
Keeper
From Lee Petty and Double Fine Productions, creators of Stacking, Headlander, RAD, and Psychonauts, Keeper is a beautiful and surreal third-person, atmospheric, puzzle adventure, and a story told without words.
On an island in a long-lost sea, a forgotten lighthouse stands dormant in the shadow of a distant mountain peak. As withering tendrils spread and coalesce, it awakens. Taken with a mysterious sense of purpose and joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, an odyssey of mystifying metamorphosis, and an unexpected journey towards the center of the island, into realms beyond understanding.
Системные требования
Минимальные
- Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i7-7700K / AMD Ryzen 5 1600
- Memory: 16 GB RAM
- Graphics: NVIDIA GeForce GTX 1070 / AMD Radeon RX 5700, VRAM: 8 GB
- DirectX: Version 12
- Storage: 25 GB available space
- Additional Notes: Shader Model: 6
Рекомендуемые
- Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i7-13700K / AMD Ryzen 9 7900X
- Memory: 32 GB RAM
- Graphics: NVIDIA GeForce RTX 4080 / AMD Radeon RX 7900 XT, VRAM: 16 GB
- DirectX: Version 12
- Storage: 25 GB available space
- Additional Notes: Shader Model: 6
Отзывы
Steam · Very Positive
Все отзывы в Steam1 064 положительных из 1 165 отзывов
Игрок 1719Не рекомендует10 ч в игре
Gorgeous art direction, but the game leans too much on the boring side, with uninteresting puzzles.
Игрок 6120Не рекомендует6 ч в игре
This is not my favorite double fine game. I bought it because it was a double fine game, but I just didn't like it that much. The controls are annoying and the camera is frustrating. It tries to tell a story without speaking, but I don't think it manages that well. Not even if you add the achievements to that story telling. I regret this purchase.
Игрок 5873Рекомендует8 ч в игре
This game hits my top 10 games, and Ive been gaming for 40 years. The art........ the ART direction in this game is off the charts. Puzzles and platform action are fairly easy, and the overall game isnt very difficult, but the hypnotic, engrossing, Dr Seuss-esque visuals and high quality art design carried me forward through a psychedelic paradise and brought me great joy. This is absolutely my kind of game, and I hope the gaming community helps it succeed. This is a top tier game with a top tier implementation of UE5, but keep in mind you will want to work your graphics settings to make sure you are getting 60+ FPS because the game can be heavy. I found using FSR really improved FPS and somehow (more magic) the image quality remained clean, not sluggish or soft. This game is a 10/10 for me. If you are only interested in killing things and constant action, this game isnt for you. Its for people who understand art and peaceful entertainment.
Игрок 0957Не рекомендует30 ч в игре
A atmospheric walking simulator, typically I'm a fan of them. Here not so much, it came across too slow at parts and the puzzles were far from stimulating. Some sections had a pacing too slow, which may have been rectified by the story. Except the story it told was sole through the environment (NO dialogue or text), which I didn't dig the alien vibes too much. The game had its shinny moments when everything was just right; story, art, gameplay, but not often enough. I had to push myself to finish the game. The ending is really good, I enjoyed the last few arcs, cause I really liked switching up the gameplay mechanics, I wish some of them (character change) lasted a bit longer and had the opportunity to be thought / refined out.
Игрок 5798Рекомендует
I finally found the time to sit down and play this and I ended up playing it completely through in one long sitting, which isn't common for me. Gorgeous game. Everything looked like a beautifully painted image and I loved to just stop and look at everything. The puzzles were diverse enough that I didn't find them repetitive, and for the most part, I understood how to solve them (even if it took a little while) and the times I didn't were all times I just needed to look around more. And don't get me STARTED on how good the music is. Double Fine never misses (don't be fooled by my 5 minutes on record- i played the whole thing in offline mode and apparently that doesn't register as playtime once you sync back up?? the game took me just about 6 hours.)
Игрок 7020Рекомендует8 ч в игре
This game is a piece of art. Fantastic visuals and wonderful story. Level design is something of a spectacle too. I can't recommend it enough.
Игрок 9403Не рекомендует8 ч в игре
indie游戏,不是说体量小,流程短,就可以随便乱做的,在这个游戏里我看不到创作者有什么“必须这么做的理由”,从游戏机制、解谜难度、剧情立意主旨等方面,既不如友商,也没有什么表现欲,除了画面勉强算是游戏特色之外,我甚至看不到这样一款indie”必须被创作出来的理由“,时至今日我依然不觉得一款只卷画面的indie,能够在愈发竞争激烈的indie市场里活下来,何况这游戏的画面风格还带来了视觉可读性上的障碍,从这个角度看甚至不能说这游戏的画面算是优点,再加上这游戏太没有逼数的定价,哎算了吧,这种组其实裁了也没啥可惜的,做的游戏全是在白忙活,还不如脑航员2呢。 综合评分:6.5-7分,清汤寡水,可替代性太强。indie游戏茫茫多,为啥不玩点别的呢。
Игрок 3874Рекомендует4 ч в игре
I do like this game, it's probably in the running for prettiest game ever made, although the cost of that is it runs horribly. The first 60 to 90 minutes are truly miserable before the game gets interesting. But then it gets really interesting. I guess I recommend the game but does this tepid recommendation sound exciting?