Banana Kingdom

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Banana Kingdom is a retro strategy simulation inspired by Advance Wars and the SD Gundam strategy games.

I stripped away the complicated numbers, so the rules are simple and easy to grasp, but deep enough to keep veterans on their toes.

Randomness is pushed as close to zero as it gets. Your judgment and strategy translate directly into results.

Secure all kinds of bases, produce units, and claim victory!

A battle royale with up to 5 factions.

Nearly 1,000 battle maps, plus endless possibilities with the map editor!

Share the maps you make with the community, on your homepage, or across social media.

🌱 Colorblind support is included.

Players with color vision difficulties can play without issue.

GAME RULES

Each turn, produce units, move them into battle, and expand your territory!

Beat the enemy faction or fulfill the map's victory condition to win.

VICTORY CONDITIONS

- Annihilation: A faction whose unit count hits 0 loses.

- Capture the Castle: The castle is a faction's home base. Lose it and you're out.

- Capture the Golden Banana: The Golden Banana grants any wish, and claiming it is the whole point of this game.

Though it seems a wish beyond the banana's own power can't be granted...

- Defeat the Banana King: A faction that loses its Banana King loses the game. Protect him at all costs! - Statue of the Banana God: A divine statue that looks like it's wearing a spacesuit. It can grant you Golden Banana Troopers—carry it back to your own castle to win.

COMMANDERS

Charismatic characters serve as your avatars, issuing orders to your units.

Each Commander has a distinct skill, and when the skill gauge fills, they can turn the tide of battle with overwhelming force.

MAP EDITOR

Comes with a map editor to freely build and play your own stages.

Make capture maps with castles, or annihilation-only maps where units are placed from the start.

Packed with handy tools!

- Rectangle drawing and fill

- Mirror or rotate-copy the board to easily create left-right symmetric or 180-degree symmetric maps.

- Random biome generation for natural-looking maps in a single click.

- Place fully upgraded, powerful facilities right from the start.

- Manage and share your maps as files.

- Data you create in the demo carries over to the full version.

BASES & FACILITIES

Bases of every kind are the linchpin of the battlefield. Capture them to grow your army's strength.

Bases yield Capital (war funds), and spending Capital upgrades them for even better performance.

"Put your Capital toward producing units, or toward upgrading bases?" is a crucial decision!

A few of the facilities are introduced below. There are plenty more!

- Village

Earns Capital each turn and slightly heals the unit standing on it.

No upgrades.

- Fort

A unit production facility. All sorts of units are produced here.

It also replenishes one infantry per turn to any under-strength unit standing on it.

*Replenishment costs no Capital, so pulling a weakened unit back to a Fort is a key technique!

Upgrade it to replenish multiple infantry per turn.

- Farm

Greatly heals the unit standing on it.

Upgrade it to produce Banana Troopers.

- Watchtower

Scouts a wide area.

Only effective in fog-of-war mode, where enemy units are hidden.

- World Tree

Heals nearby units.

Upgrade it enough times and...!?

- Thorn Hollow

A high-defense spot suited for holding ground.

- Airship Yard

Produces airships that can carry units aboard.

Upgrade it to build armed airships as well.

- Tide Fort

Produces aquatic combat units and sailing ships.

- Wish Crystal

On capture, grants one of 7 wishes.

(Unlike the Golden Banana, which wins the game outright, there are only 7...)

Once a wish is granted it becomes a broken crystal, supplying a small trickle of Capital thereafter.

- Dragon Egg

When a unit captures it, a powerful dragon is born and joins the faction that broke it. By the way... where did the unit that was riding it go?

- Warp Gate

Warps to another Warp Gate. Cannot be captured. In the map editor, you can set up to 3 types of "links"—tag gates as A, B, or C so that only gates with the same tag connect.

- Blessing of Wings

A unit standing here leaps 2 tiles ahead, ignoring terrain.

Cannot be captured.

UNITS

A unit is a team of 4 crew.

You can field units like "4x Infantry," or mixed units like "1x Knight, 3x Fighter."

Defeat enemy units to level up and boost your stats.

Here are some of the crew that make up units. There are many more!

- Militia

Weak and cheap. Defeating Militia won't level up the enemy.

- Knight

A powerful, well-rounded crew good at both combat and capturing.

Modest movement range.

- Scout

Moves nimbly through mountains and forests, with a wide scouting range.

- Falconer

An anti-air crew that deals double damage to airborne crew like airships, dragons, and angels.

- Cavalry

A Knight on horseback. Well-rounded with high movement, an all-rounder.

Slightly pricier than a Knight, with a bit less power.

- Hunter

Attacks at range.

Place a wall of units between yourself and the enemy for protection.

- Mage

A powerful ranged attacker.

Very weak to melee, so protect them with everything you've got.

- Manta Trooper

Aquatic infantry. Very easy to handle.

- Orca Trooper

Aquatic cavalry. Conquer the seas.

- Airship

Carries up to 2 units at once.

- Banana Trooper

The weakest crew. Anyone who defeats a Banana Trooper drops back to Level 0.

And to think it's so nutritious...

STORY

In pursuit of the Golden Banana, said to grant any wish, foolish people raised armies and went to war...

...or so went the setting of the board game the adventurers were getting fired up over again tonight.

The end.

=====

A Note on Streaming & Fan Works

- This game doesn't stream well. The visuals are plain.

- If you're fine with that, there are no restrictions whatsoever on streaming. I'd love it, and I'll come watch in any language.

- Fan works featuring Midori Games characters are free to create, in any genre and at any age rating. However, for the VTubers who guest-star in the game and characters from other works, please follow their respective guidelines.

СимуляторыСтратегии

Системные требования

Минимальные

  • Minimum:
  • OS: Windows11、Windows10

Рекомендуемые

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Отзывы

28 положительных из 28 отзывов

15

Игрок 6915Рекомендует27 ч в игре

Recommended, if you like Advance Wars or Wargroove. Super addictive game, but right now there isn't much content yet other than playing with different maps/commanders against AI. Still, the dev clearly knows how to make a fun game.

74

Игрок 2574Рекомендует56 ч в игре

とてもいい暇つぶしになります。色々マップがあるので、空いた時間ちょっとだけ、動画ながら見しながら、そういうのにもぴったりです。何より、開発者がコミュニティの意見をしっかり傾聴して、アプデを繰り返されているところに非常に好感が持てます。 「ガチャポン戦士3 英雄戦記」にインスパイアされたゲームとのことですが、知らない人のために少しだけ解説を。 端的に言えば、軍事拠点からユニットを生産して、マップ上にある資源施設、軍事施設などを占拠、そして戦闘を繰り返す陣取り合戦です。勝利条件はゲームの概要にも書いてありますが、CPU相手だと全滅エンドが多いのではないかと。ファイアーエムブレムみたいなキャラ育成要素はありません。軍事ユニットは勝利を重ねればレベルが上がっていきますが、基本そのマップで終わりです。スタートが完全平等なマップではないです。初期に持ってる施設、中立施設の配置によって有利不利が出ます。CPUはあまり頭が良くない(ここは今後の課題)ので、難しくしたい場合は設定でハンデをあげましょう。人間同士の戦いだと結構白熱しそう。コマンダーの変更などはマップ選択時にコマンダーと書かれているところを押せば変えられます。ハンデもそこで。 あとマップ作成が意外と使いやすい。この手の作成機能、普段はめんどくさいから他の人が作ったマップ読み込みくらいしかしないんですが、ランダム生成がしっかりとあるので、地形を手動でそこまで作り込む必要がない。自分の欲しい場所に施設配置したりするくらいで簡単に作れるので、5勢力大乱闘シナリオとか自分で脳内補完しながら楽しめる。自分でゲキムズマップ作って色々調整できるから、ホントにずっと遊べそう。

23

Игрок 1323Рекомендует15 ч в игре

Very solid start, especially for the price. Hits the right notes of old console strategy games that a lot of other new games seem to miss. Looking forward to seeing how the game improves from here.

63

Игрок 9863Рекомендует17 ч в игре

What a treat! Can't recommend this enough if you like Advance Wars. This would be a steal at twice the price, I'm completely charmed by this whole package. There's even a bonus clicker game in here that's just super cute.

82

Игрок 9682Рекомендует14 ч в игре

FEフォロワーと違って、ありそうで意外とない「ガチャポン戦士3インスパイア」。 ファミコンウォーズやキングオブキングスの系列でもある。 体験版をやれば「どういうゲームか」が余すところなく分かる構造なので、気になったら レビュー読むより体験版を遊ぶのが一番手っ取り早いと思う。 体験版だけで平気で3~5時間くらい遊べてしまうので、お腹いっぱいになるかも知れない。 製品版は更にマップが1000以上あるので、順繰りにクリアしていくだけで何十時間とかかるだろう。 この手の「生産⇒占領⇒戦闘」SLGが非常に苦手な自分でもそこそこ戦えているので CPUはそこまで賢くしていないと思われる。 ヌルいと感じるなら各自でハンデをつけてやる必要があるかも知れない。 キャンペーンモードは2026年9月3日現在では存在しないが制作予定とのこと。 導線が無いと、どうしても麻雀やマインスイーパ的な淡々としたプレイフィールになるので、 ショボくていいから無いよりはあったほうがいいなと個人的には思う。 それがチュートリアルを兼ねていれば一石二鳥だ。 グラフィック・演出面は見ての通りリッチではないが、それゆえの動作の軽さ・速さがある。 「中毒性」はテンポの良さが生むと思うので、このバランスで正解だと思う。 制作側が「自分の作ったゲームを楽しんでいる」スタンスなのがとても好ましい。 継続的なアップデートにも期待している。

42

Игрок 7442Рекомендует6 ч в игре

「ガチャポン戦士3 」にインスパイアされたということで、ゲーム性はそのままに、1マップをより短い時間(30分~1時間)でスピーディに遊べるように工夫した作品です。 1000近くの膨大な数のマップが収録されており、生産不可で初期配置されたユニットのみで戦うようなサドンデスゲーム的マップなど、様々なタイプのマップがあるので挑戦しがいがあります。 アーリーアクセスなのでユニットの種類が今後増える可能性があり、それこそガチャポン戦士並みに増えればより戦術の深みが増しそうなので期待です。個人的には空ユニットの種類が寂しいのでその強化が欲しいのと、弓よりも射程の長い遠距離砲台的なユニットなどがあると面白いのではと考えます。

34

Игрок 7634Рекомендует15 ч в игре

これこそ私が求めていたものだ 見づらいだけの3Dグラフィックだとか気が滅入るダークな世界観だとか、そういうのは要らない テンポよく、気楽で、爽快。これがいいんだ

83

Игрок 0083Рекомендует24 ч в игре

自分の最初見た印象は「キングオブキングス」でしたねぇ、懐かしい。 こういうのでいいんだよ、と言いたくなる良作です。 しかしなぜバナナなのか。その謎を解明するため、我々はアマゾンの奥地へと向かった……

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