Flux Empyrean

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You’ve been absent. Perhaps you once called this world home, but it moved on without you. Where were you? How long has it been? Alone on a boat in a sea of Flux, you set off without destination to find answers.

The entire planet lies before you. No matter where you go, you find a unique trace of the past. Lost journal letters. Remains of a great temple. Derelict research papers. Ancient conversations between peers. Soon you start making connections, and previous discoveries grow in weight.

Knowledge is progress. There is no combat, waypoints, or skill trees - just you, your ship, your tools, and the waiting world.

Constellations rotate overhead as you glide over the waves. You learn to sail by the stars, using the sky as your guide.

Each location you explore offers up new mysteries and answers. You take note of your discoveries in your journal for later.

You pause after reviewing your notes. The strange puzzle from a previous location begins to make sense. You know what to do now.

Казуальные игрыСимуляторыПриключенческие игрыИнди

Системные требования

Минимальные

  • Minimum:
  • OS: 10
  • Memory: 16 GB RAM
  • Graphics: Non-Integrated Graphics
  • Storage: 1 GB available space
  • Additional Notes: Game can run on integrated graphics at a barely playable frame rate. I don't recommend playing that way but you can try.

Рекомендуемые

  • Recommended:
  • Memory: 16 GB RAM

Отзывы

Steam · Very Positive

Все отзывы в Steam

61 положительных из 64 отзывов

21

Игрок 1721Не рекомендует1 ч в игре

Fantastic game concept and something I wanted to get into. Visuals and controllers made me physically queezy which is such a shame.

53

Игрок 0453Рекомендует7 ч в игре

Le jeu est hyper mysterieux, je commence seulement a rassembler les pièces du puzzle en 7heures. Et tout semble encore flou surtout avec l'absence de traduction. Mais la D.A est exceptionnel on prends vite gout ( faut aimer ce genre de D.A ). En tout cas ca m'osbède, j'ai vu des gens le comparer a outer wilds beaucoup, je vois pas tant de similitude. Mais je capte pourquoi. Y'a un feeling particulier tout de meme, c'est chill et enigmatique. Si vous aimez ce genre de jeu, je pense que c'est une petite pépite a tester je ferais une update une fois que je l'aurais fini, mais mon petit doigt me dit que ca sera incroyable

49

Игрок 9549Рекомендует12 ч в игре

Pour le moment avec mes 10 heures je n'ai qu'à peine effleuré la surface de ce.. truc, gigantesque. Chaque heure qui passe est d'une complexité abyssale, de termes, de pensées, d'imaginaire qui pour les plus aventuriers et penseurs d'entre nous se révèlent être excellents. Je peux vous assurer que ce jeu est plus proche du "chef d'oeuvre" que de "jeu" en soi pour le moment. On peut très facilement se perdre dans ses pensées, dans les découvertes et les questionnements pour des sujets qui parfois peuvent même se rapporter à nous-même. J'ai vu beaucoup de commentaires disant que ce jeu est un "Outer Wilds like", dans l'approche, peut-être, dans les faits c'est très différent. Moi qui trouvait Outer Wilds difficile dans la résolution des énigmes, ici, ce qui est compliqué n'est pas le gameplay en soi, c'est la profondeur du jeu, qui est, selon moi, vraiment poussée intellectuellement. En lançant le jeu pour la première fois, j'ai trouvé ça déroutant dans le graphisme, le tutoriel et l'ambiance globale. Puis une fois lancé, j'ai presque oublié les questions mineures au profit des majeures. Naturellement on se retrouve à en vouloir toujours plus, aller là puis là, lire ceci et cela. Parfois sans rien broker du truc. Mais très naturellement on veut en savoir plus. Comme tout jeu de "découvertes, ambiance, énigmes etc.." J'attendrai d'en découvrir plus et surtout la fin avant d'avoir un avis tranché et définitif. Pour le moment je m'y perds joyeusement tandis que mon temps est déjà rentabilisé.

78

Игрок 7078Рекомендует72 ч в игре

"Although you may be truth, I no longer believe that means anything for us." Flux Empyrean is a spectacular walksim/puzzle game with really intriguing lore. You've got your boat, some easy-to-use tools, and a world worth sailing every inch of. If I weren't into sailing and all that, I'd give this game a solid 8.9/10 — but sailing is something I'm really in love with, so it's a 9.3/10 for me. If you enjoyed metroidbrainias (I hate using that term) like Blue Prince or Outer Wilds, I recommend you play this masterpiece, though it may feel much slower than either of them. Even though I called it a masterpiece, why are some points missing from its score? It's simple: the game lacks responsiveness and handholding. It lacks responsiveness because most of my time with the puzzles was spent asking "Did I do it?", "Is this the answer?", "Did something different just happen?" Luckily this could be fixed with clearer animations or better sound design, especially SFX. Then what about handholding? There are some puzzles you can solve entirely on the island they belong to. Those are nice. Simple or not, you can finish them and collect whatever the reward is. And then there are the more sophisticated ones, which require knowledge from several different points of interest. These are the puzzles that lack handholding. They can get complicated fast, and if you're as disorganized as I am, you'll end up wandering through your journal a lot. And I mean a lot. This didn't happen to me in Outer Wilds, because that game had the rumor map. If you're organized enough to build your own evidence board, or you keep notes thorough enough that you don't need one, you'll suffer less than I did. Overall, if you're still wondering whether to buy this game: just buy it. That's not a recommendation, it's an order. You'll enjoy it. P.S.: Props to the developer who has been working endlessly on this labor of love. Hope to see your next game soon. Thanks for the experience.

90

Игрок 9390Рекомендует31 ч в игре

Enjoyed the overall experience, althugh some of the puzzles can feel a bit obtuse. That said, after spending enough time comprehending everything you're given, even the more obscure puzzles can be intuited.

12

Игрок 9812Рекомендует16 ч в игре

An amazing experience so far. I just loved going in without any expectation on what to find, and having to put pieces together progressively. The lore is really developed, and I feel like I barely scratched the surface after 12 hours. But the game manages to perfectly balance complete mystery and moments of satisfaction when some pieces start to come together, so the slow drip of information doesn't feel frustrating at all. If you're looking for a good mystery game to pour your soul into, and aren't afraid of somewhat minimalistic graphics, this is the game for you.

48

Игрок 8248Рекомендует38 ч в игре

How can i say this? This is the first time i see a game this harsh with the player and i love it. Lore is deep, world is incredible, and all mechanics are well made I play Flux, I think Flux, I dream Flux. For those who thinks it's the "successor" to OW, i don't agree, the only common point is the fact that the game is a metroidbrainia tbh, but that doesn't make this game less enjoyable than OW Honestly, i really recommand this game, it's the first game that makes me feel this way : genuinely intrigued and frightened Can't think about anything else than Flux Empyrean PCXSAW/10 Absolute cinema.

20

Игрок 3720Рекомендует44 ч в игре

Great game and enjoyed it so much that it's one of the few steam games I've gotten 100% on. Puzzles are really fun, challenging, and give you a real sense of accomplishment when you figure something out. The story is engaging and some puzzles require you to pay really attention to it, even some really small details. If you enjoy games like Outer Wilds, you'll enjoy this game too. The dev is also super active in the community and is constantly taking feedback and implementing it to make the game even better. There are some bugs here and there but I haven't really experienced anything horrible other than one bug, which I brought up to the dev and they fixed it really fast. Keep in mind that it was made by one person, so it isn't the next Outer Wilds but it's close to pulling it off.

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