Poker Night at the Inventory

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Recently reopened following a seismic retrofit, the Inventory is once again the hottest gathering place for video game characters to unwind after a long day on the job. Drop in to play No Limit Texas Hold’em with four familiar faces: Max, Strong Bad, Tycho, and The Heavy.

From the archives of Telltale Games, this jokey poker game pits iconic characters against the Player (that’s you!) in a high-stakes battle of cards, bets, and trash talk.

Each tournament you win brings you closer to unlocking a new hidden table design or custom card deck, each with new art unique to one of your opponent’s home franchises. Some of the decks and table felts have hidden properties that change the look of a character at the table, or the game itself. Keep an eye out for new unlocks created just for this release.

If it’s your lucky night, one of your opponents might be a little light on cash and throw something personal into the pot instead. If you bust them out, whatever they put up goes in your personal trophy case and your Team Fortress 2 backpack!

Win these reissued TF2 items by knocking out each opponent when they’re at their most desperate:

The Iron Curtain: A minigun adorned with the finest of Soviet irons and mahoganies, this prized member of the people’s munitions cache could belong to just one person instead: You.

Enthusiast’s Timepiece: Traditionally acquired strictly through amicicide, the Enthusiast’s Timepiece can be yours to cherish, simply for knocking a man out of a poker tournament.

Crimestomper Combo: With the Lugermorph and License to Maim in hand , nothing will stand between you and your life-long dream of being a Freelance Police officer.

Dangeresque, Too?: Looks like you’re going to have to jump... into a hot new look! With this brand new pair of Dangeresque shades, you’ll always look and feel your best.

In Poker Night, the banter you’ll hear around the table is as much a part of the game as the cards you play. Each opponent brings their own personality to the game, in the stories they tell and the plays they make. Tonight you’ll be playing against:

Max: One half of the crime-fighting team known as Sam & Max: Freelance Police, Max is a three-foot-tall hyperkinetic rabbity-thing with no impulse control and an old German Luger hidden somewhere on his person. Where he keeps it is none of your damn business, but you can win it off him if he remembers where he is for long enough to toss it on the table.

Strong Bad: Back in the mid 2000s, Strong Bad licensed away his handsome and cool likeness for a point-and-click adventure game, and he’s been stuck doing promotional guest appearances ever since. When not frequenting secret backroom poker games to grouse about how “none of you chumps can handle my style,” he can still be found answering the occasional email at Homestar Runner dot com.

Tycho: A connoisseur of life’s finest things, Penny Arcade’s Tycho frequents The Inventory for its storied history, its immense library, the esteemed company one finds around its gaming tables, and the opportunities all of the above provide to absolutely wreck a bunch of fools at cards.

The Heavy: A mercenary from Team Fortress 2’s RED team, the Heavy isn’t sure how he got here for tonight’s game or who these strange baby men around the table are. But since he is here, he’ll do what he always does: march forward, slowly squishing the tiny baby men beneath his feet like tiny baby ants. Then he will be the last one standing, and hopefully they’ll let him go home.

Released in 2010 and removed from sale nine years later, Poker Night was an experimental casual game from the studio renowned for episodic series like Sam & Max and The Walking Dead: A Telltale Series. This new version has been lovingly remastered by Skunkape Games, a small team of former Telltale employees who worked on the original.

Recently Renovated: The Inventory and its guests look better than ever, with a top-to-bottom visual refresh, featuring higher resolution models, a more detailed environment, crisper animation, and new lighting.

Now With Even More Fiddly Knobs: In addition to tuning how much table talk you want to hear, you can now change the starting buy-in amount to literally raise or lower the stakes. There are also some new graphics features to up the filmic ambiance, like optional cinematic motion blur and film grain (they're off by default).

Your Gamepad Works : Poker Night now supports gamepads as well as its usual mouse input, so you can play it on your couch or handheld devices.

Actually Follows the Rules of Poker: The team stripped Poker Night’s original poker code down to parts, scraped the gunk away, and rebuilt it better than new. Poker Night at the Inventory now plays a far more accurate game of poker, and your opponents will make more informed decisions that better fit their play style and personality.

Пошаговые тактикиКарточные игры

Системные требования

Минимальные

  • Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows 10 and later versions
  • Processor: Intel Core 2 Duo 2.4GHz
  • Memory: 2 GB RAM
  • Graphics: Nvidia GTS 450+ with 1024MB+ VRAM (excluding GT)
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: DirectX 11 sound device
  • Additional Notes: Intel integrated graphics not supported

Рекомендуемые

  • Recommended:
  • Requires a 64-bit processor and operating system

Отзывы

Steam · Very Positive

Все отзывы в Steam

8 159 положительных из 8 602 отзывов

29

Игрок 6229Рекомендует150 ч в игре

After years of being unlisted The Inventory is finally reopened. A love letter to multiple franchises all in the form of a simple relaxing version of virtual poker! If you are interested in any of these franchises you will probably be interested in at least one other at the table. The comfortable chatter as you each swap chips around makes gameplay feel purposeful and interesting. And not to mention the redesigned models being superb recreations! I might even say being better than the originals. All in all if you enjoy Homestar Runner, Penny Arcade, Team Fortress 2, or Sam and Max you'll get something out of this game. And even if you don't know any of these the dialogue is still very funny! 8/10 Had Fun!

64

Игрок 4464Рекомендует49 ч в игре

Relaxing and enjoyable, four very memorable characters playing a game of poker off the clock,probably one of the most clever ideas for a video game. The stories, quips, references and characters living within the inventory for time immemorial is a testament to the profound joy, heart and desire which is the nature of video games or entertainment in general to humanity and it's history, the simple enjoyment of playing a game with friends to pass the time and for amusement. I pray these values live on forever and stay with humanity till the very end. Very glad to see it back on the store after so many years, Thank you Skunkape and thank you very much Tell Tale Games.

99

Игрок 1799Рекомендует4 ч в игре

I am Heavy Weapons Guy... And this, is my deck, it always makes me fold 3 times per game and is almost never good. Some people think they can outplay me... Maybe... *sniff* maybe... I've yet to meet one that can outsmart Flush

26

Игрок 1126Рекомендует

i reconsider to repurchase it but currently i refunded there's two solid reason for it: 1: game is not a restoration of its older id. that's a new one. 2: i expected the same items for tf2, which they were duplicated ones (as they told to us) but my repurchase reasons are: 1: older id is not available for puchase, and i admire the game more than their items and such. there's strong bad in it! even heavy!! all characters are quite nostalgic 2: this attempt might revive the second game and restoration possibility. im a believer, at least for these stuffs. so this is an opportunity. even the current publishers censored their previous games (i dont know about this one), its better to see them on store. cant tell no matter what, but at least its here with us, once again.

28

Игрок 6328Рекомендует12 ч в игре

Who knew a Russian dude, a gay Lagomorph, someone who likes hedgehogs and giraffes WAY too much, and a Strong Badian patriot would make such a good game about gambling.

91

Игрок 3191Рекомендует9 ч в игре

juegaso lo bueno de este que te dan la lugermorph para el scout y enginer y el reloj para el spy y la minigun para el Team fortress 2 que tambien es juegaso comprenlo no se van a repentir yo lo compre y por lo que te da si vale total mente la pena

17

Игрок 7517Рекомендует578 ч в игре

Skunkape, thanks for acquiring and remaking PNATI. I love both games to death, and I love this one even more now because its graphics have been refined, bugs and glitches have been patched up to where they're nonexistant now, new tables and decks, and even a secret win scene on one of the unlockable tables. I really hope you guys can do the same with PNATI 2, as much of a bigger legal copyright nightmare that'll be. (Looking at you, Warner Bros.) Still, I'm very grateful for this.

29

Игрок 4529Рекомендует20 ч в игре

There are games you play, and then there are games that play you—games that quietly enter your life like a stranger walking through an open door, only to rearrange the furniture of your soul. For me, that game was Poker Night at the Inventory. Before it, I was merely existing. The days passed. The nights came. The computer sat silently on my desk, waiting for something meaningful to happen. And then, one fateful moment, I entered The Inventory. I heard the cards shuffle. I heard the chips click against the table. And somewhere in the darkness of my room, I swear the universe whispered: “You have found it.” Not merely a poker game. Not merely a collection of characters sitting around a table. But a tiny digital theatre where personalities collided, where every hand of poker felt like a conversation, and every conversation felt like a glimpse into another world. It was beautiful. It was ridiculous. It was everything. Where else could one sit at a table and experience such a magnificent gathering of fictional personalities? Where else could poker become something more than poker—a strange little ceremony of friendship, rivalry, insults, and wonderfully awkward conversations? The cards were never just cards. They were destiny. Every ace felt like hope. Every pair felt like possibility. Every terrible hand felt like heartbreak. And when the chips disappeared before my eyes, I felt the ancient tragedy of mankind itself. Yet I returned. Again. And again. Because Poker Night at the Inventory taught me something profound: Sometimes the best things in life are the completely unnecessary ones. I did not need another poker game. I needed this poker game. I needed the ridiculous conversations. I needed the characters. I needed the atmosphere. I needed that peculiar feeling of sitting at a virtual table at some impossible hour of the night, watching fictional people argue over cards while I wondered how something so stupid could make me so genuinely happy. And that is why I call it the best game ever made. Not because it has the largest world. Not because it has the most impressive graphics. Not because it revolutionised the gaming industry. No. It is the best game ever made because it understands something that many enormous games forget: A game does not have to be gigantic to mean everything. Sometimes all you need is a table. A deck of cards. A few unforgettable characters. And a reason to stay for one more hand. Other games tried to change my life with epic stories, vast open worlds, ancient kingdoms, galaxies waiting to be explored. But Poker Night at the Inventory did something far more powerful. It made me sit down. It made me listen. It made me laugh. It made me lose money I didn't technically possess. And somehow, through all of that, it became a little piece of my life. There is something almost romantic about it. The soft glow of the screen. The quiet clicking of the mouse. The cards appearing one by one. The characters talking as though they have known each other forever. And me, sitting there, completely captivated. It was never simply about winning. It was about being there. About sharing that strange little digital room with characters who should never logically have met, yet somehow belonged together. And perhaps that is why I will always love it. Because years may pass. New games will arrive. Graphics will become more realistic. Technology will become more powerful. But somewhere inside me, there will always remain a little table inside The Inventory. A table where the cards are waiting. A table where the chips are stacked. A table where the world becomes quiet and the next hand begins. And if someone asked me what game changed my life, I would not hesitate. I would not name the biggest game. I would not name the most technically impressive game. I would simply smile, remember the sound of those cards being dealt, and say: “Poker Night at the Inventory.” Because sometimes, the greatest love stories are not about people. Sometimes they are about a game that appeared at exactly the right moment and quietly became part of who you are. And for me, Poker Night at the Inventory was not just a game. It was a memory. It was a feeling. It was a little digital home. And, perhaps most importantly, it was one hell of a poker night.

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