Sidequest Guide
GHub Platform · Гайд · 0 ответов · 1 просмотр

A full list and detail of the sidequests in Tales of Vesperia, listed as they become available throughout the story. This guide avoids spoilers where possible and strictly covers the sidequests - the optional content which is not required to complete the story and may be missed if players never initiate them. Unmissable events are only covered if they are required for subsequent missable ones. Sidequests may give items or titles, or may just be detail scenes. This guide does not highlight all changes in the Definitive Edition, such as new party member arrivals. Sidequests added in Definitive are included, and those changed from the Xbox 360 version are clarified. In short, this is a guide, not a changelog! It also does not cover the short scenes provided early in the game when entering future areas too soon, such as Ehmead Hill before Halure or Heliord before Caer Bocram. This guide is primarily sourced from my own self-made guide for the original Xbox 360 version which was created out of a dislike for inaccuracies in existing guides. That was hosted on Google Docs though ultimately never published. The format of sidequest parts follows a clear structure: Location: [At a specified place], [do a specified action] [for a specified outcome]. (Sidequest sequence/s) ( Extra notes ) Each action involved in a sidequest has a separate entry, even if multiple actions take place close together. Several sidequests are "stand-alone"; singular scenes with no connections or dependencies to any others; these will have no sequences mentioned. A small portion of sidequest parts are related to two otherwise separate sequences; these will have all of them mentioned. Sidequest parts are grouped by the first time they become available following storyline progression. Within these groups, they are ordered to create a route that should allow them to be covered quickly. Many sidequest parts become temporarily unavailable due to party member changes throughout the story; this guide generally does not mention if a sidequest becomes available a second time, but exceptions are made for sidequests that depend on progression with the Monster Book and Collector's Book. Beginning Zaphias: In the Public Quarter, head toward the Noble's Quarter to get the Wonder Log. (Wonder Reporter 1/3) ( This cannot be avoided; it is included due to being part of a sequence ) After entering the World Map World Map: Past the bridge north of Zaphias, Enter King of Adventure for a scene. ( This appears to be not needed for future King of Adventure sidequests ) Arrival at Deidon Hold Deidon Hold: Enter the Guard Station, to the right of the gate. Go up the stairs on the far side of the room. Go up the ladder, then head left and Talk to the white-haired man for a scene. After Quoi Woods World Map: Ignore Halure, travel north-east past Aspio and the Shaikos Ruins and Enter King of Adventure for a scene. ( This appears to be not needed for future King of Adventure sidequests ) Entering Rita's Hut for the first time Aspio: Before you Check the pile of books, Check the blastia, the bookshelf and the chalkboard for scenes. After Rita joins Aspio: In Rita's Hut, Check the dresser to the far side of the bed for a scene. Aspio: In Rita's Hut, Check the pile of books to the near side of the bed to get the Collector's Book. (Collector's Book 1/3) After Rita rejoins after clearing Shaikos Ruins Aspio: In Rita's Hut, Check the blastia at the far side for a scene. (Brionac A 1/3 and Blastia naming 1/2) ( Key missable - This is not available forever. Unlike the Xbox 360 version where you need to do this before leaving Capua Nor, in Definitive is still available in early Chapter 2 but not by mid Chapter 3. it is unclear when it gets cut off ) After leaving Halure after clearing Shaikos Ruins World Map: Enter Halure for a scene. After the cutscene in Ehmead Hill taking you to the beast trail Halure: Speak to the couple at the entrance for a scene. Halure: Speak to the Mayor standing by the tree for a scene. (Halure spirit 1/5) After the ocean view cutscene in Ehmead Hill Ehmead Hill: Check the gravestone a little to the left of the cliff peninsula for a scene. (Elucifer 1/2) After clearing and exiting Ehmead Hill Ehmead Hill: Enter the area again and approach the broken barrier blastia for a scene. ( Stand-alone - Despite claims elsewhere this is not part of the "Brionac A" or "Blastia naming" sequences ) After Estelle rejoins in Capua Nor Capua Nor: At the far end of town, go to the Dice Master's House and Talk. Win a game to get Rita's "New Dice Master" title and a "Gel Set" of Apple Gel x1, Orange Gel x1 and Lottery Gel x1. Subsequent victories in Chapter 1 also give a Gel Set. (Dice Master 1/3) ( Prior to getting the title, the lose dialog changes each time you lose until the third time. When you do get the title, the dialog changes slightly if you lost 0, 1, 2 or 3+ times ) After rejoining the party after the inn scenes in Capua Torim Capua Torim: Enter Inn "Pullux T" and Talk to the counter for a scene. (Dark Enforcer 1/11) During Caer Bocram Caer Bocram: Check the warp blastia near the entrance for a scene. Check it again for another scene. Caer Bocram: The password clues are “Light”, “Sky”, “Sphere”. The password is “Sun”. ( This is not a sidequest; the password is usable without the key items, after the fatal strike tutorial ) After Estelle rejoins the second time in Heliord Heliord: At the entrance of the Inn & Shop, move to the right of the building until you can Talk to the wall for a scene. (Wonder Reporter 2/3) Heliord: In front and a little to the left of the town's barrier blastia, Talk to the unusual knight for a scene (Drake 1/10) Heliord: Rest at the Inn & Shop for a scene. Heliord: Enter the Chevaliers' HQ for a scene. ( The dialog of this scene changes slightly if you wait a while until the next party member has joined ) Caer Bocram: Head to the left and approach Duke for a scene. ( The dialog of this scene changes slightly if Duke was spoken to at Deidon Hold ) After entering Dahngrest Dahngrest: In the Guild's Union HQ, Talk to the NPC in the far left of the room. With enough title points, Accept his request to get Girly Bunny Ears and Bunny Guild Badge. (Bunny Guild 1/14) ( This and subsequent steps are generally not doable this early in a first playthrough! It is always available, but is listed here as the first opportunity for EX New Game purposes ) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Full-frame Glasses. (Bunny Guild 2/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Top Knot. (Bunny Guild 3/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Small Pipe. (Bunny Guild 4/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Prince. (Bunny Guild 5/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Cute Bunny Ears. (Bunny Guild 6/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Hanging Prince. (Bunny Guild 7/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Pirate Bunny Ears. (Bunny Guild 8/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Doggy Jerky. (Bunny Guild 9/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Justice Bunny Ears. (Bunny Guild 10/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Kitty. (Bunny Guild 11/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Red Bunny Ears. (Bunny Guild 12/14) Dahngrest: With enough title points, Talk to the Bunny Guild master to get Dog Face. (Bunny Guild 13/14) ( Bunny Guild 14/14 is not available presently ) First passage through Keiv Moc Keiv Moc: Take the lower route at the first opportunity (the first tree trunk) to get Karol's "Bug Breath" bas
ИсточникGHub Platform · автор14.09.2026, 01:00:00
A full list and detail of the sidequests in Tales of Vesperia, listed as they become available throughout the story. This guide avoids spoilers where possible and strictly covers the sidequests - the optional content which is not required to complete the story and may be missed i…
Войдите, чтобы писать в группе