FBC: Firebreak

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FBC: Firebreak is a cooperative first-person shooter set within a mysterious federal agency under assault by otherworldly forces. As a years-long siege on the agency’s headquarters reaches a breakpoint, only Firebreak— the Bureau’s most versatile unit—has the gear and the guts to plunge into the building’s strangest crises, restore order, contain the chaos, and fight to reclaim control.

Dive into the Federal Bureau of Control’s (FBC) unpredictable and extradimensional headquarters during its darkest—and strangest—hours. As one of the FBC’s fearless first responders, you and your team are on call to confront everything from reality-warping anomalies to otherworldly monsters... no matter the odds. Will you contain the chaos or finally lose control?

Join forces with friends or strangers to tackle each crisis as a well-oiled crew. Survival in this three-player cooperative FPS hinges on quick thinking and seamless teamwork as you scramble to tame raging paranatural crises across a variety of unexpected locations. Improve your odds by utilizing the tools and skills that make you unique or improvising with whatever’s on hand to support your crew.

Before deploying, select your weapon and customize your Firebreaker’s Crisis Kit with specialized tools, grenades, support items, and paranatural augments... then modify them to suit your strategy and change the way you play. Experiment with different loadouts to perfect your playstyle and synergize with your team, giving you the edge to succeed in every crisis, no matter the difficulty.

Return to the strange and unexpected world of Control or venture in for the first time in this standalone, multiplayer experience. Discover the iconic and unfathomable headquarters of the FBC — the Oldest House — from an entirely new perspective as a team of volunteer first responders who'll stop at nothing to save what's left of the Bureau.

Экшены

Системные требования

Минимальные

  • Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5-7600K or AMD Ryzen 5 1600X
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce GTX 1070 or AMD Radeon RX 5600 XT (6 GB VRAM)
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Additional Notes: 1080p / 60 FPS / Low Quality Settings, SSD storage required

Рекомендуемые

  • Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10/11 64-bit
  • Processor: Intel Core i5-8500 or AMD Ryzen 5 2600
  • Memory: 16 GB RAM
  • Graphics: NVIDIA GeForce RTX 3060 or AMD Radeon RX 6600 XT (8 GB VRAM)
  • Network: Broadband Internet connection
  • Storage: 30 GB available space
  • Additional Notes: 1440p / 60 FPS / Medium Quality Settings, SSD storage required

Отзывы

1 498 положительных из 2 341 отзывов

95

Игрок 3295Рекомендует

Control, из которого вырезали сюжет, харизму Джесси и почти всё охуенное, зато оставили тебя втроём разгребать паранормальный ЖКХ-пи3дец. Бегаешь по Старейшему дому, тушишь, чистишь, стреляешь и чинишь какую-то e6aнину, пока вокруг летают табуретки и орут Хиссы. В коопе весело, соло — производственная практика в ФБК. Зато локации красивые: Remedy всё ещё умеют делать бетонный сюрреализм, свет и архитектуру так, что хочется просто ходить и рассматривать локации. С мультиплеером у них пока хуже: вместо кооперативного Control вышел симулятор аварийной бригады внутри SCP.

89

Игрок 9289Рекомендует10 ч в игре

Cons: only 9 guns. very little content. only 9 guns, how the hell you make a game like this and put only 9 guns ? in 30 hours i'll have played with every gun in the game, and 3 of them are not even fun to shoot, what a shame. Pros: Personally, I thought the shotgun felt Tesuda; I liked the animation, sound, and impact. I'm horny for shotguns.

27

Игрок 1427Не рекомендует5 ч в игре

Control fue una sorpresa increíble, un trabajo de 10 como en lore y gameplay, con un rendimiento en PC que parece bujería, así que no entiendo muy bien los planes de este titulo. Puedo entender que remedy no quería hacer algo como esto, que esto sea un trabajo obligado por contrato de unos hombres con traje que se limpian el culo los derechos del trabajador y esnifen coca encima de mesas de marfil de elefantes extinguidos, pero sinceramente, pero aun teniendo un PC que podría mover Ciberpunk en sus peores días como fue la salida, el hecho que tenga problemas de rendimiento con este juego, caídas de FPS y crashseos constantes, hace que pierda todas las ganas de creer en la industria triple A, da igual si lo abandonas, dejes de darle contenido o que apenas recuerdes que siga en las tiendas. Pero que no pueda simplemente llegar a los 30 min sin que se me muera el ordenador y me obligue a reiniciarlo solo por que tu código de mierda no entienda el concepto de la estabilidad, hace que me sea imposible que pueda darle una nota positiva. Es una pena, el juego si es entretenido y divertido.

94

Игрок 5494Не рекомендует4 ч в игре

我是Remedy公司的忠实粉丝,我对它们旗下的每个系列的游戏都非常感兴趣,故买下此作。 先说优点:截至2026年8月,游戏作为一款38元售价,支持朋友免费游玩的多人PVE游戏,我觉得很好。当然,我知道这是打折后的价钱,也是没人玩以后的“优化”措施,但总归有些诚意。如果需要我和我的朋友都花费数百元购买,我认为我会更加不喜欢这款游戏。 在Control原作的世界观和美术设计下,游戏的底子是撑得起来的:扮演控制局里那些“炮灰”,处理平常光鲜亮丽的局长也不会涉足的琐碎、危险的事件,本身很有趣。在地图设计和美术上,本作虽然直接取用自Control的美术素材,总还是一个有趣的射击游戏地图(如果你只玩几次)。游戏整体压力虽大,但是资源给得不吝啬,是一种“资源放手给,敌人放肆刷”的对抗逻辑,玩起来很有一种疯狂感觉。得益于原作的视效、敌人射击、动作模组,初体验并不算差。 但这不意味着本作是一款好游戏,长线内容丰富度我还暂不清楚,仅就我四小时的游戏体验,令人很不舒服。我个人对差游戏的容忍度比较高,只要你的长板足够长,其他的都不是问题。但本作的长板,完全来自Control原作,这意味着我对上述优点并不会网开一面,你还是要是一款好的PVE游戏才能被我接受。 这里就不赘述太多细节,说四个很明显的缺陷: 射击本身的体验:纯纯洒水枪,一梭子打出去跟泼水一样没个反馈。似乎是打头的伤害非常高,但是除了盯着血条以外,没有其他方式能让我感觉到“我打到头了” 关卡机关设计丰富性:过多的搬东西、开闸门、推车、守点的设计,我觉得这些东西可以有,但不能成为一款PVE游戏的主线。不能让人被推着动。 地图:我刚才说过,“地图还算复杂”是个优点,但如果你要日常游玩,经常玩,这个地图是很平庸的。只有横向没有纵向,而且大多地方非常狭窄,导致接敌就是贴脸,完全没有回转的余地,视野也很差。安全的地方过于安全,危险的地方又太危险,又加上本作不存在弹药焦虑,因此人会被堵在一个地方很久也不愿意出去(有时候也出不去),使人非常烦躁。 敌人的音效视效提示:敌人到底从哪里出现,是不是接近了你,是不是要对你做什么,这三件事你完全无法用耳朵感受到。甚至连攻击的方向指示都不清楚,一旦在空旷地方刷了敌人,你就是一整个迷糊,我是谁我在哪谁在打我。 交互脚本触发成功概率:放道具很慢还不能打断,扶队友点一万次扶不起来,道具扔车上交互失败,进了新关卡要做什么搞不清楚,这种问题太多了。 综上,本游戏完全是别扭的。找东西、搬东西、清垃圾、守据点,来回来去就是这些东西。如果这是Control的一个付费DLC,我觉得玩起来并没有太大的问题,但这些东西并不能撑起一个游戏。本游戏在很多的场景都让人玩起来非常费解:你不知道它为什么要在这里搞成这样,这太不合理了。就像是一款用来测试射击功能,或者其他什么功能的demo,很不remedy。 更不要说作为一款射击游戏,基本的画面流畅都做不到。HISS出现时大量的粒子效果在Control里是一种美术特点,在本作里就是纯粹的累赘。没有人喜欢在刷敌人时PPT的精美画面,这是一款射击游戏,让近五年内的主流游戏设备可以在2k 60帧运行应该是基本要求。 我写这么长的评论并不是希望Remedy改正,这作品的定位大家都知道,我只是留下我的游玩感想而已。

62

Игрок 6162Не рекомендует1 ч в игре

2/10 - Boring This is not a negative review that comes from a place of hate. However, I don't recommend this game. The idea itself is fun, especially as someone who enjoys the Remedy-verse a lot. However, it gets really monotonous, and I think that the actual gameplay loop is not interesting enough for me to want to waste my time on playing / grinding through it. The actual game is, unfortunately, just kinda boring, and I don't think I can put it better than that. I respect Remedy for trying something weird with this one, but I don't really think that they innovated enough on the genre to justify a time sink into this underwhelming experience.

71

Игрок 9971Рекомендует11 ч в игре

The game is genuinely fun, wish it was popular enough as it deserves extra content like new maps, guns, crisis kits and enemies but the game is what it is I suppose based on Remedy's decision / sales. If you like the Control universe and like the Remedy devs, then support the game. It's pretty fun.

66

Игрок 4466Рекомендует5 ч в игре

Es entretenido, tiene una buena ambientación pero la idea no está bien ejecutada. Le falta muchísimo contenido al juego, le falta carisma a los personajes, faltan armas y personalización. En definitiva a menos que pilles una oferta o salga gratis de momento no vale la pena

51

Игрок 3451Рекомендует9 ч в игре

Remedy, just take all of my money already, will you? All jokes aside, I can see what they were going for here, and it is a shame that it did not take off the way it should have. Is it repetitive? Yeah, but which co-op shooter isn't? At least they offered a variety of contracts rather than just mindlessly sending us out to shoot the hiss-infected. Or each other. It had and still has great potential, and it is fun despite the rather weak gunplay. Hank and Jerry are funny characters, and I enjoy their subtle interactions in the main lobby. The light humor is a contrast to the severity of the situation that the FBC currently finds itself in. It adds a few things to the lore as well.

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