
Not Quite Dead
Open World Zombie Survival • Base Building • Looting • Crafting • Vehicles • Exploration • Co-op
* Inspired by classic survival games like: Surroundead, Dayz and Miscreated *
You’re not dead… but you’re getting close.
Survive in a brutal open world zombie survival game where every decision matters.
Explore abandoned towns, scavenge for resources, build your base, repair vehicles, and fight to stay alive in a world overrun by the infected.
🌍 Open World Exploration
Explore a large open world filled with:
Abandoned cities and villages
Forests and hidden locations
Industrial zones and bunkers
High-risk areas with rare loot
Every location is handcrafted to reward exploration and risk-taking.
🔎 Looting & Survival Mechanics
Search and scavenge for:
Weapons and ammunition
Food and medical supplies
Crafting materials
Rare survival gear
This is a true survival game where resources are limited and every item matters.
🏠 Base Building System
Build and upgrade your own survival base :
Store your loot
Craft equipment
Prepare for dangerous expeditions
Your base is your only safe place in a hostile world.
🚗 Vehicles & Travel
Find, repair, and use vehicles to:
Travel faster across the open world
Carry more loot
Reach dangerous zones
Fuel is scarce, and every trip is a risk.
🧟 Zombie Survival Combat
Face different types of zombies :
Basic infected in safer zones
Stronger enemies deeper in the map
Dangerous variants in high-risk areas
Combat is tense, fast, and unforgiving.
⚠️ Risk vs Reward Gameplay
Push deeper into dangerous zones to find:
Better weapons
Rare resources
Unique loot
Or play it safe and survive longer.
🔮 Planned Features
Dynamic events (airdrops, bosses, convoys)
Expanded crafting system
More weapons and gear
New biomes and map expansions
🧠 Why You’ll Love It
Open world zombie survival gameplay
Strong focus on exploration and immersion
No level restrictions only skill and preparation
Inspired by classic survival games like Surroundead, Dayz and Miscreated
- ROAD MAP -
Системные требования
Минимальные
- Нужны 64-битные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: i5
- Оперативная память: 8 ГБ ОЗУ
- Видеокарта: 2 GB
- Место на диске: 10 ГБ свободного места
- Примечание: Further system requirements will be added and refined as development continues.
Рекомендуемые
- Нужны 64-битные процессор и операционная система
- ОС: Windows 10 64-bit
- Процессор: i7
- Оперативная память: 8 ГБ ОЗУ
- Видеокарта: 6 GB
- Место на диске: 10 ГБ свободного места
- Примечание: Further system requirements will be added and refined as development continues.
Отзывы
Steam · Mixed
Все отзывы в Steam156 положительных из 257 отзывов
Игрок 9736Не рекомендует120 ч в игре
To those with <1 hour of playtime for review, I respect you. It's your money, so it's up to you on how you want to spend it. But maybe, keep your expectations rock bottom, yeah? This is an Early Access game after all. I won't sugarcoat it. This game is rough, and it shows. I've sent feedbacks in the tab, had the Dev(s) responded to it, and seen the fixes being applied. That's good on their part. At least they listened and actively worked on it. Some issues still persist. Boats and helicopters still disappear after you logout/return to menu. Molotov damage is still inconsistent. Vehicles can one-shot bosses (I'm not gatekeeping this any longer. Mazxz look into this, please). Trailer building system remained finicky (building on sloped terrains especially). Thirst and hunger being a non-issue with how abundant canned food and carrots is (which replenishes both btw). No. I do not recommend Not Quite Dead in its current state. Give it 2-3 more years, then come back. Surroundead took +5 years to reach the state it was in, and is considered the gold standard for lowpoly survival games. Unlike Deadpoly (what is your identity even atp). To the Dev(s) and Mazxz especially, don't take my "Not Recommended" as a negative feedback. I did enjoy this game like I did Surroundead. Otherwise, I wouldn't have sunk a 100 hours into this. This is an encouragement. Cheers!
Игрок 0297Не рекомендует53 ч в игре
Has every element to be a great survival game, but weirdly, the implementation is severely lacking so at this stage I can't recommend it. This is based on my experience playing Normal mode in singleplayer for about half an hour. First, the basic survival needs such as hunger and thirst feel almost pointless. You can find several items like water bottles and soda, but I can't even imagine dying of thirst when eating a few carrots completely fills both your hunger and thirst bars. It would have been nice if food actually required some effort to obtain, such as hunting, farming, gathering ingredients, then cooking at your camp, so that it actually feels like a survival game. The temperature system is also strange. Standing near a campfire while wearing clothes can make you overheat to the point of dying. I understand temperature management being part of survival, but the implementation feels way too extreme. Second, combat and items. I actually like the responsiveness of the combat. Melee attacks disrupt enemy movement and attacks, which feels good. The problem is that within the first five minutes, I went from using a wooden bat to finding a SCAR-H. Suddenly, I'm deleting everything in sight. Ammunition seems relatively scarce from normal loot, but the game gives you so many weapons that you can simply sell the extras to a trader and buy ammo, making scarcity almost irrelevant. I think there needs to be a more gradual progression toward firearms. Early on, you could rely mostly on melee weapons and simple firearms like pistols, with assault rifles and sniper rifles becoming something you work toward later. Crafting could work really well for this. Instead of complete high-tier weapons being scattered everywhere, weapon parts could be found as loot. Dangerous POIs could contain heavily guarded crates with higher-tier components and a chance of complete weapons, giving you an actual reason to prepare before exploring them. Third, vehicles. Again, the game basically just hands them to you. Following the main quest naturally takes you to a gas station where you find fuel cans. Continue along the quest path and you encounter a fully intact pickup truck. It just needs fuel, which you conveniently just obtained. And there you go, you have a vehicle. Then the NEXT quest sends you to an airfield to find the gas mask blueprint, and sitting there is a ♥♥♥♥♥♥♥ UH-60 Black Hawk. There's barely any feeling of working toward these things. Vehicle physics are okay in some situations and absolutely awful in others. I've had instances where exiting a vehicle puts my character underneath it and proceeds to catapult the vehicle into oblivion. I understand that this is Early Access, and the game genuinely has almost every element needed to become a great survival game. That's actually why I find it frustrating. The individual systems are there, but they need better balancing and progression to make survival and exploration feel rewarding. There are a lot of good ideas here, but right now it's just not quite there yet.
Игрок 3872Не рекомендует6 ч в игре
the game has everything to be great but needs a lot of tuning. I am playing normal with only 5 hours and I am practically unstoppable, this doesn't make the game fun. As soon as I beat one of the bosses with ease I realized I was pretty much done playing. -sound does not affect zombies -the vehicle mechanics are rough, turning is a suggestion not a command -the desert area is empty despite the map showing things in it and its full of invisible walls/hills (I guess this has been addressed and they are working on it) -stuff respawns way too quickly (items, zombies, cars) -the map is big so I understand cars being found fairly easily but having a helicopter within the first 5minutes of playing is crazy and completely removes the exploration aspect of the game. I know its in early access I just hope they actually address the problems and continue building the game.
Игрок 8831Не рекомендует10 ч в игре
игре нужно улучшаться и обновляться, а пока игра на несколько часов, вдвоём прикольно было играть. машины это капец, то какая то быстрая , то какая то медленна хотя по габаритам они должны быть быстрее и прочность это ♥♥♥♥♥♥ уменьшается от всего. вертолёт это пизда, машины хоть куда ни шло, но вертолёты медленные, плохо управляются и медленнее машин, с этого я вообще офигел. рекомендую как игра на вечер с друзьями и поддержать разрабов всё, а так ♥♥♥♥♥
Игрок 1502Рекомендует3 ч в игре
เข้าไปเล่น 10 นาที หน้าฝึกเล่นรู้สึกเลยว่าเป็นเกมที่ ดี แต่เกมอยู่ระหว่างพัฒนา คิดว่าคงมีอัพเดทครั้งใหญ่แน่ๆ เป็นกำลังใจครับ และรอชมผลงานกับการอัพเดทอีกครั้ง (อย่าให้รอนาน) ส่วนตัว เกมเพย์ดีเลย สนุก เล่นผ่อนคลายดีมากๆ
Игрок 8068Не рекомендует2 ч в игре
Ну вроде игра будь-то норм, но играешь минут 20 и понимаешь, что какой-то кал и не понятно толком почему. Стиль и сама идея вроде вайбовые, но привкус говна ни как не проходит.
Игрок 1503Рекомендует2 ч в игре
Esta bastante bien, se siente como surroundead pero mejorado en algunos aspectos, hasta podria considerarse surroundead 2, la pasé muy bien en surroundead, en este el combate melee es menos tedioso, el sonido esta mas o menos bien, y el mundo es grande, hay mas variedad de vehiculos, me falta seguir explorando y testeando pero por ahora esta bien, si pudiera hacer mods para el personaje principal estaria muy bien.PD: me tire de un helicoptero a 200 metros de altura y mi cadaver se fue al fin del mundo por lo que perdi mi loot y no encontre forma de recargar mi partida pero veo que estan trabajando activamente en el juego
Игрок 5330Не рекомендует2 ч в игре
игра сырая, в ней много оружия, есть транспорт, есть небольшое количество врагов. На этом все. Делать в игре нечего. Возможно через год другой и стоит поиграть но не сейчас, своего не стоит.