Gameplay Basics Guide, for Beginners (v.10)

GHub Platform · Гайд · 0 ответов · 1 просмотр

Below is a list of general tips to help you throughout the game with a bit of information. The list is organized based on the order of sections. You can have up to 4 weapons/tools equipped at a time, but having only 2 quickens swap speed. You only really need your best Blunt and Slashing weapons. Personally, I equip a 3rd only when I need it. When entering Cold or Hot biomes, you should equip the Fur Hat (-10°C) or Cowboy Hat (+5°C) first, followed by the Hot Water Bottle (-5°C) or Ice Brick (+5°C) before choosing the Winter Coat (-15°C) or Safari Outfit (+15°C). If the temperature exceeds your Hat and Trinket, unequip the Trinket and equip the Outfit. The above Tip factors mostly into my preferred playstyle, having always equipped the Lumberjack Outfit which provides an outstanding +10% to Attack Speed. Having an increased attack speed makes everything easier. Destroying 'Searchable' objects, harvestable Berry Bushes, and all crop types will still give experience, benefit from passive bonuses/skills, and is faster. 'Searchable' objects will still benefit from 'Search Efficiency' while destroying Berry Bushes will be both faster and benefit from 'Double Gather Chance.' Likewise, simply slashing or clubbing all your freshly grown produce is faster and still yields a full harvest. In most cases, all stacked items can be destroyed by getting rid of the bottom object. It's helpful for quickly destroying several objects, objects you can't damage yet, or to avoid swapping weapons. In rare cases, clutter and wall objects will remain floating. If you equip the Hunting Rifle or a Special Item with limited uses at a Campfire, you can unequip them whenever you want and still retain the uses when reequipping later on. Resting at a Campfire will reset everything back to 0. When doing Obelisks, enemies don't seem to become alert until a second or two after you are able to move. This means you have a second or two to quickly run behind the enemies without alerting them, allowing you to scope out the situation. Likewise to above, enemies don't seem to be triggered by anything but sight which means you could kill enemies one by one without alerting even those standing right next to them. Recipes apply permanent bonuses to your character, but only upon first consumption. Afterwards they only provide healing. This is crucial to increasing your maximum health. The first level of the Culinary skill allows you to eat food directly out of your inventory, including veggies, berries, eggs, and mushrooms.(?) The Sickle is extremely effective for quickly harvesting crops and destroying grouped objects, such as vines on walls or fences, furniture indoors, and any other weak but grouped objects. Later on this is replaced with the Khopesh. The Katana is great for Shelter Defense and Obelisks, allowing you to deal damage to several enemies at once. Pair with Motorcycle Helmet. Later on this is replaced with the Khopesh. The Motorcycle Helmet increases all Slashing damage by +10%, allowing you to destroy objects and kill enemies faster. In this section I will share my personal loadout and why. Weapons : Now that I have finished the game, my weapons of choice are the Khopesh and Power Fist. Tools : I don't equip any Tools until I actually need them, unequipping them afterwards. Swapping between fewer items is best. Special Items : Currently my 4 Special Items are: Throwing Knives: I used these primarily early game for killing fleeing Deer and Caribou. Frag Grenades: I primarily used these for quickly destroying large amounts of objects in structures, but now I use them to destroy Turrets quickly. Material Transporter: This is my most used item, emptying my inventory quickly to avoid running back and forth a lot. Bandages: For the odd chance I get my butt kicked and need healing. Outfit and Hat : I prefer to always have these equipped: Lumberjack Outfit: Increases your attack speed by a good amount and significantly increases damage to trees, which I do cut down a lot of. I prefer to always equip this. Motorcycle Helmet: Increasing your Slashing damage by quite a bit, it benefits from having the Lumberjack Outfit equipped as well. Trinkets : Material Magnet: Increasing the range at which you pick stuff up is especially helpful when you destroy a lot of objects. Counterweight: Having a high Critical Hit Damage modifier is helpful for dealing massive amounts of damage to objects. Enemies are easy enough to kill. Berserker Charm: Increases damage against enemies but reduces the damage you block. It helps a lot, just don't get hit. Dice: Having a higher Critical Hit Chance significantly makes destruction faster. Digital Wrist Watch: The speed increase is absolutely amazing for quickly destroying everything around you and travelling faster, but also increases the speed of everything else around you including enemies. Obelisk : My preferred Obelisk is the Obelisk of War which provides +10% Attack Speed. Paired with the Lumberjack Outfit you get +20% Attack Speed. Hunting Tips/Notes : Animal Friend is a skill with 3 levels, increasing 'Animal Friendliness' and finally allowing animals that are following you to assist in combat. Animal Friendliness reduces the chance that they will run away. Animal Friendliness can also be increased with Animal Treats, unlockable by investing into the first level of Animal Friend. Animal Treats allow animals to start following you. Baby Deer are slower and weaker than adult Deer. Petting animals will heal them. Deer Deer are mostly found in warm areas. They're easily spooked and fast. They have a wide vision arc so approaching slowly from behind and charging a Power Attack is best. Having Throwing Knives on hand in case you don't kill it is a good idea. Baby Deer have lower health and are slower, but drop only a single resource. Possible Drops (x2): Meat, Hide, Bones Caribou You'll discover Caribou only in cold areas. They're essentially Deer but with more health. Depending on your progress, a well-placed Power Attack from behind and a single well-thrown Throwing Knife immediately afterwards should kill Caribou. Possible Drops (x2): Meat, Hide, Bones This section is specifically for encountering the enemies for the first time. Once you progress and develop your character and invent new tools you'll easily dispatch of your foes. Some basic notes for early combat: Attacking from behind always causes extra damage to enemies. Combine this with a Power Attack for insane damage! Power Attacks have farther reach than standard attacks. Throwing Knives can cause bonus damage if they are thrown at an enemy from behind. I am uncertain if Shiv Trio benefits from this as well. Most enemies need to be stationary to attack. You can easily exploit this by moving out of the way at the last second (or dodging) and performing a quick counterattack. On the flip side, some enemies can attack while moving. They only do this, however, if you're moving. To counter enemies that can move and attack simultaneously, stop moving when they get near and move/dodge out of the way just as they perform a standard attack, countering immediately after. Observations: The damage dealt by the toxic puddles seems to be determined both by where you run through it and how long. For example, just tagging the edge of a puddle seems to always do 1 Damage. However, running through seems to cause anywhere between 5-25 Damage. Spikeballs and Mortar Pods don't seem to respawn when installing Ascension Transmitters. Scrapper Most common enemy, found everywhere. Easy to kill with a Power Attack or two. Possible Drops (x1): Scrap Metal, Scrap Fabric Hurler Common ranged enemy. Hurls toxic goo immediately injuring you or leaving a puddle if it missed. Always moving and attacking is a good counter, or Throwing Knives. Has a wide arc melee attack. Possible Drops (x1): Scrap Metal, Plastic Mutated Hurler Instead of toxic goo, throws 3 dangerous explosive projectiles capable of exploding immediately on contac

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GHub Platform · автор14.09.2026, 01:01:32

Below is a list of general tips to help you throughout the game with a bit of information. The list is organized based on the order of sections. You can have up to 4 weapons/tools equipped at a time, but having only 2 quickens swap speed. You only really need your best Blunt and…

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