Resident Evil 3

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Jill Valentine is one of the last remaining people in Raccoon City to witness the atrocities Umbrella performed. To stop her, Umbrella unleashes their ultimate secret weapon; Nemesis!

Also includes Resident Evil Resistance, a new 1 vs 4 online multiplayer game set in the Resident Evil universe where four survivors face-off against a sinister Mastermind.

ЭкшеныПриключенческие игры

Дополнения и DLC

Системные требования

Минимальные

  • Minimum:
  • Requires a 64-bit processor and operating system
  • OS: WINDOWS® 10 (64-BIT Required)
  • Processor: Intel® Core™ i5-4460 or AMD FX™-6300 or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 960 or AMD Radeon™ RX 460
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 45 GB available space
  • Additional Notes: Anticipated performance at these specifications is 1080p/30FPS for Resident Evil 3 and 720p/30FPS for Resident Evil Resistance. If you don't have enough graphics memory to run the game at your selected texture quality, you must go to Options > Graphics and lower the texture quality or shadow quality, or decrease the resolution. An internet connection is required for product activation. In addition, an internet connection is required at all times when playing Resident Evil Resistance. (Network connectivity uses Steam® developed by Valve® Corporation.)

Рекомендуемые

  • Recommended:
  • Requires a 64-bit processor and operating system
  • OS: WINDOWS® 10 (64-BIT Required)
  • Processor: Intel® Core™ i7-3770 or AMD FX™-9590 or better
  • Memory: 8 GB RAM
  • Graphics: NVIDIA® GeForce® GTX 1060 or AMD Radeon™ RX 480 with 3GB VRAM
  • DirectX: Version 12
  • Network: Broadband Internet connection
  • Storage: 45 GB available space
  • Additional Notes: Anticipated performance at these specifications is 1080p/60FPS. An internet connection is required for product activation. In addition, an internet connection is required at all times when playing Resident Evil Resistance. (Network connectivity uses Steam® developed by Valve® Corporation.)

Отзывы

Steam · Very Positive

Все отзывы в Steam

105 374 положительных из 126 279 отзывов

77

Игрок 1377Не рекомендует12 ч в игре

Resident Evil 3: Nemesis was the first Resident Evil game I ever played, so this entry has a special place in my heart. That’s why this remake was especially disappointing. The game has great graphics, a good atmosphere, and fun gameplay, but the amount of content that was cut is way too aggressive. Entire areas from the original were removed, including Raccoon Park and the Clock Tower. Enemies such as the giant spiders and the Gravedigger were also completely cut. The campaign is only around 3–4 hours long, depending on how you play, which is less than half the length of the original. They also removed the alternate endings, leaving a much more linear experience with less replay value. And instead of adding more content, it feels like Capcom decided to spam Nemesis as many times as possible throughout the game. His constant appearances eventually become repetitive rather than exciting. Honestly, this feels more like a DLC sold as a full remake than a complete remake of Resident Evil 3. It really feels like Capcom wanted to milk this release for as much money as possible, putting out a half-finished product instead of taking the time to make a remake worthy of the original. The graphics are great and the gameplay is fun, but that doesn't justify the huge amount of cut content or such a short campaign. My recommendation: only buy it on sale. At full price, it's not worth it—6/10

61

Игрок 4161Не рекомендует11 ч в игре

Кастрированный ремейк, который даже близко не стоит рядом с оригиналом. После шикарного RE2 Remake я реально верил, что Capcom сделает такую же работу с третьей частью. А в итоге получил короткий, линейный шутер на пару часов. Что сделали с игрой: — Вырезали парк, кладбище и полноценную часовую башню. — Вырезали завод и заменили его очередной лабораторией в духе RE2 Remake. — Убрали вариативность прохождения. — Убрали разные варианты развития событий и концовки. — Вырезали множество врагов и контента оригинала. И самое главное — ничем равноценным это не заменили. Оригинальная RE3 давала ощущение исследования Раккун-Сити и позволяла принимать решения. Здесь же практически весь маршрут один: иди вперёд → стреляй → катсцена → босс → следующая катсцена. А Немезис? В оригинале его появление реально заставляло напрячься. Ты не знал, когда он появится и что произойдёт. Здесь большая часть его встреч превращена в постановочные эпизоды. Поначалу впечатляет, потом уже просто ловишь фейспалмы. Персонажи тоже пострадали. В оригинале даже короткие сцены смерти персонажей имели эмоциональный вес. Здесь всё происходит настолько быстро, что игра просто не даёт этим моментам нормально сработать. И вот что особенно бесит: это не плохая игра сама по себе. Графика отличная, стрельба приятная, Джилл и Карлос получились хорошо, экшен бодрый. Но как ремейк классической RE3 это огромный провал. Ощущение такое, будто Capcom после успеха RE2 Remake поняла, что фанаты всё равно купят третью часть, и решила особо не напрягаться. Вместо полноценного ремейка получили короткую линейную игру, из которой вырезали половину оригинала. RE3 заслуживала гораздо большего.

18

Игрок 2718Рекомендует5 ч в игре

Oh, I love Resident Evil 3. And that's exactly why I'm so ♥♥♥♥♥♥♥ annoyed. Raccoon City is burning. Umbrella has completely lost control. Zombies everywhere. Jill Valentine is one of the last people left who actually knows what Umbrella did, so naturally they send Nemesis after her. And Nemesis? Ohhh, he's wonderful. Big. Ugly. Angry. Built specifically to hunt Jill down. Basically an eight-foot biological temper tantrum with one word in his vocabulary. STAAAAARS. Yes, yes, I heard you the first seventeen ♥♥♥♥♥♥♥ times. Come here. The moment he appears, everything goes insane. Walls stop being walls. Explosions start happening. Jill gets thrown around like Raccoon City personally has a problem with her. And she just keeps getting back up. I like her. She has that wonderful little quality called refusing to ♥♥♥♥♥♥♥ die. The combat feels fantastic. The dodge mechanic makes Jill feel quick and aggressive. The weapons have impact. The whole game moves with this frantic confidence that makes you want to keep pushing forward just to see what horrible thing Capcom throws at you next. I was completely invested. I was smiling. I was having FUN. And then... Credits. ... Excuse me? No. No, no, no. GET BACK HERE. I checked Steam. 4.5 HOURS. FOUR. AND A HALF. HOURS. WHAT THE ♥♥♥♥? I thought we were getting started! I thought Nemesis and I were developing something here! You give me this gorgeous recreation of Raccoon City, Jill Valentine, Carlos, Nemesis, zombies, Hunters, explosions, laboratories, absolute chaos... And then you just... END IT? That's not a campaign. That's a really expensive first date. And that's what drives me insane. Because those 4.5 hours? ♥♥♥♥♥♥♥ EXCELLENT. If Resident Evil 3 were terrible, I'd be grateful it ended quickly. But it isn't terrible. IT'S GOOD. That's the problem. I wanted to explore more of Raccoon City. I wanted more puzzles. More streets. More buildings. More Nemesis. More moments where I hear that enormous bastard approaching and think: "Oh good. He's back." Instead Capcom grabs me by the shoulders after 4.5 hours and goes: "Okay! Hope you enjoyed Resident Evil 3!" NO. I'M NOT DONE ENJOYING IT YET. Resident Evil 2 gave me a police station that felt like an enormous nightmare I slowly learned to understand. Resident Evil 3 gives me an entire city and somehow gets me through it faster than a ♥♥♥♥♥♥♥ pizza delivery. HOW? You had RACCOON CITY. You had NEMESIS. You had JILL VALENTINE. You had everything you needed. Just give me MORE OF IT. That's all I'm asking. And yes, I'm still recommending it. Of course I am. Because beneath my disappointment is the uncomfortable truth that I enjoyed practically every minute. The game is officially tagged on Steam as action, survival horror, single-player, remake, gore and story-rich, and that fast action-heavy approach absolutely suits Jill's escape from Raccoon City. 8.5/10. Fantastic combat. Fantastic Jill. Fantastic Nemesis. Fantastic Raccoon City. FOUR AND A HALF ♥♥♥♥♥♥♥ HOURS. Capcom didn't disappoint me because Resident Evil 3 was bad. They disappointed me because it was good enough that I wasn't remotely ready for it to ♥♥♥♥♥♥♥ end.

65

Игрок 7565Рекомендует15 ч в игре

Eu acho que RE 3 Remake acabou sendo muito mais injustiçado do que ruim. Ele tem uma gameplay excelente e várias mudanças que, pra mim, funcionam muito bem. A esquiva, o combate, a Jill, o Carlos, o Hospital e toda a atmosfera de Raccoon City fazem o jogo se sustentar muito bem por conta própria. Talvez ele nunca consiga agradar quem queria uma reprodução fiel do clássico, mas eu não acho que esse deva ser o único parâmetro para julgar um remake. E depois de jogar novamente, fica cada vez mais difícil olhar pra ele e pensar “que jogo lixo”. Pra mim, é simplesmente um Resident Evil bom pra caralho que acabou recebendo uma fama muito maior do que os próprios problemas.

65

Игрок 6565Рекомендует14 ч в игре

Это было насыщенно, круто и красиво. Жалко что Карлос не появится больше нигде, харизматичный и крутой мужик конечно. 9/10 однозначно

08

Игрок 0108Не рекомендует7 ч в игре

Resident Evil is one of the best franchises in gaming, it's history has some of the best experiences you can have holding a controller. This ain't one of those. RE3 tries to be 30% survival horror and 70% action, and it really, really doesn't work. Why they decided to go this direction after the absolute banger that was the RE2 remake is beyond me. RE 2 and 4 were good remakes, but there's no way this is the same team. The crux of the experience is that they gave the protagonists a dodge move that trivializes most of the encounters, while the Nemesis portions feel super jank, both in terms of gameplay and plot. If you want to experience this story, find a way to play the original. God knows that's the only way to get the whole story; they cut so much content in this one that it's hard to see why they even bothered. For the playtime you're going to get, full price is an absolute robbery. 1 out of 5. A remake that fails to recreate even a fraction of what made the first game special, which makes the whole thing a pointless endeavor.

40

Игрок 8740Рекомендует59 ч в игре

打了mod算上拍照玩了65个小时,标准难度开荒,三周目噩梦难度全程不使用药品、没有购买任何硬币和闪避课本的情况下已达成噩梦难度S级评价,四周目地狱难度不购入dlc仅使用成就奖励点数购买商店奖励硬币和闪避课本的情况下已达成地狱难度S级评价。 作为我的首部生化危机游戏,它带来的体验和我十几年前通过生化危机的真人电影第二部第一次接触到丧尸电影时如出一辙,也算是圆了“在爆发生化危机的现代钢筋水泥城市森林中成为救世主”的童年幻想。 但很遗憾的是,十分制的情况下,本作我只能打7.5分。 本作的优点不必多说,两位主角非常独特的完美闪避/弹反触发子弹时间的操作机制为战斗带来了极高的观赏性和爽感;游戏中场景环境建模对于恐怖氛围的渲染和刻画堪称顶级;随着游戏难度的改变同样地方的敌人分布、新增新类型的敌人和追踪者N1形态下的行动方式会有不同为游戏增加了重玩价值,制作组甚至在噩梦难度下为我这种喜欢绞尽脑汁逃课的玩家提供了一个追踪者N1在前期地图中某地的专属jump scare。我要特别称赞一下人型丧尸的一些细节:极近距离击杀的丧尸会倒在主角身上,闪避人型丧尸攻击时除了常见的闪避失败、正常闪避、完美闪避以外还有做出了一个会以小概率触发的甩开丧尸的动作。这种细节极大地增强了代入感。 但除了体量小时长短以外,本作仍有其他明显缺点。一是会随剧情推进无端复活或出现的某些丧尸。我相信任何在开局玩具店附近防护网、医院手术室玻璃门前击杀过丧尸的人都会明白我在说什么,这些剧情战的丧尸即使我提前用雷电把他们的头都在字面意义上轰爆了,几十秒后进入剧情时它们又重新把头长出来复活了,这真的很影响观感;标准难度下药店门前汽油桶附近有一只因为某种原因很难发现的、按理说血量应该要比其他丧尸低的丧尸(我不剧透在哪以及为什么),从某个角度可以很轻松地发现并有效击中它,我从这个角度击杀这只丧尸后(能够明确看到它倒下了并且失去击中反馈)走过去用刀补伤害防止诈尸,结果这个血量不该比其他丧尸高的家伙诈尸了两次,并且在游戏里其他和它同样状态的丧尸牵制住吉尔的攻击模式不同,它直接用一个它不可能完成的姿势把吉尔扑倒了,我知道这可能和我的血量有关,但这只怪出现的位置和狗皮膏药的程度实在可以说是整个游戏都少有的[2026.09.06重新编辑:请所有看到这里的新手玩家避开药店门前油桶附近的汽车,只通过油桶击杀你目所能及的丧尸就好,上文我提到的这只丧尸在地狱模式难度默认不购买DLC只携带两枚攻击硬币的情况下使用火箭筒仍需要3发才能彻底击杀,完全是制作组的恶意,请不要浪费子弹];后期保险丝的关卡这种问题更是严重到割裂,拿第二个保险丝之前至少会有两批敌人会出现挡路,如果你通过闪避躲开它们避战,走出一定距离后它们居然会自动消失,但到了后面其他保险丝的集装箱尸潮制作组又不敢这么糊弄了; 二是极其恶心的实时动态难度变化。什么叫我死亡后回到上一个自动存档位置试图用同样的方法通过雷电预瞄爆头地铁公司出口堵门的第一只寄生虫丧尸,结果发现游戏在强行抬升我的准星不允许我这一次在它站起来之前通过爆头击杀?这件事甚至发生在我二周目困难难度没带任何其他枪械和闪避书本的情况下,只要是明白寄生虫丧尸攻击模式的人应该都知道我形容的这个情境有多恶心,几乎相当于拿着可以一击必杀除boss外的任何丧尸的武器却被一只普通丧尸卡成死档; 三是非常糟糕的剧情演出矛盾。开局追踪者的头部防护布就被吉尔打烂了,游戏第一章结束时它再追上来时头部防护布又变完好了。此外尼古拉这个角色的出现可以说是毫无预兆,而且性格刻画非常刻板印象没有任何深度,这个人物从剧情上来说除了铺垫一个根本没有回收的暗线外没有任何作用,最诡异的是追踪者全程对他没有任何攻击欲望,考虑到与他同行的很多人都受追踪者在追杀吉尔的过程中被牵连杀死,但他却一次次地站在离追踪者极近的范围里却没被攻击过一次,我姑且只能认为他就是生化粉口中死神汉克的小号了,而且他的结局也完全不尽人意; 四是武器种类虽多但使用差别不大。这点其实见仁见智,毕竟这种设定确实是对新手非常友好。但对于追求操作感的玩家来说很多情况下武器的选择都有唯一解,没有那种切换不同武器应对不同敌人的巧思,尤其是近战的刀类武器,真的就是玩具,明明设计出能打断敌人攻击的机制却毫无用武之地,实在是可惜,这里不推荐任何人试图刀通,医院的精英怪之一β猎手用初始防身匕首需要近百刀才能击杀,即使是多周目购买了火刀之后近战依旧不是一个明智的选择... 好了就说这么多吧,总的来说符合我对于丧尸题材游戏的预期,但各种小瑕疵实在不是一个原价三位数光本体就近200元游戏的品质,有很多地方本可以打磨得更好,我想我赞同生化吧一些老哥们的说法:这个游戏缺一个免费的DLC来弥补首发原价购入支持的系列忠实粉丝。

42

Игрок 4042Рекомендует8 ч в игре

3/5。剧情好无聊,两个主角的性格也没太多意思但是吊桥效应下的微妙暧昧感还是蛮美味的。感觉忙活半天白忙活,疫苗最后也没拿到。 特别讨厌追击者,一整部的boss全是它。动作游戏水平非常菜的本人在第二形态那段打了好多遍才过,终于打通之后我的闪避能力简直到达了巅峰。打到结尾才发现没捡到马格南。

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