
Lucid Cats
Lucid Cats is an online co-op horror game for up to four players featuring creepy monsters, liminal procedurally generated dream levels, and proximity voice chat.
🐾 Play with friends: Lucid Cats uses invite-only lobbies. Host a game and invite up to three friends through Steam. There is currently no public matchmaking. Solo play is also supported.
FALL ASLEEP
Wake together in a shared dream: weird, nostalgic, and full of valuables to take.
LOOT THE DREAM
Valuables are instantly credited to you. However, you can only keep them if you find the dream exit and meet the quota.
PROCEDURAL LEVELS + SECURITY CAMERAS
A weirdcore, dreamcore descent into places that are nostalgic, unsettling, and laid out differently every time.
LAPTOP UPGRADES
Security cameras, valuable trackers, and more: your Laptop is your best friend for navigating the dream world and succeeding with your friends.
FIND THE EXIT
Use proximity voice chat to guide each other and stay immersed. Find the exit to keep your haul. If you die in the dream, you wake with nothing.
Системные требования
Минимальные
- ОС: Windows 10
- Процессор: Intel Core i5-6600
- Оперативная память: 8 ГБ ОЗУ
- Видеокарта: NVIDIA GeForce GTX 1050 Ti
- DirectX: версия 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 2 ГБ свободного места
Рекомендуемые
- ОС: Windows 11
- Процессор: Intel Core i5-8400
- Оперативная память: 16 ГБ ОЗУ
- Видеокарта: NVIDIA GeForce GTX 1060
- DirectX: версия 11
- Сеть: Широкополосное подключение к интернету
- Место на диске: 2 ГБ свободного места
Отзывы
Steam · Mostly Positive
Все отзывы в Steam333 положительных из 445 отзывов
Игрок 0058Не рекомендует2 ч в игре
This game has great bones and I want to love it. I really hope the creator doesn't get demotivated by the negative reviews and instead works to update and turn this game into the amazing experience it COULD be. Lets start with the positives: + I LOVE the aesthetic and concept of the game + I like the camera mechanic + Yay kitty ^^ There are many issues that are preventing me from recommending it in it's current state: - There is only one audio slider and its for master volume, there is not way to change your microphone volume or your friends volume. - There are few enemies with each having very basic mechanics. - The maps are small and repetitive. - The round are short and not very dynamic. - The items are identical with the only difference being the worth and pickup time of the item(with the exception of the bomb which damages you when you pick it up) - The upgrades are basic and don't add much to the experience - If one of your friends crashes mid match(this happened a lot) then they will not be able to rejoin even once you are back in home base so you will have to restart entirely. - The only difference between maps is appearance there are no unique monster or mechanics or items in any of the maps. I really do want to love this game, to the extent that I was seriously considering modding the game to fix the issues I have with it. You have a potential gem here dev, please don't waste it.
Игрок 4293Не рекомендует1 ч в игре
this game should be in early access in my opinion, game has crazy potential but its lacking a lot when it comes to replayability & bugs, because of that me and my friends got bored pretty quick maybe after a few updates ill pick it up again
Игрок 3386Рекомендует5 ч в игре
A lot of the negative reviews seem to forget that Lucid Cats is being made by a very small dev team, not a massive studio with millions of dollars in funding and hundreds of people working on it. For what it is, this is a genuinely great game with a ton of potential. You can tell there’s a lot of passion behind it, and I’d much rather support a small team trying to build something interesting than write the whole game off because it isn’t perfect immediately. Small development teams need time. Bugs can be fixed, content can be added, and systems can improve as the game grows. If you’re interested in the concept, give the developers a little patience and let them cook. There’s already a lot to like here, and I’m genuinely excited to see where Lucid Cats goes.
Игрок 8160Не рекомендует1 ч в игре
This game has a LOT of potential but it just wasn't ready to release. I personally wont be refunding as I'm hoping my money goes to improving this game. There were audio clipping issues so bad my friend had to alt-F4 mid game. The bugs were plentiful, and so the game truly was only a 30 minute experience. Vibe-wise I think they could get a lot of inspiration from Yume Nikki for inspo and should cut one of the eye monsters and give it a different design. Personally, I would recommend changing the design of the weeping-angel one, as nothing in it's design effectively communicates what it does. I see a lot of potential for monster designs in the future. Additionally I think it would benefit from a radically different gameplay loop, as right now it reads as a Lethal Company clone with no gimmick like YapYap has. This also ties into the lore, as collecting dream items currently doesn't make a lot of sense and it isn't clear why we're doing it. Giving it either a unique gimmick or a completely different gameplay loop would be highly beneficial to the vibe of the game. Despite my excitement for the game, sadly I won't be playing much until a future update. I hope they improve this so I can come back to give a better review!
Игрок 3908Не рекомендует3 ч в игре
♡ lowkey this game feels like it needed more time in the oven: constantly staring at enemies slowing the gameplay, no countdown for the final hour, buggy, designs feel lacking. it has potential so maybe this review can change.
Игрок 9057Рекомендует1 ч в игре
Hallámonos ante una obra que, aunque todavía joven en su andar y no exenta de asperezas propias de aquello que aún se encuentra en forja, deja entrever un potencial harto considerable. Lucid Cats se presenta como un juego de buenos cimientos, agraciado, hasta donde nuestra experiencia alcanzó, con una estimable variedad de mapas y con alguna que otra criatura cuya presencia resulta digna de interés. Es menester reconocer, asimismo, la buena disposición de sus fundamentos técnicos. Durante nuestras partidas no padecimos percance alguno al momento de hospedar una sesión, ni fuimos víctimas de caídas, ralentizaciones o infortunios de rendimiento que entorpeciesen el discurrir del juego. Tal estabilidad, especialmente tratándose de una obra aún en desarrollo, constituye sin duda un comienzo digno de encomio. Mas no ha de confundirse un buen inicio con una obra ya consumada. A Lucid Cats aún le resta camino por recorrer. Las cámaras, por ejemplo, podrían desempeñar un cometido mucho más dinámico y sustancial dentro de las mecánicas, pues en su estado presente su utilidad se percibe algo limitada. De igual manera, sería deseable una mayor variedad de enemigos, no solamente en apariencia, sino también en comportamiento y, sobre todo, en las maneras que el jugador posee para enfrentarlos, evitarlos o sobrevivir a sus acometidas. Especial mención merecen aquellos enemigos que adoptan la forma de ojos. Amén de presentarse como dos adversarios prácticamente idénticos plasmados en imágenes PNG, poco puede hacer el jugador una vez que estos aparecen, salvo aguardar pacientemente a que desaparezcan por obra del despawn. Tal circunstancia resta profundidad al encuentro, pues no existe estrategia, huida ni artificio alguno mediante el cual el jugador pueda librarse de ellos. Algo semejante ocurre con diversos enemigos cuya velocidad es exactamente pareja a la del jugador, haciendo que ciertas persecuciones dependan menos de la habilidad o del ingenio y más de las propias circunstancias del escenario. Con todo, el único defecto que, al presente, juzgaría verdaderamente negativo reside en el apartado sonoro. En determinadas ocasiones, el audio puede caer víctima de algún yerro y permanecer averiado durante la totalidad de un nivel. Semejante desventura, aunque no arruina necesariamente la partida, puede resultar sumamente incómoda y llegar incluso a provocar malestar al jugador. En suma, Lucid Cats constituye un buen comienzo y una propuesta de prometedor porvenir. Sus fundamentos son sólidos, su funcionamiento general es estable y posee ya cierta variedad capaz de sostener el interés. No obstante, habrá de enriquecer sus mecánicas, conceder mayor propósito a algunas de sus herramientas y dotar a sus enemigos de mayor diversidad e interacción. Si tales cuestiones fueren atendidas con esmero, bien podría esta obra trocar su actual promesa en un juego mucho más notable.
Игрок 1689Рекомендует7 ч в игре
This game is AWESOME! I'm being very forgiving as of now because the game just released. The gameplay is fun, and for being a quota extraction game it's very unique. The upgrades are helpful and the re-playability already is high and me and my friends will be hopping back on. It pulls off the liminal, weird vibe super well. Maps are fun and always change, and overall despite it's issues so far it's a great game! Do recommend giving a try.
Игрок 2453Рекомендует3 ч в игре
!! 𝐖𝐀𝐊𝐄 𝐔𝐏 !! After seeing little clips of this game, I knew I needed it when it released; With the cute cat dewds and the spooky looking enemies I was instantly sold. ₍^. .^₎⟆ Things I like about it so far : - Style is very cute - who's camera shy?? - Each enemy has their own way of dealing with them (it's not all run and hope you survive) I like it alot - The proximity chat and meowing makes the constant battle with watching eyes back worth it - Camera system itself is perfect the changed voices, filter, and ability to watch your friends dance from a distance makes it *chefs kiss* - Liminal space esc maps are fun to explore (until they have holes :( ) I do wish there was more going on in them Cons (?) : - I wish map/upgrades were easier to use, something about swapping between the tabs feels clunky ?? - Having 2 different enemies that do the same thing (I think) - Nights go super fast because you have to before more things come to get you. Makes later nights a full blown sprint to hopefully get enough items to meet quota - Love the dancing but idk if I need 5 different dances ? other expressions would be fun Overall, I had fun playing it and so did the people I played with! Definitely looking forward to more enemies, maps, and items being added /ᐠ ˵> ˕ <˵マ