Adios

1 / 8

Adios is a cinematic first-person game about sticking to a complicated decision.

You're a pig farmer in Kansas. It's October. Cold, crisp mornings are the norm, and you have decided that you're no longer okay with letting the mob use your pigs to dispose of bodies.

When your old friend - a hitman - arrives with his assistant to deliver another body, you finally screw up the courage to tell them that you're done.

Your friend doesn't want you to stop. He knows that there's no such thing as quitting, so he'll try to convince you that you're making a mistake. You spend the day together, doing chores and exploring the nooks and crannies of an authentic environment in the American Midwest alongside the man who will be forced to kill you, if he can't convince you to stay.

How you respond will determine the rest of your life.

Adios means goodbye.

СимуляторыПриключенческие игрыИнди

Системные требования

Минимальные

  • Minimum:
  • OS *: Windows 8/10 (64-bit OS required)
  • Processor: Intel Core i5-750 2.68Ghz / AMD II x4 945 3.0Ghz or equivalent
  • Memory: 4 GB RAM
  • Graphics: NVIDIA GTX 560 2GB/AMD Radeon 6870 HD 2GB or equivalent (Integrated graphics not supported)
  • DirectX: Version 11
  • Storage: 5 GB available space
  • Sound Card: Yes.

Рекомендуемые

Данные пока не загружены

Отзывы

Steam · Very Positive

Все отзывы в Steam

1 231 положительных из 1 355 отзывов

86

Игрок 5186Рекомендует1 ч в игре

A very short but enjoyable little story game. It's very much a walking sim, and your choices seem to matter more for flavour than for narrative outcome, but it was a well-told story and a pleasant enough way to spend an hour and a half.

47

Игрок 2047Не рекомендует1 ч в игре

Don't get me wrong, this is a good story, the dialogue is poetic and the double meaning for "adios" by the end is clever, but this is not a goood VIDEO GAME story. This would have made for a great 30 minute short film but makes for a very dull hour long video game, the "gameplay" consists of standing in rooms listening to characters talk, and what they have to say is interesting, but if your story does not require a player then why are you making it a video game?

Обсуждения и советы

Открыть форум