Potential Man

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Your story-driven experience unfolds as turn based combat with a twist- you can beat it no matter your skill level!

So long as you can read, you can see it through to the end! It's like a novel... with visuals... what wizardry!

One night, a blustering storm sweeps the forest. Amidst the tempest, one great tree stands. A burst of lightning strikes from above, splitting the tree clean in half! But as luck would have it, one last acorn is given the chance... and the POTENTIAL... to become the next great tree!

This is you!

You are beautiful, powerful, and handsome! You have everything you could possibly need to reach the perfect spot, and grow big and strong. And what's this? You can speak! What an incredible gift!

Throughout your venture, you harness two core abilities: ATTACK and TALK.

You will need to utilize both to succeed, so choose wisely!

As you ATTACK, you may seem weak at first. But give it time… and your potential will truly show!

As you TALK, you may have to choose your words. Ask what speaks truest to you!

This is NOT you!

This person is strange. Be cautious of him, and other obstacles that you may meet on your journey. You're no doubt well equipped for a character as fearsome as this one.

You may find that he has his own tales to tell. Will you partake in them?

This is the game!

Wow. What a sight to behold! You live in this. But only if you buy it first!

Ролевые игрыВизуальные новеллы

Системные требования

Минимальные

  • Minimum:
  • OS *: Windows XP, Vista, 7, 8
  • Processor: 2.0 GHz or faster
  • Memory: 512 MB RAM
  • Graphics: 1024 x 768 or higher desktop resolution
  • Storage: 250 MB available space

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Отзывы

Steam · Very Positive

Все отзывы в Steam

184 положительных из 200 отзывов

58

Игрок 9658Рекомендует4 ч в игре

Everything I hoped it would be and more. A great piece of art. here are some of my raw thoughts. Some of it is disjointed, theres a TLDR; at the end Murphy and PM explore two ideas PM tells us you must kill what makes you human in order to maximize your potential to reach your goals as efficiently as possible. Which is a bad way to live. Murphy shows us that if you stand idle with no direction you will waste your potential. Which is a bad way to live. Unlike PM, Murphy has no idea what he wants to be. Video game designer, musician, podcast host, news anchor(?), writer. Murphy has all this energy, all this potential and he spreads it so thin between so many things he THINKS of doing that he ends up with no energy left to actually take steps. He seems very dependent on others to help guide him into what he wants, and without someone to channel that energy, it dispurses. His Ex seemed to have focused his energy into music, PM suggests he get into creative writing. Theres something about this misguided character that makes me want to help him. I know why, its because I WAS him at some point, but we arent playing as some sort of guide, we are playing as Theres something about this misguided character that makes me want to help him. I know why, its because I WAS him at some point, but we arent playing as some sort of guide, we are playing as a character who will do ANYTHING to reach their goal, and wont stop to help some misguided person. Murphy is not someone anyone wants to be. Nobody should strive to be like murphy. But did he deserve to die? No, but I think his death is telling us something very important about life. PM is raw unfiltered potential. He wants one thing. He was born to do one thing. He has one goal in mind and he will achieve it or die trying. I think PM has some sort of compass, we tug and pull him in certain directions and get him to think about things that make him human, but in the end he is a seed at heart and a plants m.o isnt to be human. The tree scolds us for acting even a little human. Something about "Mans mind has poisoned you" or something. Theres something in PM that that wants it to ponder and explore the journey hes on rather than focusing on the goal, and thats something very human, and thats something PM wants to burry, and even kill, and the culmination of that is Murphys death. PM not only ends the life of someone who represents a sort of pitfall in the human mind. Lost potential, lazyness, bitterness, but he kills murphy while casting away almost everything that built him up to be human. He doesnt talk anymore, he goes by acorn man when he attacks, and at the very very end, he casts away his gift body to become a seed again. For a seed with no regard for anything other than himself and his goal, he did a fantastic job. but Murphy is "human." WE are human. We have emotions, we have more than one goal, we have relationships and morals, we have needs. Most of us cant just cast away these things to focus on a single goal and then die. Its not how a person should live. TLDR; Murphy and PM are two examples of wasted (human) potential. Murphy had the energy to do the things he wanted, but just couldnt find anything to stick too and that stretched him thin. PM had the potential to improve the lives around him with his great tree wisdom and strength. Yet he was so determined to reach his goal, he cast away his gift of humanity, murdered a group of people, and left their friends and families grieving. All to (i hope) be chopped down by that man in the cabin. There are definitely other interpretations for the story and a lot more to be said, mine just kind of fits the message around the bitter taste that ending left in my mouth (i still thought it was cool, even though i tried so hard to save murphy) Like it could just represent the idea that to reach our full potential we need to resist how murphy acts and overcome (kill) those ideas, and focus on our goals, even if it means distancing yourself from people (like murphys ex) Feel free to disagree with me though. please. Ty for reading :D

28

Игрок 0228Не рекомендует2 ч в игре

i actually really liked the concept, and after getting 95% of the achievements, i was really disappointed. the art and music is great, but the writing felt extremely linear. there were a couple quirky moments that anyone who played undertale would see if they wanted to mess about, but the curiosity that you get from the trailer isn't satisfied in any substantial way. spoilers from here: so i genuinely thought i was doing something wrong when i kept meeting this ending where murphy meets his doom. turns out, that is the only ending? aside from the refusal to actually begin the game and giving up, though that doesn't count as an ending per the achievement. the trailer gave me the impression this would be a cool adventure where a squirrel and acorn man would go on some kind of self actualizing journey, but the "combat" is just eye candy that you legitimately cannot lose. it's only used in the "extras" fightnet and murphy's recollection. aside from that, potential man himself just doubles his damage every turn and dodges all incoming damage. there's this setup for the rest of the story, like murphy's group, but it seems to go pretty much unexplored. genuinely this game feels unfinished or like a joke in its current state. almost like streamer bait. it could have been a flash game or a newgrounds animation. i just dont get why it seems almost all the effort was dumped into the trailer while the actual game is just a big heap of nothing with an abrupt and unfitting ending. ironically it felt like this game had a ton of potential and just wasted it :/ i was fully expecting to be able to just wait out the battle screen with murphy, and if you spoke with kyle beforehand he would interject and stop the fight to progress the story. but... nothing? so disappointing :( why not have his ex come back from college, saying that she came back from hearing his current girlfriend is worried about him? have her convince potential man that there is some kind of peak that best fits his ambition because she traveled far and wide? just so much things that could have happened resulting in a better story.

05

Игрок 5305Рекомендует2 ч в игре

I came in expected this to be, like the advertisements say, an RPG with visual novel elements. Turns out it's a visual novel with scripted encounters. The story itself is nice, got some good laughs and the idea is nice as well, buuut yeah I expected an actual RPG and progression and not what we got at the end. Still, if you're a fan of short stories like these I recommend playing the game. Even though I didn't like the game the review is positive. But I partially agree with one of the negative reviews about removing the RPG tag so people wouldn't be mislead X"D

98

Игрок 4598Рекомендует1 ч в игре

Really nice and well written story, however, I see potential for more endings. 10/10

48

Игрок 9648Не рекомендует3 ч в игре

"Not Recommended"? I Guess. Sure. I feel harsh just saying that, because I really wanted to recommend this full stop. I enjoyed some of my time with it, but unfortunately, I have more convictions than pleasures. Firstly, it barely felt like a video game. The gameplay is very linear. It mostly feels like you're pressing a button to proceed. Your character is never in danger. Your guaranteed to see the ending if you know how to press the confirmation and navigation buttons. Your technique of how you do so is irrelevant. It feels like it's unaware of it's own medium. The art is great, the music is great. The story has POTENTIAL, but MAN is it also linear. It's like there's framework for my choices to matter, but when acknowledged they make no difference to the climax of the story. I see the irony in critiquing this, when it's likely present to drive in the themes of wasted potential, but that doesn't stop the story from being flawed BY these aspects. Its not above criticism because its self-aware. The story still is a waste of potential, regardless of that being its point. Furthermore, the inherently interactive nature of its medium had me feeling like I was doing something wrong. Especially when you can go out of your way to "care" about Murphy. I kept playing again, and again, trying to do anything different, and nothing changed. It felt less self-aware, and more contradictory to what PM has already said/done. Maybe I'm dense, but I just felt left as if I had wasted my time. In short, the gameplay is nearly non-existent, and combined with its story, the game feels like it punished me for playing it. My non-recommendation is mostly because I feel like it was barely a video game. There's a lot to enjoy in the visuals, audio, characters, and even the story. I just feel as if this medium wasn't apt for it. No ill meant, just being honest. I hope to see more from STUDIO HEATSEEK in the future regardless.

49

Игрок 3449Рекомендует2 ч в игре

This game is just as charming as the trailer, I quite loved the character writing, wish the game was longer and bigger, the potential here is great, man though the ending was pretty sad, wish there was a good ending, but I found it pretty interesting, crazy how this game made me care about a guy so quickly

34

Игрок 5034Не рекомендует2 ч в игре

i really didn't want to leave a bad review for this because i really liked it... until the ending. the game was not long enough for the game's only ending to have that much of an emotional impact on me, which might were the writer's intentions. after seeing the ending, i moreso felt like this was a waste of my time.

58

Игрок 5958Рекомендует1 ч в игре

yeah i guess this was the livealive successor ive been waiting for. ive been very excited when this game got announced cuz ive been a big fan of rk's (noah) work, this dude did VA and some storyboard work on captain wayne which is a game i kinda mess wit. i really do mess with this dudes style of writing, the mike on strike short that he did rocks also (https://youtu.be/gSFzugymLEE?si=mItn8cp76RNmzgJw) fun stuff, but yeah, potential man potential man is a pretty short VN that kinda hit me a bit, i really dig how the characters are drawn (murphy specifically) they all look very appealing to me. seeing PM and murphy bounce off each other is very entertaining to read through. murphy is a very relatable character to me and i think hes kinda an insert for the author of this game. this guy goes on about cartoons, game deving, music making, ripping into people on the internts, HELL this guy even admits to lying abt things to make him look cool, you'd have to have some big balls to admit this about your self insert in your indie game on steam. the whole game feels like a big self-refection on the devs experience on some personal level stuff without it feeling obnoxious or obvious and i find that really charming, the games got heart, i dont see alot of games out there that do this right. both characters represent the concept of "wasted potential" in very different ways from the other and i really jive with that on a writing standpoint. i kinda doubt that my friend group would look at this game unless if its streamed to or spoiled. i really want people to find out about this game on their own and have their own thoughts on it. hope big youtuber number 2309 makes an essay on this game!

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