
Internet Survivor Survivors
Annihilate the constant hordes of enemies, go viral, and survive, survive, SURVIVE!
Internet Survivor Survivors is a top-down action roguelite Touhou fangame,
in which you play as Flan, who's... started streaming and has taken the internet by storm!?
Lots of other familiar Touhou characters make appearances too, of course!
Game Description
-Just keep on beating enemies and never stop! ...Hey, haven't I seen these things online before!?
-Collect likes and coins to power up your weapons and stats!
-For a streamer, their very viewer count is their life! Beat enemies to gain viewers, but get hit and you'll lose some!
-If you lose all your viewers, Flan's phone will break and it'll be game over!
-Keep streaming until time runs out and you'll clear the stage!
-Simple controls let you have stress-free fun! C'mon, just give it a try and you'll see!
Story
My name's Flandre Scarlet! I'm a newbie streamer, but I've got a LOT of eyes on me!
Weird content, fun stuff, freaky memes, whatever... I'll play with all of you, no exceptions!
I'm gonna destroy things, grow my numbers, and go viral! My goal is 1 million subs!
Just you wait, big sis Remilia! I'll catch up to you in no time!
About This Game
This game is a fangame based on the Touhou Project series,
and isn't an official work created by Team Shanghai Alice.
Системные требования
Минимальные
- Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows10 / 11 64bit
- Processor: Intel Core i5-8350U
- Memory: 8 GB RAM
- Graphics: Intel UHD Graphics 620
- Storage: 1 GB available space
Рекомендуемые
- Recommended:
- Requires a 64-bit processor and operating system
Отзывы
Steam · Mostly Positive
Все отзывы в Steam194 положительных из 257 отзывов
Игрок 4181Не рекомендует10 ч в игре
ヴァンサバも東方原作も結構プレイしています。 両方の原作と、ネットミームを知っていれば知っているほど楽しめる作品。 丁寧にパロディされた敵やテキスト、高い再現度を誇る原作のスペルカード等見所は多く、 特にBGMのアレンジはクッソかっこいい、サントラが欲しくなる。 しかし、バランス調整やコンテンツ量不足により2時間も遊べば直ぐにマンネリと化す。 東方二次創作ゲーとしてみると、ミニゲーム的な感じで向き合うなら充分楽しめるのだが、 何百時間も遊べて欲しいという、ヴァンサバライクゲーとして見ると非常に酷い出来である。 1東方厨としては今作をオススメしたいが、 1ゲーマーとしてはオススメ出来ない…そんな感じです。 今後は早急なアップデートが無いとプレイヤーはすぐに離れて… She went and hanged herself and then there were none.
Игрок 9178Не рекомендует8 ч в игре
I would not reccomend getting this game in its current state. Man I really want to like it, but its in rough shape, it needs some serious polish and balance brushups. Theres too few weapons and items so runs end up feeling sameish, further compounded by the hard level cap of 30 meaning you only get 29 level up options in the first place even in the games endless mode. And compounded even harder by the first starting weapon you get being literally the only useable weapon in the game past like the middle of it. Every other weapon is just so much worse in comparison that ever putting a level into them actively puts you at a disadvantage for not using the level on something else because it just accomplishes that little for your run. If the devs eventually fix these issues I will happily change this to a positive review, but for now i'd say steer clear and see if the devs come back and polish things.
Игрок 4450Не рекомендует11 ч в игре
東方ヴァンサバ× 劣化ヴァンサバ〇 敵がネットミームを元にしていて面白い。 ただそれだけ。 ゲーム的な面白さは本系の良さをことごとく消している。 本家未プレイを前提として、低価格帯のショートゲームで遊ぶと考えればアリかもしれない。 本家プレイ済みでバリエーションヴァンサバを期待する人には絶対おすすめしない。 劣化で構わないのでヴァンサバライクゲーを遊びたい人にも勧めにく程度には出来が悪い。
Игрок 1804Рекомендует15 ч в игре
[後半に日本語レビューあり] Viewer Count Is Your Life: A Touhou Survivors-like Action Roguelite Flandre Scarlet becomes a rookie streamer chasing one million subscribers in this all-ages Touhou Project fangame action roguelite. Her enemies are embodiments of internet memes that somehow look familiar. Mow down huge hordes, collect Likes and coins, strengthen weapons and stats, and keep the stream going until time runs out to clear the stage. Rather than simply placing Touhou characters into a Survivors-like framework, the streamer-inspired idea of "viewer count = life" ties the whole game together. Defeating enemies gains viewers, taking hits makes them leave, and reaching zero breaks Flan's phone and ends the stream. At first this may look like little more than replacing an HP gauge with a number, but watching the viewer count climb into the tens of thousands creates a convincing sense that the stream is going viral. Collecting Likes and coins for upgrades also fits the theme, and pushing back the horde while growing the size of the stream feels extremely satisfying. The controls are simple and easy to pick up, while boss fights bring Touhou-style danmaku to the foreground, switching the pace between crowd clearing and bullet dodging. Personally, I especially liked how the Survivors-like sections can be played entirely with the keyboard. Runs are not only about survival. There is also plenty of room to push the viewer count higher and wipe out enemy hordes as spectacularly as possible. Coins and Likes filling the screen visually mirror the stream gaining momentum, blurring the line between score chasing and thematic presentation. Even short runs make your results easy to read at a glance, which gives the game a satisfying identity of its own. Cute pixel art is the visual centerpiece. Flan, Remilia, Patchouli, Hong Meiling, and other familiar faces appear as tiny characters filling the screen, while later moments pile enemies, allies, danmaku, damage numbers, and coins together until the whole thing feels almost like a festival. Since the project brings the world of the arrangement track that inspired it into game form, the BGM and internet-culture jokes have a strong presence as well. The more familiar you are with Touhou fan works and the Nico Nico Douga-style internet culture around them, the more fun there is in catching the smaller references. On the other hand, extended play reveals some tightness in the build system. The level cap is relatively low, weapon strength is uneven, and the Survivors-like pleasure of pushing a setup toward increasingly broken combinations is somewhat restrained. This is less a game for endlessly digging into build theory across run after run, and more one that leans into theme, momentum, and spectacle. The overall volume is also on the compact side compared with similar games designed around long-term replay. If judged purely on system depth, opinions on the price may differ, but as a work that pulls Touhou characters, BeatMARIO/COOL&CREATE music, and internet memes into one burst of energy, its position is extremely clear. It should land well with Touhou fans, especially those who enjoy the original "Internet Survivor" track and its surrounding internet culture. If you want a lively run built around cute pixel art, great music, and blasting through huge crowds rather than deep buildcraft, this is a particularly good fit. HHF-chan's comment: "Great music that keeps the energy high, adorable characters, ridiculously satisfying horde clearing, and Flan is super cute too... this one's fun from every angle and easy to recommend!" 視聴者数が命、東方VS系ローグライトACT フランドール・スカーレットが新人配信者となり、ネットの海で100万人登録を目指す全年齢の東方Project二次創作ローグライトACT。敵はどこかで見たようなネットミームの化身たち。大量の敵をなぎ倒しながら「いいね」とコインを拾い、武器や能力を伸ばし、時間切れまで配信を続ければステージクリアという分かりやすい構成だ。単にVS系の枠へ東方キャラを載せたのではなく、「視聴者数=ライフ」という配信者らしい発想がゲーム全体をまとめている。 敵を倒すと視聴者が増え、被弾すると人が離れ、ゼロになればスマホが壊れて配信終了。この仕組みはHPゲージを数字に置き換えただけに見えて、画面右上の視聴者数が何万人と伸びていくことで「今バズっている」感覚を作る。さらに「いいね」とコインを集めて強化する流れもテーマと噛み合っており、敵群を押し返しながら配信規模を膨らませる手触りがとても気持ちいい。操作はシンプルで入りやすく、ボス戦では東方らしい弾幕が一気に前へ出るため、通常戦の物量処理と弾幕回避でテンポが切り替わる。個人的には、キーボードだけで操作が完結するVS部分は非常に好感度が高かった。 周回では、単に生存するだけでなく、どこまで視聴者を増やし、どれだけ派手に敵群を処理できるかというやり込み要素も効いてくる。画面を埋めるコインや「いいね」がそのまま配信の盛り上がりに見えるため、スコアを追う遊びとテーマ演出の境目が薄い。短いランでも成果が視覚的に分かりやすいのは、本作らしい気持ちよさだ。 見た目は可愛いドット絵が主役。フランをはじめ、レミリア、パチュリー、紅美鈴などおなじみの顔ぶれが小さなキャラになって画面を埋め、終盤には敵、味方、弾幕、ダメージ数字、コインまで重なって、ほとんど祭りのような密度になる。元になったアレンジ楽曲の世界観をゲームへ持ち込んだ企画だけに、BGMとネット文化ネタの存在感も強い。東方二次創作やニコニコ動画的な空気を知っているほど、細かなネタを拾う楽しさは増すはずだ。 一方、長く遊ぶほどビルド面はやや窮屈さが見えてくる。レベル上限が低めで、武器の強さにも偏りがあり、サバイバー系で期待しやすい「際限なく壊れた構成へ伸ばす」快感は控えめだ。ビルド研究を主目的に何周も掘り続けるタイプの作品というより、テーマと勢いを楽しむ方向に寄っている。 ボリュームも、同系統の作品を長時間周回する感覚で見るとコンパクト寄り。ゲームシステムの深さだけで価格を判断すると好みは分かれそうだが、東方キャラ、ビートまりお/COOL&CREATEの音楽、ネットミームを一つの勢いにまとめた作品として見ると立ち位置は極めてクリアだといえる。東方ファン、とくに原曲『インターネットサバイバー』やネット文化込みで楽しめる層には刺さりやすいだろう。深いビルド研究より、可愛いドット絵と音楽に乗って大量の敵を吹き飛ばす賑やかな一周を求めるなら、非常に相性の良い一本だといえる。 HHFちゃんコメント: 「ノリノリの良質音楽、かわよいキャラクターたち、殲滅が爽快すぎるVS部分…フランちゃんも超可愛くて、全方向で楽しいオススメ一本だワー!」 Check out our Steam curator (link) , YouTube channel (link), and X(Twitter) (link)!
Игрок 2972Не рекомендует11 ч в игре
The game is pretty fun and I really enjoyed it early on BUT the optimisation is very bad! Anytime the game has some RGB color effects (Endless mode, Menu after you get 1M subs) the fps tanks to the point it becomes barely playable... On endless, the in-game timer at the end of my run was 31:34, while the run actually took 2 hours to do IRL because of the slowdown! I really hope this is fixed soon as I really liked the game...
Игрок 6157Не рекомендует1 ч в игре
Not a bad game game but its definitely a bad bullet heaven, one playable character with a small pool of weapons and almost no difficulty even at higher stages. Obviously thats not the main draw though, its for Touhou fans first and foremost. The art and spritework is stellar, but unfortunately that was not enough to keep me invested, especially for it's price compared to other bullet heavens with much more content (Holocure for example). I wouldn't mind coming back if the game got content updates to play as some of the other Touhou characters but for now I'm gonna have to say it's a pass.
Игрок 6278Рекомендует5 ч в игре
It's fun for what it is and that's really all I'm asking for out of a Touhou survivor style game. That being said, if there are complaints about repetitiveness, lack of progression or feeling of progression, paucity of characters/weapons/combinations, no map objectives or other long term objectives, and no way to view the art or soundtrack in game or otherwise, those are all entirely valid. Basically this is a survivor game for Touhou fans and basically ONLY Touhou fans and maybe then even only the ones that really like these characters or the series itself. I recommend it because I'm Touhou brainrotted.
Игрок 7828Рекомендует8 ч в игре
Первое, что стоит понимать - игра рофл на первое апреля. Cool&Create реализовали её спонтанно по просьбам фанатов, и у них был дедлайн до летнего комикета, отсюда в ней сильно ощущается сырость и пустота. Сама игра является обычным вампир-лайком/буллетхевеном, при этом со странными решениями, в духе ограничения уровня персонажа до 30 за забег. Прокачивать особо нечего, есть лишь горсть пассивных улучшений, и 8 вариантов атак, баланс которых оставляет желать лучшего. На всю игру 6 боссов, которые будут тройками чередоваться из стейджа в стейдж, и где-то там ещё есть седьмая Комачи, которую я хз где и как встретить. После прохождения всех стейджей открывают бесконечный режим, и всё... Остаётся в ней лишь гриндить достижения. Но игра хороша другим - своим духом. Так как игра основана на клипе INTERNET SURVIVOR, она неплохо передаёт гиперактивную, яркую денпа-эстетику, и полностью состоит из разных тоховских (и не только) мемов. Коль игру делал музыкальный кружок, за ост стоит не переживать. Конечно это не шедевр, вполне обычная хорошая музыка для зацикленного геймплея, но качает. Там даже Para Dot принял участие, есть "пара)))" треков от него в фирменном full flavor стиле, приятно слышать его здесь) По итогу, что? Мы имеем жирнющий фансервис, геймплея которого хватит на часа 4-6. Покупать рекомендуется, лишь если вы прям фанат-фанат тохи, или если хочется поддержать Cool&Create, ибо ценник для нынешнего состояния игры завышен. Буду надеяться, что её продолжат наполнять контентом. Beatmario, не шути так больше. #GoodYearForTouhou #GirlsNowKissing #LastFlanderizationSister