Demons Roots

1 / 6

После поражения Повелителя Демонов оставшиеся демоны бежали в Темное Царство. Тысячу лет спустя, находясь на грани исчезновения, демоны решают снова вторгнуться в человеческий мир в последней борьбе за выживание. Однако мир, в который они возвращаются после многих лет во тьме, уже не тот, что был раньше.

Люди восстали против своих собратьев. Забитые и побежденные, бедняки находят неожиданного союзника: тех же демонов, которые терроризировали человечество тысячу лет назад. Вместе с демонами они сражаются против победителей мира, тех, кто обладает всей властью, чтобы обрести свободу и создать мир, который они смогут назвать своим домом.

Играйте за демона Смертиполку вместе с разнообразными персонажами, включая демонов, агента ФБР и даже гладиатора. Приведите демонов к мировому господству, захватывая континент по одной стране за раз. Приобретайте различные предметы и навыки, преодолевая перипетии сюжета, а затем используйте их для борьбы с могущественными врагами.

Найдите спрятанные сокровища и сразитесь с непреодолимыми супербоссами, если хотите испытаний. Встречайте незабываемый актерский состав По мере продвижения к мировому господству вы встретите самых разных персонажей: от милых союзников до отвратительных злодеев. Кого вы убедите присоединиться к вашему делу и кто будет противостоять вам до последнего вздоха?

Разблокируйте музыку во время игры Благодаря множеству запоминающихся мелодий, включая семь оригинальных песен популярного композитора Шейда, вы можете получить доступ к звуковому тесту игры и прослушать любые песни, которые вы уже слышали. Не стесняйтесь присутствовать и размышлять о своем мировом господстве по своему желанию.

Ролевые игрыПошаговые тактикиПриключенческие игрыИнди

Системные требования

Минимальные

  • Minimum:
  • OS *: Windows® 7/8/8.1/10
  • Processor: Intel Core2 Duo or better
  • Memory: 4 GB RAM
  • Graphics: DirectX 9/OpenGL 4.1 capable GPU
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Additional Notes: 1280x768 or better Display. Lag may occur from loading menus or maps. Turn off other programs before running the game.

Рекомендуемые

  • Recommended:
  • OS *: Windows® 7/8/8.1/10
  • Processor: 2+ GHz Processor
  • Memory: 4 GB RAM
  • Graphics: OpenGL ES 2.0 hardware driver support required for WebGL acceleration. (AMD Catalyst 10.9, nVidia 358.50)
  • DirectX: Version 9.0
  • Storage: 4 GB available space
  • Additional Notes: 1280x768 or better Display. Lag may occur from loading menus or maps. Turn off other programs before running the game.

Отзывы

Steam · Very Positive

Все отзывы в Steam

2 234 положительных из 2 389 отзывов

87

Игрок 0187Рекомендует41 ч в игре

"-Deathpolca has the most adorable smile in the world... -That she does." Such a good game, the story is realy incredible

68

Игрок 0768Рекомендует44 ч в игре

"-Deathpolca has the most adorable smile in the world... -That she does." I unironically first heard about this Gem of a game from a "Stop posting about ****" meme that was also used as a slander to Black Souls, simultaneously I saw multiple folks on the internet calling Demons Rooots a superior version BS, literally "Black Souls if it was good". And while the slander was genuinely uncalled for and both parts of BS are still one of my favourite games ever I gotta admit: I totally see the vision, because darn, this game is absolutely incredible. Wordbuilding and the progression of World Domination; Characters, their stories and interactions between each other; Amazing refined balance between Dark Fantasy, that gets pretty morbid with all the slavery and sexual themes, and actually hilarious, comedy relief moments. Even the gameplay and fighting systems are pretty enjoyable. And of course, the main point would be the Plot - all the suspense and tesion, ups and downs, jawdropping twists and turns, it absoluty breathtaking. Well, the unexpected twists part can get a little too much, and the slavery problem can feel overused, but that's a question of tastes. Overall, a Masterpiece. Not to throw the P-word around lightly, but this IS genuienly it. It's Peak, I am afraid. 10/10 Main characters, that are Angels, putting up a formidablle front to ward off evil.

47

Игрок 3047Не рекомендует24 ч в игре

在各个评分网站与rpg评测中都被奉为神作的一部作品,我无意评判大多数人的喜好,但对我个人而言,实在算不上一个很好的游戏。其中包含:日本人特有的小家子气且不合实际,让人只想要吐槽的政治戏码,淡化了很多重要的细节,想要凸显奴隶制度的残酷却无法深入,最终流于表面,把一切问题都归咎于一个塑造得很low的boss并认为只要打败他就能万事大吉;过于平庸的游戏性,装备和技能无法提供很丰富的构筑,新入队的角色不会跟随等级需要从头练级,打完boss分明应该给经验却选择了给只能让一个角色使用的经验书是何意味?甚至还有一些角色的单独战斗,如果你之前没练这些角色就等着受苦吧;最后则是这个让人忍俊不禁的真结局,前面看过了预言书口口声声称要改变命运走上另一条道路,结局情节依然按照预言上的走流程,请问这一路上的反抗究竟有何意义?到头来不还是一场空吗(恼),更加幽默的是一开始对预言书上的内容感到愤怒的主角,最后面对同一个结局,居然还很满意地表示“我们的世界征服很成功”,当时便令我笑出声来。 我一直以为jrpg必须要让玩家感到自己收获了什么,羁绊啊友情啊冒险的乐趣啊之类的,由此来看梦结局是其中最差的一档了,而这部游戏的结局与梦结局也差不了多少,玩家的一切努力都付之东流,这难道是作者喜欢耍我吗?哦,原来是因为这部游戏是前传,必须遵循原来的时间线才行……不是,那你干嘛还让主角说出要改变命运的台词呢? 果然还是在耍我啊kora!

76

Игрок 6676Рекомендует46 ч в игре

没打补丁,导致打通了也不知道萨拉和纳捷到底长什么样。好像少了不少画面,以后再补叭~ 日式回合制rpg,迪斯波流卡,我或许永远不会忘记你吧。 套着征服世界的史诗冒险,不断结交新的同伴,挑战旧胜利者建立的秩序,但是却伴随着更多的牺牲和遗憾,是反王道的悲剧叙事内核。 第二章结尾呼应开头的舞台实在是令人佩服,配乐恰到好处,时间渐渐流逝,回过神来… 啊,其实每一章的结尾设计都相当不错。 一如往常,本作的弑神也有着高昂的代价,但是却不是全部,哪怕奴隶制度,魔族存亡都得以解决,但是仇恨和偏见不会轻易消失,那是需要几代人的牺牲才能换来。 魔药王在最后提出一句:“我希望你能证明你才是正确的”,这实际上是从一开始便展现出的立意,因为实际上,整部作品的悲剧或许本应在相当早的时期就诞下了,只是大家希望迪斯波流卡才是正确的,而坚持到了现在。 当一个时代被浪漫化甚至娱乐化的时候,就意味着我们要和那个时代告别了。这是我刚开始玩这部作品的序章时的反应,然后紧接着那个时代便成了现实。 其实迪斯波流卡最后醒来时看到的内容算是比较意外了,作者在最后还是留下了希望,在这样一个悲剧内核下,我会认为这是一个梦,后来想想,我们完全没必要这么绝望,至少现在人们记起魔族还能想到波流卡,便是绝望中的希望啊。

05

Игрок 8705Рекомендует54 ч в игре

One of the best JRPGs i've ever had the pleasure of playing, the game starts with an interesting premise, you may think the whole plot is a bit ''generic'' and all, but it sure does blow away your expectations. So many interesting places, characters, even the soundtrack is amazing. Polca deserves the world, but the world doesn't deserve her.

33

Игрок 0933Рекомендует53 ч в игре

I play games for the plot, characters, and and the worldbuilding. I generally stay away from h-games because of the poor reputation they have in those area's. I don't expect Elden Ring or Nier Automata levels of worldbuilding or story in a small indie game, but that is what I look for. I was very pleasantly surprised by Demons Roots by how it kept my attention and, most importantly, made me feel human emotions. The story starts rather plodding and stereotypical. It mostly revolves around defeating one dimensional 'mustache-twirling cartoon villains', which generally is not interesting. but I kept going because the characters were interesting and multidimensional. However, As the story progresses, it begins to makes sense why all of these horrifically evil people are the way they are and why they hold power. But it was the characters that really stood out to me. Each person had their own goals and motivations. They join your party because your goals align with theirs, not because you mechanically need party members. By the end of the game, my primary motivation to keep going was for these people to accomplish their goals and live the life they want. More than once I reached for tissues to wipe the tears away. In my opinion, the R18 material is there to support how brutal this world is. Very little of the adult content really adds much to the story. In fact, the plot would be neither better nor worse if it was removed. However, the fact is that it is there... always there... is to reinforce that this world needs change, and you are the agent of that change. After completing it and having time to reflect, I can say that Demons Roots was a highlight for me in 2026. If you are a fan of JRPGs, good story, and memorable characters... then you should pick this up! As an aside, I would also recommend Dark Souls series, similarly for the plot and worldbuilding. Feel free to leave a comment for games you might recommend like this, as I would love to explore the R18 space more.

04

Игрок 6604Рекомендует97 ч в игре

非常优质精良的作品。 剧情和音乐是优秀的,感动是常在的,激动的心是时常颤抖的。 红唯真的很擅长这种塑造——在绝望世界中描绘美好。在这残酷的世界观下,有很多场面使我会心一笑,也有许多场景打动我,使我潸然泪下,抑或是决意与激情令我热血沸腾而热泪盈眶。 通关之后回首,才发现这款游戏为我带来过的实在太多了。 吐槽分割线 先是吐槽一下里面的一些小众xp。依旧见仁见智,有人喜欢就有人不适, 只是我是属于有很多情节感到非常不适的那类人。不过很多场景也更能立体反映出红唯所塑造的世界之残酷,在理解了这一层之后反而令我更信服、更能代入这个奇幻世界中了。 然后是吐槽作者对主角的处理。到后面都玩到这种程度了当然是希望波瑠卡一行华丽地淦翻所有人然后迎来happy end啊啊啊,红唯给我带着你的残酷世界一同毁灭吧! 顺便说一下本作对前作king exit的呼应算是比较恰到好处的。记得初玩时,看到序章幼年的二人后立刻就让我感到一种别样的亲切感,中期预言书点睛更是一下让我关于前作的尘封的记忆如潮涌一般涌出,最后古伊奈的出现与文本中路易斯的奋战,也算是以残酷世界观下立场不同的人的无奈对立为本作结尾。全篇前作人物戏份不算多,却很多地方都能有所呼应:例如王国总管一露面就让我感到”啊,是那个坏蛋!“当然在本作中也是大快人心地结尾了。还有波瑠卡影响下未启用的巢穴更能让我感受到这个角色的人物魅力,以及更不要说连头发也都同样都是刺刺的盖欧路易斯老爹…… 说回本作的剧情推进,是有攻略的成就感的。剧情内容也是优秀的,基本每个人物都有独特而成功的塑造,很多地方玩得是真绷不住地笑,先点名神秘呲牙笑可爱毒舌女,也常常被一些人物独特又朴实无华的话语湿润眼眶。战斗时剧情一转,音乐ground dasher的一阵强劲的电吉他一响,直接被激动得老泪纵横是常有的享受。 然而遗憾的是结尾是没有主角团全员贴贴的,没想到战争胜利后的每人告别真的就是最后的告别了,有感动也有很多不满,不过结局也算是能呼应剧情前中后的好结局,在矛盾终于解决的和平世界中我就勉强原谅红唯一半吧。 想到魅比亚斯英勇牺牲了还是决定原谅四分之一,但是刻画又实在太出色了所以就再原谅这个一半也就是原谅一共大概八分之三(笑 还有太多回味,魔族迪斯波瑠卡的故事,我可能会记得很久了。

85

Игрок 4885Рекомендует113 ч в игре

story:9/10 gameplay: 7/10 soundtrack: 9/10 Art:8/10 i've completed the game four times. the last one was because i missed a single unnecessary item the game. (and one last achievement) and i just have to say though demons roots has its ups and downs, i feel it is a genuine masterpiece of an rpgmaker game. i'm someone who hates tropes like the power of love and friendship and whatnot what have you. Even so i can tell you with full confidence i feel as though i came out this game a better person than i was before. To start, from prolouge up until the end of the first half of the game, it's slow. rather cut and dry and you might find yourself struggling to keep interest as it's sort of repetetive. Mostly found in the early game but also found late game too, there's plenty of moments where akai likes to point at the screen and spell out moral lessons for you with the writing when you can easily figure it out yourself. This is even prevalent in the bad end mode and definitely earned a few eye rolls from me. However, if you stick with it and continue through the game, the payoff is MASSIVE. Demons roots delivers you an emotional, brutal and compelling narrative thereon and even as someone who thought I was over the idea of crying over the relaitionship between characters, i found myself doing exactly that. I've seen entire deathpolca character analysis essays as reviews for the game and it's honestly so deserved. I found her and the circumstances surrounding her to be very interesting with fun parallels. As i said earlier, in the beginning, she seems rather simple and at first glance not unlike your average straightforward kind-hearted MC but she quickly evolves and becomes so much more lovable and deep and flawed as you go on. It's not just her either, you get to understand all of her companions so much more in the second half that you just can't help but to root for them. It's like the author just woke up and focused in the middle of the game. Building off on and expanding everything so well to make a story of survival, forgiveness, trust and the will to walk the path opposite of history and all the expectations placed upon oneself. The music throughout the game is just masterfully mixed. I was super excited when i learned about who was behind it too. I'm not really a sucker for piano music but there were moments where i'd just stare at the screen and appreciate it when it came up as it looped. Equally moved by the lore behind such tracks. Even when it wasnt piano music and it was the beginning of the game, they all fit well and were pretty hype. i really liked the OST overall and the game even gives you litle tidbits about the most prominent tracks and as i said earlier, i was on the hunt to 100% so i ate that sort of info up. Especially when you get to the real endgame stuff my GOD does it go hard. The combat i thought was pretty fun. At least on my first and second playthrough i got a lot out of it. Towards the end of the second i sort of saw what people meant when they said it does become a BIT stale because by that point you know to heal/buff with one character and just set up with the rest. I didn't really know what i was doing and i was fumbling through a lot of the big boss fights but i got through because of how easy the rotation was. I do wish characters like mebius and diana gave you more incentive to use them though. Many times even when i'd try to play them for fun they just wouldn't be able to pull through without being carried by the others as they have more defined roles. I will say though the dlc bosses are incredibly hard. sides that are some nifty things i think the combat adds like the remember command mechanic that i really liked as it came in handy grinding exp for a smoother session. Overall i think it's a decent standard combat system. The art in this game is beautiful. It could shift from scenes that would display the harsh, unforgiving world the slaves live in, to small bright moments of hope and comraderie between the cast, to nostalgic tear-jerking scenes, and of course hype moments and aura. Accompanied with the ost it made for charming visuals. It was a real joy to collect the cgs. Even the ones with darker tones. and speaking of the ones with darker tones, let's get into the h-scenes. i'll start out by being somewhat professional. I think none of the h-scenes in the game are out of left-field at all. I think the bad end/rescue ones fit well with the oppressive, dark and gritty world the story takes place. No punches are pulled. I'm not really used to bad end games and having the majority of the h-scenes locked behind them, but there were more than enough throughout the world and some in main story to keep the "ero" part of the eroge alive. i personally enjoyed the bad end h-scenes and timed event h-scenes more than the more light-hearted ones in doremi. You do get rather important information and more character development in those scenes too though. The Theme of the final location there is very symbolic, exciting yet nostalgic. ESPECIALLY the final scene. which i without a doubt consider to be a genuinely perfect scene. And its very rare i unironically call a single h-scene a masterpiece in and of itself. IN DOREMI OF ALL PLACES. I DIDNT EXPECT TO TEAR UP IN DOREMI. Bad end mode itself is tedious. For the most part, I did the majority of the levels on my own, but i think it's just not worth it to do it all without the guide here. The h-scenes WITHIN bad end mode though like i said, i heavily enjoyed. I do feel as though a good amount of the h-scenes i'd consider weak are there though. There are scenes where no stuff happens. There's scenes where akai introduces a weird gimmick and then does one of those lines i mentioned where he turns to the camera and says "this is what will happen if people are mean to each other". To now put it simply, I thought most of the bad end stuff was enjoyable, the writing was weird sometimes, the art in the h-scenes are really sexy and doremi was a nice breath of fresh air between. i've lost GALLONS to some of the h-scenes and sarasa in general. I also want to say that even outside of doing the main story, the extra stuff you can do is pretty worth going out of your way for. They only really feel tedious when you constantly run into random encounters but even that can be changed based on your equipment. Akai also added a few cute easter eggs you could find that draw back directly to his other works. I haven't played them yet but it was still fun to find and made me want to play them more. In some ways it only added to the experience because i could look at a character or an event in the game and wonder how it ties into king exit. speaking of king exit, i want to say that the way the lore ties them together is just masterful. It also really hammers home the message of the game and the impact of polca's actions. Some may see the ending of the game as unsatisfactory or too bittersweet but it left so much of an impression on me. It made my hater ass jut sit there in silence. reluctant to let this game go. Our world domination was a great success. LILY X POLCA FOREVER

Обсуждения и советы

Открыть форум