AstralSigma Server FAQ

GHub Platform · Гайд · 0 ответов · 7 просмотров

Compiled from community discussions in the game chat with the help of an LLM; edited by TaidremRU. Q: Is this server official? Is it 24/7? A: The server is unofficial — hosted by one of the admins of their Discord community and intended as a 24/7 server. Q: How is this server different from others? A: You can play on other servers too: any player can host a server — create a game and enable the [V] option (show in Steam) so others can see and join it. Q: Is there PvP? A: PvP exists in the game; by default the mode is PvE, PvP is enabled in the server config. Q: Who hosts the server? What happens if the host quits the game? A: The server runs on the host's home machine (not a VPS), intentionally set up to run on its own. Q: What are the game and server written in? A: The server is C#; the game is also C# (Unity). The game is by a Russian developer. Q: Does the server ever wipe? A: No wipes. The starter planet is not recreated : every ~3–4 in-game years a (new) starter planet appears for new players, while old worlds keep running. Q: Where do I report bugs and suggestions? A: The official Discord (link in-game via ESC) or Steam discussions. Q: Will boosters become pay-to-win (real money)? A: No: boosters are found in the world and earned via missions/rating. Q: I just spawned and don't understand anything — what should I do? A: Gather grass and leaves — you can eat them with no penalty (starving is nearly impossible), and they feed early recipes. Build a workbench, wooden tools, plant/gather food, place a bed. Don't rush: this is a hard-mode, long-progression server. Q: How do I get stone if I don't have a pickaxe? A: First craft a wooden pickaxe at the crafting station. Wood comes from bushes (not only trees). The pickaxe is for stone/ore in the mountains. Q: Why does my axe "un-equip" when I chop a tree? A: Resource nodes decide what they give. An axe is only used where the node needs one (you'll see an [Axe] tag on hover) — the game swaps tools automatically. Same applies to the shovel etc. Q: What are the HUD bars (heart, lightning bolt, plate)? A: Heart = health; lightning = energy (spent on actions); plate = food/satiety ; then XP and oxygen. Items have expiration dates (berries last ~24 real hours). Q: Is there sprinting? A: No separate sprint: use vehicles (boats etc.) or invest skill points in movement/action speed. Q: Is there fishing? A: No dedicated fishing. "Fish" is meat from aquatic creatures (kill the wildlife in water); the worms in water are fish too. Q: What is that annoying buzzing/fly sound? A: It's an ambient sound theme — many players find it annoyingly loud. Players found no separate music/ambient setting outside "all sounds". Q: How does energy regenerate? A: Mainly by sleeping in a bed . Also: cigars (+20 energy instantly), energy drinks and potions (alchemy), dishes that give energy, and energy skill points. Energy also regenerates while offline. Q: Do better beds give more energy? A: Yes. Bed quality determines regen (game data quoted by QA): plain bed — 0.15 energy per tick (~540/hour per the guide); comfortable bed — 0.2 (~720/hour); titanium bed — 0.25 (~900/hour); tungsten bed — 0.3 (~1080/hour). Sleeping in a bed gives roughly x5 regen speed. Cigars/cigarettes are good for long trips but require salt. Q: How do I set my spawn point on a bed? A: Just sleep in it — the spawn point will show up in the "Territories" tab. Until you do, death respawns you randomly nearby. Q: Can I raise my max energy? A: Yes, with skill points — the cap is 600 (health up to 400, satiety ~260, etc.; each stat has its own cap). Q: What do I lose when I die? A: XP — about 30% of your current level (you can lose 1–3 levels; skill points spent in lost levels reset and come back once you regain the level). In PvE your items don't drop — but part of your body (human meat etc.) is left in the world. Q: Where do I respawn after death? A: At your bed if you slept in one; otherwise randomly near the spot/start. In space or on other planets you also respawn at the bed (not in the rocket). Q: What is "human meat" for? What drops from my corpse? A: Dying drops a body part (human meat, bones). Human meat can't be eaten (the tooltip promises +10 food, but it doesn't work — apparently reserved for pet food/biofuel). Organs (eyes, ears, hearts, kidneys, guts) are for potions (lab bench, alchemy) and biofuel: guts and bones go into the distiller (bones ~4:1, guts ~2:1). Q: Monsters spawn-kill me near my base. Help? A: On the starter planet mobs are peaceful until the ecology is broken (see §8). On aggressive planets use walls, ranged weapons, and accuracy. Running out of aggro range stops the chase. Q: How does my private territory work? Who can touch my stuff? A: On your claim you're safe: chests and underground storages can't be touched by anyone else . Items lying on the floor, however, can be picked up by anyone. Q: Can I expand my territory / buy a second claim? A: Yes: "Territories" tab → "Create". A new claim costs 100 silver coins ; an extra plot charges rent (~10 coins, paid by you in the territory tab). On the starter planet the limit is 2 claims per player (intentional), on other planets there's no such limit. Q: Does my claim disappear if I don't log in? A: Eventually, yes: for players below level 10 it opens after a couple of days; above 10 it gets "de-leveled" to 10 and opened. While you play, the claim holds. Q: Why put a floor under a workbench/furnace? A: Without a floor, grass can grow through the station. Walls go on floors. You can only build on your own territory. Q: How do I remove a building? Can I move it? A: Demolish with a hammer/sledgehammer (~80% of resources are refunded). You can't move a finished structure — demolish and rebuild. Q: Do stations (furnace, crusher) wear out? A: Yes — stations have durability/limited uses and "die" with their contents. If a station vanished, dig with a shovel at that spot: items fall into an "underground inventory" that only you can recover. Repair kits fix tech only; buildings are cheaper to rebuild than repair. Q: Can someone steal my boat/vehicle? A: Any vehicle outside your zone becomes "public" after 24 hours — another player can take it. Your claim persists while you're offline. Q: Do mountains grow through my buildings? A: In the wild, mountains grow and "fight for space"; on your territory nothing grows through buildings... except floors: mountains/plants won't pass through walls, but they can grow through a floor. Mountains respawn every 8 real hours (3× per day), not necessarily in the same spots. Q: What are those vibrating cubes in the corner of the map (0:0)? A: A known "eternal bug" of coordinates 0-0: creatures teleport there, freeze, and die. Nobody has figured out its nature. Q: How do I plant crops? Where do seeds come from? A: Weed the spot, till the soil with a hoe , take a seed in hand and right-click the plot. Seeds don't drop from plants : dig them with a shovel (seeds sit in "underground inventories" around you). Mature plants also spread seeds around themselves, within ~3 tiles, over time. Q: My tilled soil keeps disappearing — a bug? A: No: tilled land grows back over time — that's normal. Tilling isn't required for growth. Q: How long does a plant take to grow? A: Roughly one "growth tick" per hour (guaranteed +1/h on your territory on an Earth-like planet; +2/h on jungle planets; random in the wild). A full garden crop cycle takes ~7–8 hours. Speed-ups: bone meal (bones → crusher; buried with a shovel under the plot), hydroponics x2, extra-hydroponics x4. Q: Why do my plants die in the wild but not on my plot? A: In the wild plants compete for space: an adult plant dies if more than two adult plants grow next to it. On your own territory plants don't interfere with each other (diagonal neighbors don't matter either),

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GHub Platform · автор14.09.2026, 04:11:12

Compiled from community discussions in the game chat with the help of an LLM; edited by TaidremRU. Q: Is this server official? Is it 24/7? A: The server is unofficial — hosted by one of the admins of their Discord community and intended as a 24/7 server. Q: How is this server di…

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