Garden of Witches

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Garden of Witches is a fast-paced action roguelike where you wield giant scissors and use witchcraft to bring down other witches in the Garden. You’ll need to master enemy attack patterns, create powerful builds, and fight to bring together all the witches before the Garden falls apart.

Beat Witches into Submission

As the Thread Witch, you need to gather all the witches for an annual tea party ritual, but they aren’t going to attend the tea party willingly. Face distinct bosses with their own personalities, transformations, and attack patterns. Learn how each one fights, and find the opening you need to beat them into submission.

Unleash Your Choice of Witchcraft

Choose your favorite Scissors, Spells, and Special Skills from your Armory and personalize how you fight to save the Garden. While going through the Garden, you will be able to strengthen the abilities you love with Imprints and Relics and reshape how familiar skills behave from run to run.

Bond with Your Coven

Explore a hand-drawn world of mesmerizing witchcraft and wayward witches, each with their own unique domain. Get to know them through the game’s main five-chapter story arc and continue your journey through a three-part epilogue arc.

Japanese Voice Cast

Defy Death and Return Stronger

A witch’s death does not end their story. Return stronger with permanent upgrades and knowledge of your past runs. Then experiment with other Spells and refine your favorite builds while pushing your mastery of witchcraft. Once you reach the peak, put your craft to the test by customizing the difficulty of the Garden.

Round up the witches. Save the Garden.

And try not to get yourself killed along the way, even witches don’t like dying too much.

Ролевые игрыИнди

Системные требования

Минимальные

  • Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 11
  • Processor: Intel Core i3-4160 / AMD FX-4350
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 650 Ti / Radeon HD 7750 (1GB VRAM)
  • Storage: 4 GB available space

Рекомендуемые

  • Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10, 11
  • Processor: Intel Core i5-4570 / AMD Ryzen 5 1400
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 960 / Radeon R9 380 (2GB VRAM)
  • Storage: 4 GB available space

Отзывы

Steam · Very Positive

Все отзывы в Steam

1 929 положительных из 2 085 отзывов

83

Игрок 4283Не рекомендует11 ч в игре

I first played this game around a year ago while it was in early access. The full release is now out, and along with it came a "Combat System Overhaul". I really wanted to like the game again, but I feel that a lot was lost in the change. There are, in my opinion, three main things missing from the game: Meaningful interaction between mechanics: There is no spells that play well into each other, no way to make them work together. The only thing that approach a synergy is that some spells can reduce the cooldown of others, which isn't much. Every spell does one thing (mostly some kind of damage) and only that thing. Variability between run: You select your loadout before starting a run, and you know in advance which upgrades will be offered. There is a good variety of loadouts, but no variety in how a given loadout will play out. The only thing that changes is the order in which you get the upgrades, and which relics with pretty forgettable effects you get offered. And even that can get mitigated given the limited pool and the amount of rerolls the game gives you. Potential of different spells and playstyles: Given the previous two points, it is now possible to develop a pretty conclusive idea of which spells are the best ones and pick them every time. You might or might not care about regularly using other loadouts to diversify your runs and get a full experience of the game, but if you do it is with the full awareness that you are going out of your way to play sub-optimally. Otherwise, you just ignore ~80% of the game's overhauled combat system. The result of all this is a game devoid of almost any decision-making. Its gameplay relies only on the moment-to-moment aspects to be interesting, and while those are good they are not particularly ground-breaking for the genre either. The more I think about it, the more I miss the old system I had fun playing with and what it could have been. But regardless of my feelings on the matter, I still couldn't recommend the game as it stands right now. Its only appeal are its cute art style and story, and those are not the only thing I'm looking for in a roguelike.

86

Игрок 3386Рекомендует16 ч в игре

作为萝莉麻麻拯救庭院吧!强烈推荐! 画风非常可爱。多章节的划分让每次通关后再玩都有新的剧情和玩法,极大程度缓解了反复刷的枯燥感,并且正式版对话有日语配音,游戏有效时长10h+。 算伪肉鸽,因为武器和技能都是开局就选好的,后续闯关收益就是在此基础上做加法。所以每次游玩都可以自由选择自己想玩的流派,武器和技能之间的强度平衡也做得很好。 战斗难度较低,正式版大刀阔斧的砍了技能间的联动导致现在没有什么学习成本,并且游戏内也可以自由调节难度。 成就都是正常流程就可以全收集的,没有什么恶心人卡条件的设计,可以说是非常友好了。 正式版的乌鸦好像有点太区了,不知道是不是有什么玩法没有挖掘出来?

20

Игрок 0520Не рекомендует9 ч в игре

全成就了,如果是冲着游戏性来的不推荐原价购买游戏,这游戏与其说是roguelike动作游戏,不如说是剧情游戏,不过采用了roguelike的形式来驱动,里面的很多设置卡你就是为了服务剧情,单纯看作rougelike游戏挺多恶心人的点的。 一是游戏内容很少,不值得这个价; 二是章节解锁的武器不能在前一个章节游玩; 三是后日谈1和2的强化彼此独立,仅能在强化所在章节使用; 四是后日谈3从0开始反复让你打几遍和之前相比差距并不多的BOSS,强行削弱自身加强地方,最后一幕还强制让你携带指定第三个技能; 五是后日谈1的关卡,没有解锁新武器之前难打的要死,新武器一来闲庭若步了; 六是技能和武器之间差距很大; —————————————————————————————————————— 剧情方面的话,前面5章确实剧情全语音,但是电话还是没有语音,只有名字那里会叫一声,后日谈也是全部0语音,给我感觉就是1.0的游戏内容但是只有0.8的语音。

78

Игрок 6478Не рекомендует3 ч в игре

这个价格的肉鸽,没感觉到相应的品质,BOSS就那几个,只是形态变了,肉鸽的体量也没有,随机就那几个,成长体系的缺陷,我觉得只有伤害有成长的意义,血量没意义,回血是固定的,跟血量无关,什么移速之类的完全没用,普通移动根本躲不了技能,肉鸽首先要爽,这游戏玩起来不爽,因为主角是个残疾人,总结:不推荐,质量顶多是30档价位的,75的游戏不该是这个质量,美术,肉鸽体系,怪物种类,交互机制,完全达不到这个价位应该有的质量。

01

Игрок 2501Не рекомендует3 ч в игре

The game is fun for a bit and looks good, but it doesn't have the variety to support the roguelike format. Each run is almost exactly the same, with some build variety to pick from before starting the run. But in the run, most of the upgrades are of the boring "improve this stat slightly" variety. With some milestone upgrades providing more interesting changes (still not enough to be interesting). The game needs more enemy and room variety to make each run distinct, along with more interesting upgrades and choices.

98

Игрок 1598Рекомендует17 ч в игре

レビューは本リリース直後時点の物、プレイ状況は本リリースで追加されたシナリオ+エンドコンテンツちょっとくらい。 とても良くできていて、オススメできる内容だと思います! ただ、本リリースによるシステム変更でゲーム性が大きく変わってしまったのがちょっとだけ残念。 魔法同士のシナジーが殆ど失われてしまったのが悲しいですね。 前までの「攻略しながら魔法同士のシナジーを見つけて壊れビルドを探す」みたいなローグライト性ではなく、予めビルドを組んでから出発する「最適解を見つけて持ち込む」ゲームになっています。 その為ラン毎の変化がほとんど無く、道中拾える報酬も取ると決めていたものを順番に取っていくだけの形になっているから飽きが来ちゃう所はあるかなぁと。 ランは安定するし、このシステムの良い所もあるとは思うのですが、前みたいに魔法同士のシナジーを考えて「あぁまたゲーム壊しちゃったw」ってなるローグライト特有の楽しさがとっても好きだったのでそこが少し悲しいです。 キャラクターはシナリオ等、作品のデザインはとても秀逸で素晴らしいと思います。 声ついてるのもとても良き。 とても丁寧でプレイヤーに優しい作りとなっているので「キャラデザに一目惚れして始めました!あんまりゲーム得意じゃないです!」って方でも比較的とっつきやすいのではないかなと思います。 ごちゃごちゃ言いましたが、面白いゲームである事に間違いはないです! オススメです!

78

Игрок 9178Не рекомендует6 ч в игре

A fun game but feels over priced for what you get. I beat all the chapters, epilogue, and some of the end game within 6 hours. That doesn't feel like I got my money's worth. One major downside. There isn't any replay value and all the runs feel exactly the same. Every game gives you the same upgrades for your abilities with the same 3 capstone upgrades that don't change. The only changes are the random relics that you get, but the relic pool is so small that you can complete a build every game. All of the relics also only increase % damage or % cooldown so none really feel like they change what you do, only increase damage numbers. Another downside is the spell balance. I ended up using the same 2 spells, spin slash and fireball for the whole game because they were super high damage and I could burst down every enemy and boss before they could do any damage. I tried using a few others but the damage output was so low that I had to switch back. There is no incentive to try anything new. Let me reiterate, this is a fun game and the combat is very polished. However, with only 6 hours of content, I don't think it is worth the price.

83

Игрок 0083Рекомендует18 ч в игре

Cutest roguelike i've seen in a good while, super clean. The way my jaw dropped when i realized it was all voice-acted. It's story-focused very similar to Hades, i'm finding it to be very well-balanced overall, most weapons/powers seem viable and exciting. I just can't overstate how amazing and cute the art of this game is, and it's very cheap too. What a find.

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