
«Макс Пейн 2: Падение Макса Пейна» — это жестокая история любви в стиле нуар. Мрачная, трагическая и напряженная, глубокая история представляет собой захватывающую поездку, полную шокирующих поворотов и откровений. Его жизнь разрушена, Макс Пейн снова оказывается в полиции Нью-Йорка.
Во время обычного расследования убийства он сталкивается с Моной Сакс, женщиной, которую он считал мертвой, подозреваемой в убийстве роковой женщины. Она держит ключи к ответам на вопросы, которые его преследуют. Но в темной и трагической ночи Нью-Йорка нет ничего простого.
Армия головорезов из преступного мира стоит между Максом и ответами, которые он ищет. Его путешествие глубже в свой личный ад продолжается. Max Payne 2: The Fall of Max Payne предлагает насыщенный игровой процесс. В нем представлены жестокие, но стильные боевые сцены и замедленная перестрелка, ставшая синонимом серии Max Payne.
Дополнения и DLC
Системные требования
Минимальные
- Minimum:
- OS *: Microsoft® Windows® 2000/XP
- Processor: 1Ghz PIII/Athlon or 1.2Ghz Celeron/Duron processor
- Memory: 256MB RAM
- Graphics: 32MB AGP graphics card with hardware transform & lighting support
- DirectX Version: DirectX 9.0
- Hard Drive: 1.5 GB hard drive space
- Sound Card: DirectSound compatible sound card
- Input: Keyboard and mouseRecommended:
- OS *: Microsoft® Windows® 2000/XP
- Processor: 1Ghz PIII/Athlon or 1.2Ghz Celeron/Duron processor
- Memory: 512MB RAM
- Graphics: 64MB DirectX 9 compatible AGP graphics card with hardware T&L support
- DirectX Version: DirectX 9.0
- Hard Drive: 1.5 GB hard drive space
- Sound Card: DirectSound compatible sound card
- Input: Keyboard and mouse
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Отзывы
Steam · Very Positive
Все отзывы в Steam13 800 положительных из 14 628 отзывов
Игрок 8921Рекомендует23 ч в игре
الي يبيها عربي يلقاها هنا https://backloggd.com/u/Ammar_114/review/5141382/ ---------------------Max Payne 2--------------------- I can safely say this is one of the weirdest and most enjoyable games I’ve ever played. It’s an experience that maintained its identity and built upon the foundations that made the first game great. - Story and Narrative: This entry takes us to a new depth in Max's life. Right from the start, the game presents itself as a dark noir love story, which reflects perfectly on Max's complex and tragic relationship with Mona Sax, who returns to the picture. The narrative here is more mature, focusing heavily on Max's psychological struggles and his past that refuses to leave him alone. The story is full of betrayals and conspiracies, and thanks to the signature comic book style of the Max Payne duology, the game knows how to hook you. It makes you live Max's tragedy and understand his motives to the very last moment without a single ounce of boredom or dragging. - Gameplay: The combat here is miles better than the first game. The feeling you get when you dive around rooms and take out enemies, whether using weapons or exploiting the environment? It's incredibly satisfying. What doubled this enjoyment is the physics system, which has evolved significantly since the first game. The enemies' reactions to bullets, objects moving when shot, and environmental destruction during firefights created a phenomenal Max Payne experience. I loved the change to the "bullet time" mechanic, turning it into a fun power fantasy. Unlike the first game, which had limits and required you to get kills to recharge—and where the shoot dodge used to drain the meter—it’s different now. True, the first game offered a greater challenge, but the changes here sacrificed some of that difficulty in a highly successful way. I felt that Max Payne, as a character, has become an expert and stronger than before, unlike the first game which made you feel like he was a beginner. - Gameplay Variety and Level Design: One of the nice additions compared to the first game is the ability to play as Mona Sax. Her gameplay mechanics slightly lowered the tempo of Max Payne's constant action, not to mention providing a new perspective and deeper insight into the game's story. It's also great that they tweaked the design of the dream and hallucination sequences; they now serve the visual and psychological narrative of the character without being annoying or breaking the game's pacing, like what I experienced in the first game. - Visual and Audio Presentation: Thank God the game didn't abandon the atmosphere of the first game—the gloomy noir vibe and the comic cutscenes that give it its distinct identity. Even the minor background details, like the TV shows playing on screens (a signature Remedy detail), added excellently to the game's lore and world. The audio and visual performances in the game were nearly perfect. Even though I had a few minor gripes with the gunshot sound effects and how some enemies reacted to them (which happens very rarely), it was fantastic overall. As for the OST? Remedy truly delivered, and there was one track in particular that was out of this world. - Negatives: • The visual change: They changed Sam Lake's face 😕 I didn't like it at all. • Vinnie's mission: The escort mission for Vinnie is garbage and heavily bugged. I was stuck on it for almost two hours just because "His Highness" refused to walk past a stuck door threshold, and I had to press alt+tab to get the trash to move. • Level design: They could have improved it a bit more than this. - Conclusion: Max Payne 2 is a sequel that delivered a mature, dark noir action experience. It took all the successful foundations of the first game and polished them to a higher level with more enjoyable and satisfying combat, excellent physics, and a comic atmosphere that immerses you in Max's tragedy until the very end. Despite the nonsense and glitches that spiked my blood pressure during Vinnie's mission, along with the change to Sam's face, it remains one of the weirdest and most enjoyable action games that you absolutely need to experience. - Final Rating: 9/10
Игрок 2524Рекомендует10 ч в игре
Лучше первой части во всем, кроме: нет Сэма Лэйка и нет приколов из Скандинавской мифологии. А так - круче, мяснее и быстрее. 9/10
Игрок 8029Рекомендует5 ч в игре
Max Payne 2 – Somehow Better Than I Remember ★★★★★★★★★☆ (9/10) Better than Max Payne 1. The story, visuals, and especially the gunplay all feel like a significant improvement. Somehow, a game from 2003 feels better to play than a lot of modern AAA games. That's getting a little embarrassing for the industry. That said, do not play this before Max Payne 1. The story continues directly from the first game, and you'll appreciate everything a lot more if you already know what happened. I was honestly surprised by how good this still feels. The controls are responsive, the shooting is satisfying, and the whole game has that ridiculous combination of noir, action, and absolute nonsense that makes Max Payne so memorable. I actually remembered finishing this one when I was younger, and thankfully it's also less terrifying than the first game. Those nightmare sequences still exist, but at least this time I wasn't playing while questioning whether I wanted to sleep that night. The more I played, the more I realized this game feels like some kind of edgy, noir Garry's Mod adventure. Everything looks slightly ridiculous. Characters move like they're made of rubber, physics occasionally decide to take the day off, and some animations are hilariously dated. And somehow... It works. It's genuinely crazy how good this game is when compared to some modern AAA releases. It feels like it was made with whatever tools were available at the time, but the developers somehow had a very clear idea of what they wanted to make. The result is a game with style, personality, great gunplay, and a memorable story. Now I've got Max Payne 3 waiting for me. I'm on a 20-year nostalgia streak here.
Игрок 6079Рекомендует5 ч в игре
absurdo. Passei boa parte do jogo achando que o 1 jogo não seria superado no aspecto narrativo. Mas eles conseguiram calar minha boca. Que experiencia surreal e na minha opinião corajosa também, porque esse foi o final mais agridoce que experimentei com um videogame.
Игрок 0930Рекомендует7 ч в игре
nmms bro no te ha pasado que dicen en el jale ya cago el aguila y vas por tu feria y tienes lo de tu bono el aguinaldo y lo de tu semana asi igual se siente esa misma sensacion de placer despues de terminar el juego
Игрок 9659Рекомендует5 ч в игре
bro just could not get a break from his life's trauma but atleast he accepted himself. Played for nostalgia but story hit harder than anything else. I can understand now why as a kid we used to love this game. I would definitely recommend everyone to replay Max payne 1 and 2. Even graphics doesn't feel that bad gameplay story and audio makes up for everything else. 5 hour of campaign deserved ever minute.
Игрок 4777Рекомендует6 ч в игре
В целом ЛУЧШЕ первой части в техническом и звуковом плане. Некоторые механики доработали и теперь вообще 0 вещей есть в игре, которые бы бесили - всё чётенько. А ещё eбли с установкой фиксов нет. Разве что один по желанию, чтоб широкоэкранный формат не был сильно широким и жирным. Но вот нарративно будто похуже. Игра, несомненно, планку первой части держит - они одинаково хороши. Но, так скажем, улучшенная техническая часть всё же взяла цену - вайб первого Максима послабее, а сюжет отличается. Это и плюс и минус. Всё же вторая часть у нас не про потерявшего всё Максимку, а про Максимку и его изменение, про любовь-морковь. Ожидаемо и круто для сиквела. Нет февральского Нью-Йорка и одинокого Макса... Что oхуенно и что сохранили - есть слой скандинавской мифологии, также сложно читаемый. Eбло Семёна Озёрного заменили на более Нуарное лицо. Минус клоунада и рофл. Но рофл и клоунада появится в виде смешного костюма... не у Макса. В титрах играет ПИЗДAТЫЙ LATE GOODBYE. Это пик. 8 болеутоляющих из 10
Игрок 8759Рекомендует17 ч в игре
mt bom, recomendo instalar mods tipo o the punisher casebox, payne evolution e payne effects ^^
Оценки критиков
Обсуждения и советы
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Play as MONA SAX (even Naked Model)!
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