Carnival Hunt

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ДОБРО ПОЖАЛОВАТЬ НА ОХОТУ

Carnival Hunt это асимметричный хоррор от первого лица в формате 5 против 1, действие которого разворачивается в искажённом мире карнавала, созданном Кукловодом.

Пять игроков становятся хрупкими заводными Кроликами. Им предстоит действовать сообща, выполнять задачи и искать путь к спасению. Ещё один игрок становится Монстром Карнавала и охотится на них, пока они не успели сбежать.

Обе стороны зависят от заряда своих механизмов. Кроликам нужно экономно расходовать ограниченный запас заряда, беречь свои ключи и поддерживать друг друга в продвижении к выходу, а Монстру нужно ловить Кроликов и поглощать их ключи, чтобы оставаться активным.

Каждое использование ключа, создает шум. Каждая ошибка может выдать вашу позицию. Каждая секунда приближает представление к финалу.

ВЫЖИВАЙТЕ ЗА КРОЛИКОВ

Действуйте сообща в команде из пяти заводных Кроликов.

Выполняйте задачи, исследуйте карту, делитесь ресурсами и координируйте побег, пока Монстр Карнавала вас не нашёл.

Кролики не сильные бойцы. Их выживание зависит от командной работы, осторожного передвижения, грамотного управления ресурсами и умения вовремя спрятаться.

Кролик, отбившийся от группы, становится лёгкой добычей.

ЗАВОДИТЕ ДРУГ ДРУГА

Заряд вашего механизма постепенно иссякает в ходе матча.

Используйте ключи, чтобы продолжать двигаться, заводить товарищей и активировать важные механизмы. Запас ключей ограничен, а их использование создаёт шум, который может выдать Монстру вашу позицию.

Если расходовать их бездумно, команде может не хватить заряда для побега.

Кролики должны поддерживать друг друга в движении.

Доверие является ресурсом.

ПРИТВОРИТЕСЬ МЁРТВЫМ

По всему карнавалу лежат группы павших Кроликов.

Спрячьтесь среди них и притворитесь одной из безжизненных марионеток, когда Монстр приблизится.

Монстр может осматривать тела одно за другим, но каждая проверка отнимает драгоценное время и заряд. Не двигайтесь, играйте убедительно и надейтесь, что Монстр ошибётся.

СТАНЬТЕ МОНСТРОМ КАРНАВАЛА

Возьмите под контроль Монстра Карнавала и остановите Кроликов до их побега.

Следите за их перемещениями, мешайте выполнять задачи, разделяйте группу и поглощайте заводные ключи, чтобы продлить собственный заряд.

Каждый Монстр обладает уникальными способностями, созданными для охоты, обмана, давления и контроля.

Предугадывайте, куда направятся Кролики.

Наказывайте их за ошибки.

Разрушайте их взаимодействие.

ВАЖЕН КАЖДЫЙ ЗВУК

Все игроки переживают охоту от первого лица, поэтому обзор ситуации ограничен, а опасность всегда таится сразу за пределами поля зрения.

Используйте позиционный голосовой чат для общения с товарищами, но будьте осторожны. Монстр может подслушивать.

Завод ключей, активация механизмов, перемещение по окружению и разговор в неподходящий момент могут выдать вашу позицию.

Иногда молчание является самой безопасной стратегией.

МИР СМЕРТЕЛЬНЫХ ПРЕДСТАВЛЕНИЙ

Исследуйте процедурно собранные карты из 32 модульных комнат в нескольких карнавальных тематиках. Маршруты, связи между комнатами и встречающиеся пространства могут меняться от матча к матчу.

Каждая охота заставляет Кроликов изучать окружение, выполнять задачи и приспосабливаться, прежде чем Монстр завершит представление.

Монстр выступает.

Кролики выступают.

Даже у смерти есть своя роль.

ОДЕНЬТЕСЬ ПО СЛУЧАЮ

Настройте внешний вид персонажа и войдите на карнавал в наряде, который впечатляет, устрашает или вводит в заблуждение.

В конце концов, каждому артисту нужен подходящий костюм.

Заводите друзей. Берегите ключи. Слушайте внимательно.

Карнавал ждёт.

Стратегии

Системные требования

Минимальные

  • Minimum:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Ryzen 5 2600 / i5-8400
  • Memory: 16 GB RAM
  • Graphics: GeForce GTX 1060 or similar
  • DirectX: Version 11
  • Storage: 16 GB available space
  • Additional Notes: We highly recommend to have a microphone as this game depends on in-game communication.

Рекомендуемые

  • Recommended:
  • Requires a 64-bit processor and operating system
  • OS *: Windows 7 or later
  • Processor: Ryzen 5 5600 / i5-12400F
  • Memory: 16 GB RAM
  • Graphics: RTX 2060 / RTX 3060
  • DirectX: Version 11
  • Storage: 16 GB available space
  • Additional Notes: We highly recommend to have a microphone as this game depends on in-game communication.

Отзывы

1 684 положительных из 2 677 отзывов

07

Игрок 6207Не рекомендует104 ч в игре

It kinda saddens me that I actually feel a negative review is more fitting than a positive review, especially considering that I invested in this game back on the Crytivo page, with a 100$ edition, and truly believed this game would go on to be my favorite main game. There are positive sides to this game, especially when looking at the art direction and athmosphere. I love the art, and I love the whole setting and lore about this old, spooky carnival. They truly did something in a really unique way here.. Unfortunately, it can not save the fact, that the whole gameplay of Carnival Hunt has changed so much, and In my opinion for the worse. It is unenjoyable on both player sides, and really unbalanced. In early closed alpha tests, the gameplay consisted of 4 bunnies vs 1 hunter. The gameplay seemed to be a more "Cat vs mouse", and as Bunny you felt the pressure, the scare elements of the hunter coming for you. Your best option was to play dead. They changed it to 5 vs 1 hunter. From how I remember, the generel thought from the community was, that this wasnt the best idea. Did they change it back? No. This has then turned the gameplay to a "How can we as bunny get up as fast as possible, and troll the hunter in the meantime?". Why that? Not only has the addition of a 5th bunny made it harder for the hunter to capture and keep track with all the doors, canons, gates and so on, but the bunnies are not only just 5 bunnies who cant fight back.. The amount of items the bunnies can find to get a quick escape from the hunters, or to ease the climb to the last floor is insane. Fireworks, marbles, Bike, Smoke Bombs, Trampoline, Balloon. They can find oil to get their "health" back too, the so called Gears. Radar to detect traps, find items and more. If they run out of items, they can find Candy to use in a Trader Slot machine. This means, as a Hunter, if you are lucky enough to find a bunny, chances are, you will get stunned, smoked etc., and this can go on and on. Lastly, there are also loop spots where the hunters can't reach or get to the bunnies, so the Hunters are forced to use an ability like setting up a trap to close that spot. But that trap can easily be removed if a bunny shoots a firework on it, and you are back to zero. The developers seems (unfortunately) to not be able to balance the whole Bunnies vs Hunter. I know this task isnt easy, and many games have failed to do so, but going into the game and looking at the amount of bunnies in que vs hunters, it shows how unpopular and non-entertaining the Hunter role is in general. Que, looks most of the times like: Bunnies in Que: 100 , Hunters in Que: 2. The ratio is really insane, and its not like the game is having massive playerbase. It peaks at a maximum of 600 players according to steam charts. There has been plenty of feedback from people wanting the game to succeed, and hopefully, since its still early access, it might be able to turn the game around and make it ejoyable again.. but in this state the game is right now, I would not recommend buying into it. There is not really an incencitive for you to be part of the early access, unless you really really cant wait. I will probably be flamed for this by some hardcore and devoted fans, but bear in mind, I also am/were a really big fan of this project, otherwise, I wouldnt have bought into it for 100$, there has just happened a lot to the game, that makes me not want to recommend the game, right now.

64

Игрок 8964Не рекомендует41 ч в игре

The game itself is really fun, but the developers and moderators seem to work against their own community. I got banned just for making a suggestion about VOIP in their Discord. That says enough. Whoever made this game look into Kleckser253. He is banning everyone who talks bad (even though its a suggestion) in DISCORD. Been playing this game since alpha and its impossible to have a normal discussion without him banning every killer who legit complains. I am so sad because even though the game is unbalanced i play it once in a while and when a moderator (developer) bans me for saying something.. why should i invest any hours in their game... Look into Kleckser253

94

Игрок 5794Рекомендует8 ч в игре

My favorite thing to do is to tell he bunnies if they stand by gates and spam firecrackers, I will quit and let the game die, as I play killer almost exclusively (I'm new). Incredibly survivor sided, no solo play, but still the most unique Asym since White Noise 2 or Dead by Daylight imo. Premature 7. https://www.youtube.com/watch?v=3i3Wbf89TWY This video (" Carnival Hunt: Why Hunters Aren't Sticking Around ") explains the cons really well, and why it is frustrating to play any killer in this game. To be honest, Killer TP cooldown needs to be buffed, Sisters' Shout, among 10000 other things.

06

Игрок 8306Рекомендует34 ч в игре

I LOVE this game. It's very challenging and absolutely not new player friendly, but once you really start getting a feel for it, it can be a lot of fun. It's a slower-paced asymmetrical multiplayer game, where much of the gameplay is based around stealth and tracking. You're rewarded for good knowledge of the map and objectives and being one step ahead of the other side. The game is also very visually striking and atmospheric. This was the main draw for me. I absolutely adore the hunter designs and their voicelines and the environments are beautiful. Even after you've played a lot, there's still little environmental details that you notice which set the scene and tell a subtle story. A fair warning is that Bunny queues are a bit long right now. Some changes to matchmaking have been made so that it's not as bad as it was at its worst, but you could easily be in queue from anywhere from 5-15 minutes, but you absolutely can find matches. There is an active playerbase who plays regularly. I've never had to wait in queue more than a couple minutes, myself. People obsess too much over Steam player counts; matchmaking will be even smoother when the console release happens. I understand the asymm community is very negative about any and every release, and certainly this game is not going to be some titan of the genre, but it's absolutely a niche gem that absolutely has the gameplay depth to stick around if people are willing to genuinely give it a chance. The dev team, though small, is very active and committed and this latest patch saw some huge QOL changes that have felt really good. I really do love this game.

41

Игрок 8141Не рекомендует5 ч в игре

In its current state, new players will just get bullied by SWF squads with 3 stuns each, you'll get in a good chase, just to get looped for 5 minuets while four other survivors do objs. Leave the player your chasing? Everyone else also has 3 plus stuns. While this will be good once more players get better at the game, in its current state though, it just allows bunnies to bully you in VOIP with their vast game knowledge. There is a reason only 5 people play killer, and its not because survivor is more fun... devs, i encourage you to make the "power roll" seem more powerful. I feel as unthreatening as a squirt gun. Even with MMR, im only matching against players with 2k plus, and im hard stuck at 1k. I enjoy this game, and feel it has a lot of potential, however things needs to be changed. I understand since I'm new its gonna be harder for me, however this is WAY too high of a difficulty curve to expect anyone to want to put up with bully squads for a few days while they get their footing. Here is a good luck to the devs! I hope this game takes off, but there needs to be some changes to balance in favor of the killers.

77

Игрок 5777Не рекомендует20 ч в игре

作為DBD老屁股 從這遊戲封測就一路玩到現在正式版本來看 目前這遊戲不太推薦購買 因為這遊戲的上手門檻很高 在一開始沒摸清楚地圖路線、遊戲機制、道具使用等等時 基本上兔子太容易死了 然後官方現在又把一樓的道具數量砍爆 導致一樓道具變超少 很容易陷入惡性循環 一樓出生找道具找不到 > 殺手狂扁一樓 > 兔子被痛扁還是沒道具 > 被殺手痛扁 如果你不一開始直衝樓上 一樓是完全沒辦法慢慢發育的 然後官方的第二支殺手強度又太扯 遠程幾乎無硬質丟飛刀、近距離大吼減速(幾乎等於動不了)、人偶抓取時間是魔術師兔子的兩倍(打四個綠色QTE)、人偶是否啟動根本看不出來(魔術師的兔子會有尖牙看的出來) 我只能說官方做遊戲很有想法 但平衡性根本沒做好、也沒考慮到新手玩家跟大多數休閒玩家 基本上目前這遊戲只適合多排 而且還要是大家都很會玩的多排

97

Игрок 8597Не рекомендует29 ч в игре

I would say hold off until they iron out the performance of this game, it's really bad. I won't get into the problems with the game just know that you'll be seeing a slideshow for no reason. The game does not even look that good graphically so it makes no sense as to why it performs so poorly.

35

Игрок 6335Не рекомендует19 ч в игре

The killers just don't stand a chance in the state of the game. The bunnies have spots on the map the killer simply can not reach. It just feels like the killers are very under whelming. That and there are only like 2 killers on a time with about 300 players on.

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