
Rig Riot
RIG Riot — это механический шутер от третьего лица в стиле рогалик. Сражайтесь со все более сложными врагами, выполняя задачи, повышайте уровень и выбирайте оружие и нестабильные модификации, которые позволят вам вернуться из рейдов победителем. Откройте для себя тысячи постоянных деталей и создайте буровую установку, не похожую ни на одну другую.
Захватывающий бой Бой может ощущаться совершенно по-разному в зависимости от стиля построенной вами УСТАНОВКИ. Вы предпочитаете легкий и мобильный робот, который бомбардирует своих врагов с большого расстояния с помощью надежного снайпера? Как насчет всесторонне развитого человека, который сосредоточен на том, чтобы причинять боль с помощью ракетных бомбардировок и автоматических винтовок?
Или, может быть, вы предпочитаете танковую сборку, которая преодолевает всех противников с помощью лазерных лезвий и дробовиков? Соберите свою сборку и приготовьтесь к динамичному бою с множеством врагов. Глубокая настройка В RIG Riot каждая потеря — это возможность.
Погрузитесь в гараж и проверьте новые захватывающие детали, которые вы заработали. Каждая деталь в RIG Riot состоит из комбинации компонентов из различных полных наборов, доступных в игре. Вам предстоит найти невероятное количество деталей.
Какие из них вы будете использовать? Мощная синергия Находит лучшие способы заставить вашу уникальную установку сиять, путешествуя по все более сложным этапам. Ищите редкое оружие и моды с эффектами, которые дополнят вашу сборку, чтобы увидеть, как далеко вы сможете зайти.
Системные требования
Минимальные
- Minimum:
- OS: Windows 10
- Processor: Intel(R) Core(TM) i7-4790K CPU @ 4.00 GHz
- Memory: 8 GB RAM
- Graphics: GeForce GTX960
- DirectX: Version 12
- Storage: 10 GB available space
Рекомендуемые
Данные пока не загружены
Отзывы
Steam · Very Positive
Все отзывы в Steam255 положительных из 270 отзывов
Игрок 9100Рекомендует12 ч в игре
I've been playing the playtest for a long time, and I'm just thrilled. You can tell how much the developer loved AC6 and just wanted more of it. But it's turned out even better. No big story, just the amazing AC gameplay, over and over again. Good job Sage! Just keep going and living your own AC dream. See you in our AC.
Игрок 1866Рекомендует4 ч в игре
The great: the dev perfectly captured the armored core feels, from aesthetics to AC4/6 combat, and omitted bad things like posture break mechanics from AC6. Dude even subjected himself to playing DxM Titanic Scion for 50 hours to get valuable insights, what a chad. The good: has arena and raids with optional extraction/drop loot on death mechanics. Weapons are bought, mech parts are dropped and are generated procedurally. Lots of parts archetypes to unlock, mostly by beating arena enemies and bosses. Red invaders mechanic is cool. Could be better: difficulty is a bit uneven. I either breeze through missions, or get quickly oneshotted. Some small bugs, I dunno. My main gripes: 1) would like to see more stages/arenas/levels or at least workshop support/map editor so people can add their own 2) raid missions can be extremely repetitive, and spawn in same location - I once cleared the same corporate checkpoint 3 times in a row All in all - finally, a great AC-like roguelike.
Игрок 8592Рекомендует3 ч в игре
A good concept. I love Armored Core 6 and Armored Core as a rougelite is genuniely an amazing combination. The gameplay does a pretty good job of capturing that AC feel. It doesn't have the same polish, but that's totally understandable for a game made by one guy. I want to recommend it so that the creator gets money and recognition for his work.
Игрок 9237Рекомендует15 ч в игре
ACfaにローグライクとハクスラを足した感じのゲーム リリース直後だからバグもちょいちょいあるけど致命的なものには今のところ当たってないのでものすごく快適に遊べる パーツ次第ではえげつないスピードでステージをかっとべるのでホワイトグリントさんもこれにはびっくり 機体のカラーリングや光沢もかなり自由にカスタマイズできるので、君のオリジナルRIGで時間を溶かそう 結構キャラ設定とか凝ってるのに日本語がないから開発の方にはぜひ追加してほしいところ
Игрок 0414Не рекомендует2 ч в игре
This is one of those times where I *desperately* wish Steam had a "neutral" option. In terms of being Armored Core, particularly Armored Core 4/For Answer, this game is perfect. It feels excellent. It feels brilliant, in fact. The weapons are fun. The mech designs are...they're fine, I didn't really see any tank treads or anything but I'm sure they're there. This game was made with an absurd amount of love. But...there's just not enough variety in tasks. I had the same task back to back to back to back to back across multiple maps, and it quickly exhausted me. I wasn't getting enough Scrap to feel like it was worth it. I wasn't getting enough weapons to feel like it was worth it. I was getting constant mod drops, but since you have to unlock mod slots by part, rather than by type, it just wasn't sparking joy. I was very close to keeping this game, on purpose. But after I got the fifth 'destroy the Corporate Checkpoint" mission in a row, and that mission was on the other side of the map, I just...couldn't keep going. 6/10. If it gets more mission variety and maps that are less vertical, 8/10. If it could get some *slightly* smaller maps, too, that'd be phenomenal.
Игрок 3732Рекомендует14 ч в игре
this game was made for people like me who want to play armored core forever. dev is also very responsive when it comes to bug fixes. I haven't seen many people mention this yet, but the art style is so focused and perfect for what this game is. thank you sage boatman!
Игрок 5632Рекомендует11 ч в игре
Very good. has some hiccups but dev seems committed to ironing out the wrinkles. Graphics - potato/10 Gameplay - 9/10 Story - the wind/10 Customization - Infinity/10 Future Potential - 11/10 Conclusion - If the dev keeps deving then this might end up being the best armoredcoren't game ever.
Игрок 2727Рекомендует5 ч в игре
If you played the demo and feel like this game got significantly easier now that it's released, I implore you to play on Assault mode instead of Mission, I played my first three matches in Mission mode and was very underwhelmed, however, after switching over to Assault mode, I got that good old desperate 'I need to GTFO immediately' feeling that I got from the demo. Very good game. (EDIT 17/09/2026) Difficulties have been renamed now, dev has made it alot clearer what you're getting into.