Nowhere Prophet

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Build a loyal band of followers and survive the journey across a broken world. Barely.

Take on the role of a powerful leader and mystic. Empowered with the gifts of technopathy, the ability to sense and affect electrical currents.

You are the last hope to a band of outcastes and refugees. Lead them across the randomly generated wastelands. Pick fights with greedy slavers and crazy machines using the turn-based card combat. Can you survive long enough to reach the mysterious Crypt?

These features make Nowhere Prophet stand out

Card-based tactical combat system

New procedurally generated maps each game

Find loot and recruit followers to build your deck

Unlock new content across multiple playthroughs

More than 300 cards for you to discover

Indian infused electronica soundtrack

A roguelike deck-building game

Nowhere Prophet is a single player card game with procedurally generated maps, a high difficulty and permadeath. At it's heart are two distinct parts of gameplay: Travel and combat.

TRAVEL

During travel you navigate across a procedurally generated map. Make sure your convoy has enough resources to travel as you pick your route. On your journey you will encounter strange places and even stranger people. You will be thrust into situations that put the fate of your followers in your hands.

If you're lucky enough to gain some rewards, maybe for helping someone - or robbing them, then you can invest those to improve your decks. Recruit more followers to have more and different units to put into battle. Equip your prophet or level up and learn new skills to have access to stronger action cards in combat.

COMBAT

You will have to overcome some enemies to keep your convoy and resources together. And sometimes you may even want to pick a fight for righteousness or just for loot. Once in battle the game changes to the turn-based card game mode.

Play convoy cards to put your followers onto the field and position them so you can overcome your enemy. Or play action cards to dramatically change the battlefield. But be careful: If you're wounded you will have to find a safe place to heal. And if one of your followers takes too many wounds, they are lost forever.

A science-fiction post-apocalypse

Nowhere Prophet is set on a far off planet called Soma. Your story begins many years after the Crash, a complete technological collapse. Civilization has broken down and the lack of resources made everyone turn either bandit or madman.

In this world inspired by Indian culture you lead a convoy of outcastes. These desperate men and woman following your vision of a better future. Under your guidance they travel with you through the wastelands. Your goal is the Crypt, a mystical place that promises untainted technology and safety.

If you can survive long enough to find it.

Казуальные игрыРолевые игрыСтратегииПошаговые тактикиПриключенческие игрыИндиКарточные игры

Системные требования

Минимальные

  • ОС: Windows 10, 7 or Vista
  • Процессор: 2 GHz
  • Оперативная память: 4096 МБ ОЗУ
  • Место на диске: 1 ГБ свободного места

Рекомендуемые

Данные пока не загружены

Отзывы

Steam · Mostly Positive

Все отзывы в Steam

832 положительных из 1 177 отзывов

50

Игрок 5350Не рекомендует39 ч в игре

I actually really like this game, but the developers released this game and threw sand to the wind. There are some major balancing issues in the final act of the game. Even when you have a deep understanding of the game's mechanics, the boss fights in this game are complete nonsense. When this game works, it is a very engaging immersive experience. The problem is that your frustrations come from ridiculous RNG rather than a gap in your form. It often feels like you are playing a game against a younger cousin, and you need to let them win, but they do it in such an over-the-top way that you feel disgusted for even stroking their ego. I feel like the devs must have only playtested the mid section of the game and just gave up on the final act. It really feels like the final act was a half baked gimmick with unfinished balancing. Even if they felt rushed to release the game, the developers have had all the time in the world to come back and fix the horribly unfinished final act. Please, come finish your game. Lots of us would like to play it more but are finding no reward in the endgame.

22

Игрок 3122Не рекомендует22 ч в игре

What a colossal waste of time! I made three runs and on the third run made it to the final boss fight, but what is the point when the AI can just throw in multiple units while you can only 1 or two that will be immeadiately be wiped out. And each run takes over 5 hours of pretty tedious gameplay and you get only marginal improvements on your next run. Overall a poor "roguelike" cardgame.

18

Игрок 3418Рекомендует2 ч в игре

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