endur

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GHub Platform · автор13.09.2026, 23:09:38

Fallout Tactics is considerd Semi cannon - Most people who play this will tell you it 100% Should count towerds the story there are elements in this game that is 100% Talk about in FONV and other installments. There are a few reasons why its 'semi' cannon 1) When making the game…

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