Scorched Sun

1 / 8

Scorched Sun is a short experience that combines top down survival horror with turn based combat.

As a new initiate, delve into the depths of a monastery of the Scorched Sun order and discover the secrets within.

The order has sent you to investigate why they have lost contact with a monastery set in a small village. Upon arrival, you will notice that the situation is not as simple as you thought.

When exploring, you only see what your character can see. Explore various environments and gather resources to keep onwards with your investigation.

However, be careful with your surroundings because something might be lurking while you’re not watching.

In combat, your offensive actions are determined by the weapon you have equipped.

You can target specific parts of the enemy. When critically damaged, the limb will be lost.

But be careful, because some enemies change their behaviour when losing certain limbs and might become even more dangerous.

Казуальные игрыРолевые игрыИнди

Системные требования

Минимальные

  • ОС: Windows 10
  • Процессор: TBD
  • Оперативная память: 8 ГБ ОЗУ
  • Видеокарта: TBD
  • Место на диске: 280 МБ свободного места

Рекомендуемые

Данные пока не загружены

Отзывы

Steam · Very Positive

Все отзывы в Steam

54 положительных из 60 отзывов

62

Игрок 4362Рекомендует6 ч в игре

I want to say firstly that I have not yet fully completed the game, BUT I can say that this game is truly fcking fun. The artstyle is amazing and is the best part of this game easily. It uses Hotline Miami overworld traversal with Fear & Hunger turn based combat. And since those are two of my favorite games it feels like this game was made for me. It has been so fun so far and for not a lot of money this is a definite buy if you are interested in it at all!!! I just wanted to write this review since there isn't any other reviews up for Scorched Sun as of right now and I wanted to show my support for this game on the day it came out! UPDATING MY REVIEW NOW THAT I HAVE FURTHER INTO THE GAME: I now have some major gripes with some mechanics of this game. The combat is quite unforgiving and linear. You just really have to learn which body parts to attack first but that is going to take time and a lot of deaths and reloading to your most recent save, which unsurprisingly is not fun! I do think I am at the ending boss fight of this game but I am basically softlocked. This is because I am on 8 health with no healing items left to use. So i basically have to start the whole game over again and replay the whole fcking thing or hope for impossible luck and have the boss miss EVERY attack they throw out at me. And I was having quite a good bit of fun but this really just dampens my opinion on this game. UPDATE 2 I have beaten the game now which did have me go through all of it again. That was unfortunate but I am not all mad about it really! This game truly is fun and charming and I really do like it. The combat does just hit for me even if it is a bit repetitive. Overall please do get this game and get it if it looks interesting to you! it is a good short time!

42

Игрок 5742Рекомендует3 ч в игре

Прошел за 3 часа с парочкой смертей. В целом, достойный проект, но как по мне прям середнячок, 5/10 Плюсы: + Визуальный стиль безусловно хорош и оригинален. Игра выглядит так, как буд-то ее на ковре шили) При этом чувствуется какая-никакая атмосфера. + Геймплей неплох, такая ходилка-бродилка с паззлами, решать которые ненапряжно. + Лор есть, но он вообще толком не раскрыт, но типа для галочки какой-то бэкграунд присутствует. + Неплохая механика направленного взгляда (типа не видно, что за спиной творится). Да, старьё, но тут конкретно работает. А вот теперь минусы: - Боевка скучная и не требует никакого шевеления извилинами (я понимаю, что заимствовали из Fear and Hunger, но там хотя-бы чуть подумать надо было, кому че отрезать, с кем поговорить и тд, а тут вообще ничего, просто бей и лови урон в ответ - все равно передамажишь) + противников в игре 2 вида и финальный босс. - Вообще никакого разнообразия в стиле прохождения вы тут не найдете, игра строго линейная с одной концовкой и проходится единственно верным способом, а шаг влево-вправо карается загрузкой сейва. Разрабы пытались добавить чуть вариативности, но обосрались, так как в экспериментах нет никакого смысла. Самый очевидный вариант всегда самый верный. (даже ♥♥♥♥♥ от противников не побегаешь, потому что они в проходах суки стоят мешают) - Вообще нихерашеньки не понятно, что происходит. сюжета ноль в игре. Хочется знать, что мы делает и зачем, но даже в финале ничего толком не объясняется. Никаких заставок, диалогов, персонажей. Только пара бесполезных записок и концовка на фоне черного экрана текстом. - По аудио сопровождению тоже такое себе, че-то на фоне играет, но я особо не замечал (музыки в бою хватает, кстати, на секунд 40-50, потом тыкаете друг друга под ребро в тишине, как буд-то сами разрабы понимали, что никакой бой так далго не продлится) (ОТДЕЛЬНО ВЫДЕЛЯЮ МУЗЫКУ В СЕЙВРУМАХ, ОНА ПИЗДАТАЯ, ЕДИНСТВЕННЫЙ ЛУЧИК СОЛНЦА В ЭТОМ ПИЗДЕЦЕ) Ну хз, цена большая за такую короткую игру, рублей за 100-150 не жалко бы было, но если прям привлекла, взять можно. По крайней мере, пока играешь, вроде весело)

77

Игрок 7777Рекомендует3 ч в игре

There is about a 3 hour game here (accounting for some trial and error reloads and failures) which is either a pro or con depending on how you like your games. The package is pretty tight and linear with it demanding a tiny bit more exploration from you in the game's final error. The vibes and ambience are why you are here for this unsettling "horror" type atmosphere. The gameplay is one part exploration/problem solving and one part RPG-battle (Fear and Hunger is the closet approximation with how the battling is). You are targeting limbs (usually head, arms, and torso) with the caveat that targeting the head is a low accuracy, high damage outcome, the torso being a high accuracy but more HP to chunk through, and the limbs being high accuracy and low HP way to eliminate one of the creature's attacks and save you from taking some damage. Expect to reload your saves sometimes as you learn how to efficiently deal with the roaming enemies. It feels a bit like a proof of concept - so I'll be eager to see more down the road from the developer. Enjoyed it!

08

Игрок 8108Рекомендует4 ч в игре

An enjoyable little game that wears its influences on its sleave. The art style is striking, the atmosphere is oppressive, and the snippets of story are intriguing. Judged as an aesthetic experience, it is a compelling one. That said I did encounter a bug near the end of the game wherein I couldn't activate one of the lungs in the final area after a reload, which forced me to restart (This bug has since been fixed). And I may have had to restart even if I hadn't encountered that bug, as the item economy can feel rather stingy when approached without foreknowledge. Truthfully though, my greatest complaint is that I wish there were more. More areas to explore, more enemies to fight or evade, more equipment to find and items to craft, more story to uncover. By the end of Scorched Sun I was just hungry for more Scorched Sun.

90

Игрок 9890Рекомендует5 ч в игре

No es porque esté en los agradecimientos o porque su dev sea colega, es porque es su juego debut y ha hecho un trabajo excelente. Si os mola Darkwood y Fear & Hunger aquí tenéis un híbrido superinteresante a nivel artístico y de historia. Imprescindible.

23

Игрок 0823Рекомендует2 ч в игре

Scorched Sun is a really enjoyable horror game, with a few but fun puzzles. It's a short but interesting game, 100% recomended and 100% worth it for the price. Give it a try!

89

Игрок 5689Рекомендует5 ч в игре

This game is such a maybe depending on what you've played before. I went into it being told it was a darkwood meets fear and hunger like, and I think I was disappointed because of this. The game takes three hours to complete, so it's about £2 an hour. Aesthetically, it looks great and reminds me of stuff like conscript, the music and sounds are atmospheric, and for streamers - the dot filter doesn't kill your bitrate. Sadly, it's very buggy. The "item box" can only hold 11 items, when it shows 20 slots, and -for example- if you picked up 5 non-consumable items when your item box is full, you have completely soft-locked yourself with an immovable inventory and no way to discard items. Enemies can die and their corpses will continue to walk on the spot and make constant walking noises. Items can be interacted with through the walls. The last fight is incredibly weak and can be brute forced. The ending itself is very basic and was very "oh, is that it?". The second half in the bunker is incredibly weak. The first 10 minutes of the game are by far the strongest, and the enemy variation after entering the monastery is almost non-existent. I think I'm cruel to it because it was so easy, and I expected something more difficult based on the reviews. By the end, I was up to my eyeballs in vials, herbs and save candles. It didn't feel challenging. Which isn't me bragging - I'm not good at games. If I can do it, you can. Every fight couldn't be escaped because there was never a need to, you couldn't sprint from most things, I had killed absolutely everything by the end and was leaving healing items sat around the map. This might be because I approached it believing it was like Fear and Hunger, but it was really like baby's first fear and hunger with a much simpler plot. I think it would benefit from some bug fixes, and a hard mode, but it's also just fine for an evening of mindless fun.

01

Игрок 2201Рекомендует1 ч в игре

Played it for half an hour, so far seems really good and the story is interesting. Also, it doesn't feel like a copy of fear and hunger. Would recommend to anyone who likes horror, / story games.