
Geneforge
Geneforge — первая из пяти частей ролевой игры-саги в стиле фэнтези. В огромном мире игры вы можете создать целую армию смертоносных существ, подвластных только вам и противостоящую противнику, который может преследовать, патрулировать области и звать на помощь.
Сюжетная линия игры настолько широка, что ни в чем вас не ограничивает. Вы можете бороться со Злом или встать на его сторону; помогать крестьянам или тиранить их; смело рваться в бой, как герой, или просто пытаться спастись. Неважно, какую стратегию вы выберите, Geneforge — мир приключений, который всегда ждет вас.
Системные требования
Минимальные
- Operating system:Windows® XP / Vista™ / Windows® 7 Processor:1.6 GHz CPU Memory:512 MB Hard disk space:300MB Video: OpenGL compliant graphics card Sound:Sound card
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Отзывы
Steam · Very Positive
Все отзывы в Steam364 положительных из 396 отзывов
Игрок 1798Рекомендует12 ч в игре
Geneforge is a classic computer role-playing game developed and published by Spiderweb Software that continues to stand out thanks to its imaginative setting and emphasis on player freedom. Rather than placing players in the role of a traditional fantasy warrior, the game casts them as a Shaper, a member of a powerful order capable of creating living beings through magical science. This unique premise immediately separates the game from more conventional RPGs, introducing a world where knowledge, experimentation, and authority are just as important as swords and spells. Despite its age, the game's original ideas remain compelling, delivering an adventure built around choice, consequence, and discovery instead of flashy presentation. The story begins when the protagonist becomes stranded on an isolated island once reserved for the Shapers' secret experiments. What initially appears to be an abandoned land gradually reveals itself as a place filled with dangerous creations, political conflict, forgotten laboratories, and hidden truths. As players uncover the island's history, they encounter numerous factions with opposing beliefs about power and freedom. The narrative refuses to divide characters into simple heroes and villains, instead presenting morally complex situations where every alliance and decision can significantly alter the course of the adventure. Multiple endings and branching questlines encourage thoughtful decision-making, making every major choice feel meaningful rather than cosmetic. Combat unfolds through a tactical turn-based system that rewards careful planning over quick reflexes. The defining gameplay mechanic revolves around the ability to create and command living creatures that fight alongside the player. These summoned allies come in different forms, each offering unique strengths that can complement various playstyles. Some players may build an overwhelming army of creations to dominate battles, while others may focus on mastering magic, diplomacy, stealth, or personal combat abilities. Character progression offers considerable flexibility through a wide range of skills and specializations, allowing players to shape their own approach to exploration and conflict. This level of customization ensures that each playthrough can feel noticeably different from the last. Exploration is another major highlight, with the game featuring a large world composed of dozens of interconnected locations filled with hidden treasures, optional quests, puzzles, and valuable lore. Every region contributes to the larger narrative, revealing new details about the island's past while presenting opportunities to strengthen the player's character and influence the surrounding world. Curiosity is consistently rewarded, whether through powerful equipment, additional story content, or encounters that reshape relationships with the game's various factions. The campaign offers dozens of hours of gameplay, and its branching structure provides strong replay value for those interested in pursuing different choices and uncovering alternate outcomes. From a technical standpoint, Geneforge clearly reflects the era in which it was created. Its visuals are simple, animations are modest, and environmental detail is limited compared to modern role-playing games. However, these shortcomings are offset by excellent world-building, thoughtful writing, and gameplay systems that remain surprisingly deep. The interface is practical and easy to understand, allowing players to focus on exploration, tactical encounters, and character development without unnecessary complexity. The atmosphere is further supported by subtle audio design that reinforces the mysterious and often unsettling nature of the island without distracting from the gameplay itself. Geneforge succeeds because it places player agency at the center of the experience. Rather than leading players down a fixed path, it encourages experimentation, independent thinking, and difficult moral decisions that genuinely influence both the narrative and the world around them. Its innovative creature creation mechanics, extensive customization, and richly branching storyline continue to make it one of the more distinctive classic RPGs available. While newcomers may need time to adjust to its dated presentation, those who value meaningful choices, strategic gameplay, and deep storytelling will discover a rewarding adventure that has aged far better than its visuals might suggest. Rating: 8/10
Игрок 2043Не рекомендует9 ч в игре
这是一个类辐射的回合制战术RPG。核心亮点是自行构建指挥召唤生物作战,以及由于设定所有类似战士、贼的职业也拥有施法能力。 好看不好玩,看起来很有crpg那味儿,但是实战非常单调乏味。偏偏清图式战斗还多,还必须清以追求xp和loot。 初代作品有重制版。希望重制版能更好。
Игрок 8414Не рекомендует3 ч в игре
You haven't truly experienced dated RPG control schemes and gameplay mechanics until you have played Geneforge 1. As expected from an RPG game from the early 2000s, you are limited to an isometric view where you have to awkwardly position the player characters and their creatures in order to properly prepare for combat. There is no X-ray vision when enemies are obscured by an object or wall, which can lead to players being unintentionally ambushed or caught stealing because an NPC has hidden behind something the camera cannot see. With the pixel graphics being horrendous, players will also struggle to find unique or useful items when they fail to appear, requiring excessive pressing of the 'g' key to bring up the menu and grab anything nearby. Everything about this decade-and-a-half relic is just a headache waiting to happen, and to think Fallout (1997) did everything this product does better, despite being three years older.