Tomb Raider (VI): The Angel of Darkness Fixed Guide

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Warning: this guide was made by me in order to help other gamers. I am not the owner of any copyrights and all the patches that I’m going to use should be used under YOUR OWN RISK in other words I am not responsible of any software or hardware damage. Back in 2003 Eidos Interactive rushed the release of this game, what they wanted? Use the release of the movie Lara Croft Tomb Raider: The Cradle of Life. This almost provoked the end of the franchise and in sarcastic moved Eidos gave the productions rights of TR to Crystal Dinamics, this finally killed Core Design and its sale to Rebellion. This game was planned in the way it has 4 main chapters and a kind of RPG system, that´s the reason you can buy or sell things, speak with people in some places and even increase your speed or strength. The thing is what you see now it is the release of an incomplete game, in my opinion a “BETA” accepted as a game because of people who wanted profits at all cost. In the last decades a group of modders have created a series of patches that can be used for recovery, enhance and update the game. Moder sasho648 created a patch that actually works for recovering of parts of the game like small parts of maps and enemies. http://www.eurogamer.net/articles/2014-10-12-the-fans-who-would-fix-tomb-raiders-most-broken-adventure With this guide you will be able to do the following: Recovery small parts of maps Recovery some enemies Recovery Lara´s sunglasses Native Control Compatibility (Note for direct imput controllers) HD Videos Final Credits Visual enhanced of some sceneries HD textures In this website http://www.core-design.com/community_modding_tr6.html download the mods and patches listed below (read the instruction given between "()") and finally from this other one http://www.tombraiderforums.com/showthread.php?t=204089 download his patch. I uploaded a copy of the patches and files that I use in the guide in a shared drive https://drive.google.com/drive/folders/1RQW-wwqeNjAmincpfSy4sF8duK8jjpT0?usp=sharing 1. Tomb Raider - The Angel of Darkness EXE Multi-Patcher by Nakamichi680 (all the content in the section) 2. Tomb Raider AOD Flipped Polygons Fixes by Nakamichi680 (all the content in the section) 3. AOD Recovery Patch (+ Sunglasses by laracroft1997) by Sasho648 (The single recovery patch) 4. Tomb Raider AOD Ending Credits Fix by Nakamichi680 (all the content in the section) 5. Tomb Raider AOD Willowtree Herbalist Fix by Nakamichi680 (all the content in the section) 6. Tomb Raider The Angel of Darkness Text Cleanup by LateRaider (all the content in the section) 7. AOD Improved FMVs by rewak (The modified rewak's FMVs by LoreTheGamer) 8. AOD HD Graphics Patch by TRJTA (all the content in the section) while TRJTA has updated his/hers files I uploaded a copy to my shared drive. 9. Slayer´s Ultimate Patch Before you start: copy the folder Steam\steamapps\common\Tomb Raider (VI) The Angel of Darkness for back-up reasons (if something goes wrong you have a back-up of the game) In the directory “Steam\steamapps\common\Tomb Raider (VI) The Angel of Darkness\bin” or the one you decided to install the game copy and paste Sasho´s TRAOD_P4.exe (I checked the webpage and I found Sasho published a new version of this file, but I am using the old one here) overwrite the original content. Now before continuing with the rest of the modes apply the following setting with the game configuration tool. Note: in Windows 10 the Compressed DXT5 doesn´t work use instead of Compressed DXT3 I issued a new guide only for the configuration if you want to see the diffences made with it. Download SLAYER's Ultimate Patch and unzipped, the name of the folder you have now is “data” copy and paste in the game´s main directory and overwrite the original content with slayer´s patch. Unzipped all the downloaded files in a single folder, copy them in the following order C:\Program Files (x86)\Steam\steamapps\common\Tomb Raider (VI) The Angel of Darkness\data\char GUARDB.CHR AQUATIC.CHR C:\Program Files (x86)\Steam\steamapps\common\Tomb Raider (VI) The Angel of Darkness\data\Maps\CutScene cs_2_51a.gmx.clz CS_6_2.GMX.CLZ CS_6_16.GMX.CLZ CS_6_21B.GMX.CLZ C:\Program Files (x86)\Steam\steamapps\common\Tomb Raider (VI) The Angel of Darkness\data\Maps PARIS1.GMX.CLZ PARIS1A.GMX.CLZ PARIS1B.GMX.CLZ PARIS1C.GMX.CLZ PARIS2_1.GMX.CLZ PARIS2_2.GMX.CLZ PARIS2_3.GMX.CLZ PARIS2B.GMX.CLZ PARIS2F.GMX.CLZ PARIS2G.GMX.CLZ PARIS4A.GMX.CLZ PARIS5_1.GMX.CLZ PARIS5_4.GMX.CLZ PARIS5_5.GMX.CLZ PRAGUE1.GMX.CLZ PRAGUE2.GMX.CLZ PRAGUE3A.GMX.CLZ PRAGUE4.GMX.CLZ PRAGUE4A.GMX.CLZ PRAGUE5.GMX.CLZ PRAGUE6A.GMX.CLZ paris2d.gmx.clz Rewak improved the original videos from the PS2 and LoreTheGamer updated them. You just need to unzip the videos and copy and paste them in “Steam\steamapps\common\Tomb Raider (VI) The Angel of Darkness\data\FMV” overwrite the original content. Use the one from LoreTheGamer they worked well this time. Unzip the content and copy, paste and overwrite Rewak´s END.mpg both are hd videos so don´t you worry. It seems this video has problems with some codecs. Maybe it will fail. This game was made in England and the English version of the game is actually UK for other language you have to navigate in your language TR forums and get the correct files no matter if they are FMV or the following text patch (I am a Spanish speaker, but I am a purist so I like to play the game in the language they were created or in the one they got an award or more) unzip the file copy, paste and overwrite the original file in “Steam\steamapps\common\Tomb Raider (VI) The Angel of Darkness\data\locale” At this point the game looks great and runs well, but the following patches increase the quality of the game and textures. These tools change the game completely, for example, they add snow in the game that was delete by Core in the final release of the game, but in the order that this happens you need to understand what a modding tool is and how they work. Modders decrypt parts of the game and made them easy to re-build or configure. TRJTA used Texmod (a graphical interface tool) this will launch game in order to apply the HD Texture, so at this point the Steam or GOG layouts will no longer accessible. Nakamichi680 created a command line tool using the CMD.exe. 1 - AOD HD Graphics Patch by TRJTA Cut sasho´s TRAOD_P4.exe and paste it in the main directory Unzip TRJTA file (steam edition) and put the folder created in the main directory From the folder created cut and paste the hud.rar and Menus.rar into the data folder unzip the content here (don´t create folder each one, only unzip here) overwrite the content. Unzip the Interface & Items zip in the folder created before and cut the folders frontend and effects and paste them in the data folder. Cut the Interface & Items tpf file and paste it alongside the others where textmod was unzipped. Unzip the texmod zip in the folder created before (turn off your antivirus) open texmod click on the big yellow folder and upload the Sasho´s executable and the click on the small folder and upload the textures. Do this everytime you open the game or everytime you want to use the HD Textures. This tool takes some time while is loading the textures 2 - Tomb Raider - The Angel of Darkness EXE Multi-Patcher by Nakamichi680 Unzip Nakamichi680´s file, copy and paste TRAODMP.exe to the main directory. Copy and paste the TP_ROLL.mpg file into the FMV folder the one listed before (If you want to use this one, but remenber it has issues in some computers). Drag & Drop TRAOD_P4.exe over TRAODMP.exe, the executable will ask you administrative privilege´s Don´t use advanced mod if you don´t have a powerful computer or if you don´t understand what is going to change. The tool has 3 pages so please use N to navigate You can selet the setting with a number, the numbers are listed in a column on the left side. For example, Lara sunglasses disable if you want enable it write 1 in command li

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GHub Platform · автор16.09.2026, 04:13:42

Warning: this guide was made by me in order to help other gamers. I am not the owner of any copyrights and all the patches that I’m going to use should be used under YOUR OWN RISK in other words I am not responsible of any software or hardware damage. Back in 2003 Eidos Interact…

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