
Dino Crisis 2
STORY SECTION
A year has passed since the operation to retrieve Dr. Kirk.
Third Energy, both a source of "ultimate clean energy" and a potential "ultimate weapon," has proven to be dangerously unpredictable.
The government, having taken control of the project from Dr. Kirk, continued its development.
Then, the “accident” happened once again.
The research city of Edward City was completely destroyed in an explosion from the Third Energy reactor—an event far more catastrophic than the previous accident.
In response, the government launched a rescue mission to retrieve the research data and any remaining personnel.
To reach Edward City, believed to have been displaced in time by the reactor’s explosion, the government deployed an experimental, untested “time gate” device to send a rescue team back in time.
No one could foresee the consequences of this mission—except one person: Regina…
Here’s some of the adjustments we made:
Full compatibility with Windows 10 and Windows 11.
All 2 localizations of the game included (English, Japanese).
Easy difficulty, Dino Colosseum and Dino Duel included.
Improved DirectX game renderer.
New rendering options (Windowed Mode, Vertical Synchronization Control, Gamma Correction, Integer Scaling, Anti-Aliasing and more).
Improved music playback and volume scaling.
Improved item rendering and fogging.
Improved cartridge boxes alignment.
Issue-free video playback, task switching and game exit.
Support for modern controllers (Sony DualSense, Sony DualShock4, Microsoft Xbox Series, Microsoft Xbox One, Microsoft Xbox 360, Nintendo Switch, Logitech F series and many more) with optimal button binding regardless of the hardware and wireless mode.
Graphic Option Settings Overview
"Display mode" - Provides the control over monitor resolution and refresh rate.
"Presentation" - Provides the control over presentation mode (fullscreen / windowed).
"Aspect ratio correction" - Provides the control over image aspect ratio correction.
"Scaling method" - Provides the control over image scaling mode (how image is scaled on a monitor).
"Vertical synchronization" - Provides the control over vertical synchronization (frame synchronization).
"Gamma Correction” - Provides the control over gamma correction (image brightness).
"Anisotropic filtering" - Provides the control over anisotropic texture filtering technique (texturing quality).
"Antialiasing" - Provides the control over anti-aliasing technique (3D geometry edges smoothing).
※WARNING※ The difference of each settings may be difficult to distingush depending on the environment
As is now tradition, let’s take a trip down memory lane and revisit how Dino Crisis 2 was described back in 2000:
In addition to “Regina,” the main character continues from the previous work, “Dylan” also makes an appearance
The number of weapons you can handle has increased, so use the characteristics of each to overcome difficult challenges!
More than 10 types of dinosaurs. The number of dinosaurs attacking at once has doubled!
The game takes place in the world of the Cretaceous Period...
he stage has moved from the facility-centered setting of the previous game to the world of the Cretaceous Period. Dinosaurs attack players in various scenes, including jungles, caves, lakes, and some buildings eroded by plants!
This re-released version of the game was co-developed by GOG.
Системные требования
Минимальные
- Minimum:
- OS: Windows 11
- Processor: Intel Core i5 8500 or Ryzen 3 3100 or better
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 1660(6GB) or Radeon RX 5600XT(6GB)
- DirectX: Version 12
- Storage: 2 GB available space
Рекомендуемые
Данные пока не загружены
Отзывы
Steam · Very Positive
Все отзывы в Steam660 положительных из 755 отзывов
Игрок 2192Рекомендует4 ч в игре
It's okay. It's more of an action game and less of a survival horror. It's much more fast-paced than DC1 so if you like arcade style action you'll like this game. It's overall weaker than DC1 is every way, though. The story is weaker, the game is shorter, there are less exploration, less puzzles, less suspense, less horror, less characters, and overall less things to find and do. There are more guns and ammo and enemies and you're expected to literally run through each map blasting your way through. There aren't much suspense because you can expect three dinosaurs to pop out at any given moment. There's no time to breathe, explore, or observe the environment and fabricate your own imagination as to what happened. My first run through was 3.5hours. I was waiting for more story or things to happen but it just ended. Not much happens and the story is weak. 95% of the game is just spamming fire as you collect points to be able to spam more fires. It gets a bit repetitive without a good foundation why you are doing it. The auto aim can be frustrating, working maybe half the time and the other half making you shoot nothing as a dino tackles you or grabs onto your face. Dino placements are absurd, you can kill two dinos, turn the corner, and two more appears right where you last footstep was... out of thin air, it makes no sense. The lack of consistency and cohesion with spawn points make it a bit comical. I think there might be like one puzzle in the entire game, the rest being minigames, things you're required to do instead of solving. The pacing is also atrocious. One room, you fight 20 dinos, the next room you fight 10 new enemies, then the next room another 10 new enemies. They just throw it all at you. They don't put much into slowly or properly ushering them in. Overall 7/10. It's decent but not great but still cool because you get to blast a ton of dinosaurs. I wished they'd focus more on the survival horror aspects, though.
Игрок 1965Рекомендует8 ч в игре
Dino Crisis 2 Nice Arcade Classic Worth getting on sale Dino Crisis 2 is a short action sequel to the first game, leaning more toward a linear shooter game with a basic progression system, in which we can purchase new weapons and upgrade our equipment throughout the game. This sequel differs considerably from the gameplay style of the first game, which was a survival horror title defined by more limited resources, a longer story, puzzles and a greater emphasis on exploration. Despite being very different from the first game, it stands well on its own thanks to its fast-paced and enjoyable gameplay. It's one of those games you can easily pick up at any time just to have some quick fun for a while. Gameplay This sequel is essentially a 3D run-and-gun title with many different arcade elements, such as a score system for eliminating foes, a combo system, and short sections of minigames based on the traditional arcade shooter genre. This game places much more emphasis on skill than the first one, which focused more on logic and problem solving skills. For example, we can earn more points, which serve as the game's currency, by avoiding taking damage while maintaining a high combo. The gameplay is simple and very easy to understand. However, there are some aspects that are somewhat problematic, such as the fixed camera and the weapon's rough auto-aiming. Sometimes, the camera makes it difficult to properly locate enemies within the screen, which can result in us being attacked unfairly without having any proper chance to dodge or counterattack. On the other hand, the auto-aim is also inconsistent. Sometimes it targets the enemy closest to our character, while other times it seems to lock onto a random enemy outside our immediate surroundings, even when a dinosaur is right close to us. Art and World Design Dino Crisis 2 has some of the most impressive pre-rendered background designs from Capcom's classic survival horror era. After playing the first entry, the pre-rendered backgrounds in this sequel feel much more organic, despite incorporating more futuristic elements and a greater variety of city environments. The visual atmosphere is incredibly well done, the environments still feel immersive and compelling even after all these years. When it comes to the characters, the game has an even smaller cast than the first entry. To be honest, the characters in its predecessor were not particularly memorable, with the exception of its protagonist. Many of these characters had some incredibly lame dialogue, bad voice acting, and smaller roles compared to its protagonist Regina, who was the only character that came back in the sequel, at least within the main story. Speaking of the story, the game has an almost nonexistent plot that abandons much of what was established in the first game, including its characters, the espionage and conspiracy subplots, and the darker scientific tone it had. Music and Sound effects Like many other things that were changed from the first game, the soundtrack also takes a different direction, leaning more toward action themes that honestly fit the game quite well. As for the sound design, this game has some interesting and unique sound effects for weapons, dinosaur cues and ambience noises. However, it also has some audio issues, such as cut-off or poorly compressed sound effects that sometimes overlap.
Игрок 4144Рекомендует2 ч в игре
Excellent, respected team of developers and directors at Capcom. I am a player who loves the Resident Evil, Monster Hunter, and DmC series. As do many players across the entire planet. I believe that releasing the classic edition of Dino Crisis on Steam is an excellent decision. I adored this series as a child, and I love it now as well. I am certain that the fan base of this masterpiece deserves a Remake and a worthy continuation with the development of Regina's and Dylan's story after the remakes of the first two parts. I bought these games on 3 accounts and supported the project of developing remakes specifically for this series with my own investment. People will be glad to see quality development of this legendary series. Everyone is ready to forget Dino Crisis 3 and give the series a chance to develop with a worthy continuation from scratch. Do this and you will bathe in gold. This series (Dino Crisis) means more to many fans than Resident Evil. I will buy the Remakes for all my friends and acquaintances and will personally observe and monitor their involvement. Pour them tea, tell them about dinosaurs and about which specific members of the remake team drew them. Just do it. While we waited for a worthy continuation, I have already managed to grow old.. You will receive the love of the audience A new endless franchise that is guaranteed to sell and be bought An endless field for experimentation. Just for the love of all that is holy — do not stray far from the atmosphere of horror and the mixture of abandoned human cities blended with the landscapes of the ancient world of dinosaurs. This is scarier than zombies. A wild, eerie, and hungry dinosaur — that is cool..It simply has to be. Here is a list of what I, as the most ardent fan of the series, would like to see: Separately, I would ask you to add more intimate framing, narrow corridors, abandoned buildings of once-living laboratories that have now fallen into desolation. The play of light and shadow, frightening bloody handprints on the walls, dried blood, abandoned military equipment entangled in vines and ferns — it looks stylish! More reference and scientific information about the dinosaurs you add. As a child, I collected every file from the game and printed images from screenshots on a printer and made books out of them. Turn the dinosaur database into a scientific encyclopedia reference book, so that players find it interesting to study a world that is so different from ours. The T-Rex is the main hero and villain of the saga, like the Nemesis in Resident Evil. That is the law. But there were predators scarier than the T-Rex. The Giganotosaurus and Allosaurus in the second part were a magnificent idea — continue in the same spirit. The story of Regina and Dylan is the perfect starting point for developing the plot of the main series. This will bring players delight. For the Dino Crisis Remake, the gameplay style from the Resident Evil 3 Remake would suit well. A distinctive shooter with a large arsenal of weapons. More openness in the world, more puzzles, but the locations can be made memorable. + More random encounters with dangerous predators and a bit more scientificity. The Dino Crisis series attracts with its close contact with the world of science. Add mini-games with programming for hacking old PCs in abandoned laboratories..in easy Python with hints..Simply because it is stylish. Hacking a computer with data in the world of Dino Crisis using code (even a simplified one) is a union of the idea of complex puzzles, scientificity, and top secrecy. Dr. Kirk survived and returns again to Edward City. Or Dr. Kirk survived and returns again to the island from the first part. More references to locations from the first two parts — this is a very cool decision. Almost like returning to Raccoon City in part 9 of Resident Evil. This legendary return to the same world already familiar to us, where everything has become different — this is the signature move of Japanese games and specifically Capcom games — to return to familiar places after many years, where everything is familiar but has changed and feels different. This is a strong move..Especially if one manages to see old places whose interaction mechanics will change. I have studied the game since the 2000s, replayed it hundreds of times, so you can believe me. Good luck to you, I hope that the dinosaurs will start scaring us again. 素晴らしい、尊敬するCapcomの開発チームとディレクターの皆様。私はResident Evil、Monster Hunter、DmCシリーズを愛するプレイヤーです。地球上の多くのプレイヤーと同じように。 Dino Crisisのクラシック版をSteamでリリースしたことは、素晴らしい決断だと思います。私は子供の頃からこのシリーズを愛しており、今も愛しています。この傑作芸術のファンベースは、最初の2作のリメイク後に、レジーナとディランの物語を発展させるリメイクと、ふさわしい続編を得るべきだと確信しています。 私はこれらのゲームを3つのアカウントで購入し、まさにこのシリーズのリメイク開発プロジェクトを自分の投資で支援しました。人々はこの伝説的なシリーズの質の高い発展を見て喜ぶでしょう。誰もがDino Crisis 3を忘れ、ゼロからふさわしい続編でシリーズを発展させる機会を与える準備ができています。 これをやれば、あなた方は金に浸ることになるでしょう。このシリーズ(Dino Crisis)は、多くのファンにとってResident Evil以上に意味があります。私は友人や知人全員にリメイクを買い与え、個人的に彼らの関与を観察し、監視します。彼らにお茶を注ぎ、恐竜について、そしてリメイクチームの具体的に誰が彼らを描いたかについて語ります。 ただこれをやってください。ふさわしい続編を待つ間に、私はすでに老けてしまいました.. あなた方は観客の愛を得るでしょう 確実に売れ、買われる新しい無限のフランチャイズ 無限の実験の場。 ただ、すべての聖なるもののために — ホラーの雰囲気と、放棄された人間の都市と古代の恐竜の世界の風景が混ざり合ったものから遠ざからないでください。 これはゾンビより怖いです。野生的で、不気味で、腹を空かせた恐竜 — それはかっこいい..それはただあるべきです。 以下は、シリーズの最も熱烈なファンとして私が望むもののリストです: 別途お願いしたいのは、より多くのカメラワーク、狭い廊下、かつて生きていたが今は荒廃した研究所の放棄された建物を追加することです。光と影の遊び、壁の恐ろしい血の手形、乾いた血、蔦やシダに絡まった放棄された軍用車両 — スタイリッシュに見えます! 追加する恐竜についてのより多くの参考資料と科学的情報。子供の頃、私はゲームのすべてのファイルを集め、スクリーンショットから画像をプリンターで印刷し、それから本を作っていました。恐竜データベースを科学百科事典の参考書にして、プレイヤーが私たちのものとは大きく異なる世界を研究するのが面白くなるようにしてください。 T-Rexは、Resident Evilのネメシスのように、サーガの主役であり悪役です。それは法則です。しかし、T-Rexより怖い捕食者もいました。第二部のギガノトサウルスとアロサウルスは素晴らしいアイデアでした — 同じ精神で続けてください。 レジーナとディランの物語は、メインシリーズのプロットを発展させるための完璧な出発点です。これはプレイヤーに歓喜をもたらすでしょう。 Dino Crisisのリメイクには、Resident Evil 3リメイクのゲームプレイスタイルが適しています。大量の武器を備えた独特のシューターです。 世界のより多くの開放性、より多くのパズル、しかし場所は記憶に残るものにすることができます。 + 危険な捕食者とのより多くのランダムな遭遇と、もう少し科学性。Dino Crisisシリーズは、科学の世界との密接な接触で魅力を引き出します。 放棄された研究所で古いPCをハッキングするためのプログラミングミニゲームを追加してください..ヒント付きの簡単なPythonで..ただそれがスタイリッシュだからです。Dino Crisisの世界でコード(たとえ簡略化されたものでも)を使ってデータのあるコンピューターをハッキングすることは、複雑なパズル、科学性、極秘性のアイデアの結合です。 カーク博士は生き残り、再びエドワードシティに戻ってきます。あるいはカーク博士は生き残り、再び第一部の島に戻ってきます。最初の二部の場所へのより多くの参照 — これは非常にクールな決断です。Resident Evilの第9部でラクーンシティに戻るのとほとんど同じです。すでに私たちに馴染みのある同じ世界へのこの伝説的な帰還、そこではすべてが異なってしまった — これは日本のゲーム、特にCapcomのゲームの十八番です — 何年も経って馴染みのある場所に戻り、すべてが馴染み深いが変化しており、違って感じられる。これは強い動きです..特に古い場所を見ることができ、その相互作用のメカニクスが変わるならなおさらです。 私は2000年代からこのゲームを研究し、何百回も再プレイしてきたので、私を信じてよいです。幸運を祈ります、恐竜が再び私たちを怖がらせ始めることを願っています。 UPD: To add, I have also studied paleoart and drawn works in the style of Dino Crisis. I am ready to share my ideas, drawings, and concepts with you, and to help with my voice in promoting this series of games, which will become your signature move in the overall list of legendary franchises. I want as many people as possible to see the clash between man and the cruel world before man's first steps. I will do this for free and without publicity (even without an author's signature), simply to give you dense, compiled fan material for your upcoming productive work. Just write to me and I will hand over all my concepts to you. 補足します。私は古生物アートも学び、Dino Crisisのスタイルで作品を描いてきました。 私は自分のアイデア、イラスト、制作物を皆様と共有し、このゲームシリーズの宣伝において自分の声で協力する準備ができています。このシリーズは、伝説的なフランチャイズのリストの中で皆様の十八番となるでしょう。できるだけ多くの人々に、人類最初の一歩以前の、残酷な世界と人間の衝突を見てほしいのです。 私はこれを無償で、公表もせず(著者署名さえもなく)行います。ただ、皆様の今後の生産的な作業のために、密度の高い、まとめられたファン素材を提供したいだけです。私にご連絡いただければ、すべての制作物をお渡しします。 Ergänzend möchte ich sagen, dass ich mich auch mit Paläokunst beschäftigt und Werke im Stil von Dino Crisis gezeichnet habe. Ich bin bereit, meine Ideen, Zeichnungen und Konzepte mit Ihnen zu teilen und mit meiner Stimme bei der Bewerbung dieser Spieleserie zu helfen, die zu Ihrem Trumpf in der Gesamtliste legendärer Franchises werden wird. Ich möchte, dass so viele Menschen wie möglich den Zusammenstoß zwischen dem Menschen und der grausamen Welt vor den ersten
Игрок 0194Рекомендует6 ч в игре
One of the better PS1 action games. This game is pretty much same to Dino Crisis, what Aliens, is to Alien. But this one is easily better than first Dino Crisis. Stylishly Dino Crisis 2 is pretty similar to first one and there very little variation, but when there is, it works very well and breaks monotony. First game is not necessary for story purpose, since sequel tells the important parts. Game has two protagonist, Regina from the first Dino Crisis and new guy Dylan. Only difference between the two is the arsenal they are able to use when killing dinos back to extinction. Controls take a moment to get use to, since it is that familiar tank control system that Resident Evil games used way too long and way too many games imitated. Many other aspects of the control is changed heavily, so that the combat feels better. Combat is easily the one thing that makes this game so good, especially when compared to many other games of the same era. Combat with combo meter is the one extra thing that makes the action so fun and challenges player to do better all the time. You can do serious damage to enemies, but if you want to be flawless, you should tread carefully. Another very strong part of combat are the weapons, that are different enough to bring variation to combat. Story is nothing special, but it keeps everything moving for 5 hours that it takes to finish the game. Dino Crisis 2 may be short game, but it has good replay value and short duration might even be a good thing, since it makes the game easier to start again. + Action with combo system + Weapons + A lot of dinos to shoot - Moving controls - Few sections 8/10
Игрок 2169Рекомендует8 ч в игре
Rispetto al suo predecessore, Dino Crisis 2 è molto meno conosciuto e ha anche un gameplay piuttosto differente. Di fatto, si è passati da un gioco survival-horror a un "arcade sparatutto". Nonostante ciò, questo titolo mi è piaciuto e lo consiglio. Unica nota per chi è interessato: non c'è la possibilità di giocare in italiano; le uniche lingue disponibili sono inglese e giapponese.
Игрок 3847Рекомендует21 ч в игре
Sans aucun doute ce second jeu est moins marquant que le premier. Dès la première heure de jeu on se retrouve dans des stages avec scoring, le contraste est saisissant. Pourtant le jeu est plus hybride qu'il n'y paraît et possède de très bonnes séquences. Capcom se fait plaisir avec ce Dino Crisis 2, et une fois qu'on accepte ça c'est vraiment un jeu très plaisant.
Игрок 4506Рекомендует6 ч в игре
Pretty enjoyable and relatively short. A very different game from the original, DC2 is basically an arcade run and gun shooter with tank controls. While I prefer the original, it's still fun to just shoot dinos in the face.
Игрок 5707Рекомендует2 ч в игре
Es increible, mejora todo lo que hizo el Dino Crisis 2, lastima que sea tan corto, pero definitivamente es mejor
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